- Dec 4, 2020
- 25
- 131
Hey everyone.
Apologies for the stint of radio silence. Some things cropped up in my personal life, and I’ve had essentially no time whatsoever to make any progress in the last month and a bit.
The good news is, I’m expecting to have much more free time to work on the game in a few weeks. There probably won’t be much progress until then, but hopefully I’ll then be able to make up for lost time!
In the meantime, I’ve cobbled together a pre-0.4 build to let people take a look at some of the new additions that will be fleshed out in the proper 0.4 release.
v0.39 includes:
-Presentation changes
-Inventory system
-A few events in various stages of completion
-Blowjob training scenes
Things v0.39 does NOT include:
-Any actual uses for the items in the inventory system
-Anything involving the energy/day system
-Text to go with every image
-Uhhhhh polish
Importantly, there’s a LOT of missing context and dialogue for the various events, and many of the scenes function more as galleries and are not tied to any gameplay – for example, most of the clips and images for the first contract are complete and accessible, but the contract system “quest” itself isn’t implemented yet. It’s not going to stay this way in v0.4, I just wanted to let people who were curious about how development has been going see what it looks like. Let me know if you have any feedback or suggestions about the direction things are going.
Here's the link:
Apologies for the stint of radio silence. Some things cropped up in my personal life, and I’ve had essentially no time whatsoever to make any progress in the last month and a bit.
The good news is, I’m expecting to have much more free time to work on the game in a few weeks. There probably won’t be much progress until then, but hopefully I’ll then be able to make up for lost time!
In the meantime, I’ve cobbled together a pre-0.4 build to let people take a look at some of the new additions that will be fleshed out in the proper 0.4 release.
v0.39 includes:
-Presentation changes
-Inventory system
-A few events in various stages of completion
-Blowjob training scenes
Things v0.39 does NOT include:
-Any actual uses for the items in the inventory system
-Anything involving the energy/day system
-Text to go with every image
-Uhhhhh polish
Importantly, there’s a LOT of missing context and dialogue for the various events, and many of the scenes function more as galleries and are not tied to any gameplay – for example, most of the clips and images for the first contract are complete and accessible, but the contract system “quest” itself isn’t implemented yet. It’s not going to stay this way in v0.4, I just wanted to let people who were curious about how development has been going see what it looks like. Let me know if you have any feedback or suggestions about the direction things are going.
Here's the link:
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