Update: I've migrated the entire repo from NET Framework 4.6.2 to NET Core 3.2 via Silk.NET.OpenGL and glfw-netYup, I've had it in a compiling state for quite a while.
Really the only few files you would need to change to get a performance benefit with skiasharp or sharpdx are
WPFImage.cs, Par.cs, and Are.cs
I'm tempted to remove all of the windows specific stuff so I can work on it outside of a VM.
None else, really?Am I the only one who happened to? The config.ini stopped working, partially.
bgm and insect mask are the more evident for me
maybe you can try to download game againNone else, really?
already didmaybe you can try to download game again
The BGM does work. There is a config file in the folder with the exe that let's you tweak some settings. If you wanna hear the bgm, you can edit the config file, or you can open the bgm folder in the file and listen to it directly. Apparently, you can even change the music if you replace the bgm files with different files of an identical name. If memory serves, they're .wav or something to that effect.already did
just a curiosity.. does your bgm work? if you turn it on, do you hear the music?
It's the config file that stopped working, partially. The more evident are the BGM which doesn't play when activated, and the insect mask (it's turned off) which is supposed to stay down after training gets up.The BGM does work. There is a config file in the folder with the exe that let's you tweak some settings. If you wanna hear the bgm, you can edit the config file, or you can open the bgm folder in the file and listen to it directly. Apparently, you can even change the music if you replace the bgm files with different files of an identical name. If memory serves, they're .wav or something to that effect.
hereanyone know how to edit the base game data to add more floors and monster girl types? really is a shame that these games dont have lot of mods
Could you share the converted game? I like to use the game without Wine. Wine's performance is pretty bad even if I use the dll for GDI+.Update: I've migrated the entire repo from NET Framework 4.6.2 to NET Core 3.2 via Silk.NET.OpenGL and glfw-net
also i've broken sounds entirely
I can now run it natively on linux :3
(i.e. i don't have to deal with a VM that crashes every half an hour now :skull
performance should still be similar... i haven't abused OpenGL for anything yet, but thats coming (eventually)
I could but there is a bunch of broken stuff at the moment...Could you share the converted game? I like to use the game without Wine. Wine's performance is pretty bad even if I use the dll for GDI+.
cd ./game_folder/
DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=true dotnet run --project ../SlaveMatrix/
You are better off using:Nice find! I'll add your post into my linked guide so it won't get buried
How did you get them to turn out like that? And are those clothing mods?
you can change slave's clothes when they are trained, as far as how they got them like that: save editing.How did you get them to turn out like that? And are those clothing mods?
Change their clothes? Where?you can change slave's clothes when they are trained, as far as how they got them like that: save editing.
Whoa. Don't think I ever would've noticed that.View attachment 4882500
You'll only find this button IF the slave is trained