here, just try go to the enemy
Weirdly enough that bug is not present in the earlier combat zones.
It's caused by the same plugin that prevented attacks from registering in Map001, but this time it's about loading the data of the enemy.
You need to pair the enemy names in "Enemies" with the "<Enemy:
EnemyName>" entries in the maps.
Or you need to get rid of the enemy translations entirely in "Enemies".
You also need to leave the map and re-enter for the change to actually apply to the save.
In summary for the combat to work with translated "Skills" and "Enemies" objects, you need to find and translate all the red tagged <Bullet:
SkillName> and <Enemy:
EnemyName> cells in the maps. And then you need to make sure that the pairing translations in "Skills" and "Enemies" are translated exactly the same way.