3.50 star(s) 2 Votes

athroe

New Member
Aug 31, 2020
7
11

Web Banner.jpg

Overview:
Slay the BJ is a Slay-the-Spire-inspired roguelike combined with Blackjack. And porn. Includes the ability to create your own Girlpacks, a la Venus Club​

Thread Updated: 2025-08-31
Release Date: 2025-08-31
Developer: Athroe
Censored: No
Version: 0.50
OS: Windows
Language: English
Genre:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Changelog:
You don't have permission to view the spoiler content. Log in or register now.

Developer Notes:
You don't have permission to view the spoiler content. Log in or register now.

DOWNLOAD
Win: - - -

Screenshot1.jpg Screenshot2.jpg Screenshot3.jpg Screenshot4.jpg Screenshot5.jpg Screenshot6.jpg Screenshot7.jpg
 
Last edited:

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
7,244
3,340
SlayTheBJ-0.50
You don't have permission to view the spoiler content. Log in or register now.
rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
 
  • Like
Reactions: Lerd0 and athroe

ninjahedgehog

Member
Oct 23, 2018
399
292
downloaded this reading i could add packs, but wish there was a tutorial so I can have the least bit of understanding of wtf these stats do. I've never played slay the spire and I hope you're not assuming that everyone who download has.
 

athroe

New Member
Aug 31, 2020
7
11
No, you don't need to have played StS - the only thing I really "borrowed" is the map with randomly connected battles and events.

I chose to leave the stats and mechanics a bit murky because I want the player to have something to figure out - but hopefully not inaccessible.
 
  • Like
Reactions: Booki

ninjahedgehog

Member
Oct 23, 2018
399
292
No, you don't need to have played StS - the only thing I really "borrowed" is the map with randomly connected battles and events.

I chose to leave the stats and mechanics a bit murky because I want the player to have something to figure out - but hopefully not inaccessible.
ok. also, plz update soon. many of your vanilla events are not working and as a result, I'm not sure what my attempt at a modded event has messed up
 

ninjahedgehog

Member
Oct 23, 2018
399
292
Oh, also, take it from someone knee deep in the "that brothel game" community. Many ppl don't appreciate being left in the dark assuming they're gonna reach an "ah ha!" Moment. They'd rather master the mechanics than play trial and error with them
 

Wolfbeckett

Member
Jul 25, 2020
121
302
It's a cool idea for a game but I'm finding it not super fun. Most of my runs end early because I start with so little money that a few bad hands at the beginning are unrecoverable. It's also buggy, every 2nd or 3rd run my mouse cursor entirely disappears, and I have to exit out of the game and restart. Lastly, it desperately needs a tutorial on what the fuck we're looking at with the UI. What is the "BJ Bonus" and how is it activated? What do these stats do? How do they affect the game? The only one that seems obvious is the psypower, the rest of these are a total mystery box that I don't know how to navigate. I like the concept and I'll follow it to look for updates but it's definitely in the "still cooking" phase.
 
  • Like
Reactions: Starecrane

sminter3

New Member
Oct 5, 2021
7
3
No, you don't need to have played StS - the only thing I really "borrowed" is the map with randomly connected battles and events.

I chose to leave the stats and mechanics a bit murky because I want the player to have something to figure out - but hopefully not inaccessible.
I understand where you are coming from with leaving some mechanics murky, but there is a difference between giving little information and making something that people can discover and understand inherently and giving no context to the core mechanics at all leaving people almost completely in the dark. Going back to StS it would be equivalent to that game not explaining any of its keywords on cards and you just have to play them and the hope is you figure out what it does.

In you game I can understand how some of the core stats affect me initially other parts I completely don't understand at all.

Charm and Passion I assume affect something to do with the girls bars and how quickly they fill, but I really don't know at all because it seems those bars are filled based on the difference between hand values when the hands are compared so maybe it takes a lesser amount to fill them?

Lucidity I see affects my starting HP, does it do anything else?

Psy power seems to affect the amount of psycards I get to chose from and start with at the start of the game but not sure if it does anything else. Does it affect the effectiveness of the psy cards? Also because I really don't know how the Charm, passion and luck stats work I also avoid the cards that provide a temp boost to those stats and go for slip and heal cards as I understand their effect and they seem to be more impactful during play.

Luck I can see affects my starting money, but I assume it must do something else as it can be temp boosted during the rounds but again I have no idea what it is doing.

BJ bonuses seem to happen after filling certain bars and give you bonus health and a bonus scene if you have a hand value of 21 or hit a 5 card charlie is that all there is to this mechanic?

The questions I have laid out here might be clear to you as you have developed the game but to someone else playing it its really just not understandable at all.

Also I have had json file decoding errors for events appear overlayed on one another when I get to the map screen, I never see the branching map (I think due to the event errors), when I win against a opponent I just chose another one, go back to the single node map and continue to play the game against another opponent. I also have had it often when winning or losing against my opponent that my mouse cursor disappears.
 
  • Like
Reactions: Erik Marsx

athroe

New Member
Aug 31, 2020
7
11
Also I have had json file decoding errors for events appear overlayed on one another when I get to the map screen, I never see the branching map (I think due to the event errors), when I win against a opponent I just chose another one, go back to the single node map and continue to play the game against another opponent. I also have had it often when winning or losing against my opponent that my mouse cursor disappears.
Ah, dammit - I made a last-minute change to those JSON files and stupidly didn't do a test run before publishing.

I've updated the links. I'll attached the fixed JSON files here - unzip and copy to their respective folders under Slay the BJ_Data/Events/

Embarrasing.

I will address the disappearing cursor in a future update.
 

farmer_10

Newbie
Feb 14, 2018
22
4
The concept is interesting and worth developing further. One suggestion though: It might be because my laptop is really weak and can barely handle unity games, but the text loading times are a little slow. And considering this is a game where failing a lot is kinda the point, that's an enjoyment assassin. If you could code it so we could just click through it faster it would really help with preventing me from getting frustrated into quitting.
 
3.50 star(s) 2 Votes