kaftos

New Member
Sep 27, 2020
2
2
Mr dev when will the new update come?Also add not only blowjob-sex videos,handjob videos also:)More video content between Carla-Dad-brother=(y)(y)(y)
Also Happy new year to all :):):):)
 
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kaczy091

Member
May 27, 2018
468
317
In this game, can you choose, for example, that you want a scene with the landlord but not with the roommate?
 

RossoX

Active Member
Jun 3, 2021
860
1,175
One phone thing gets popular and suddenly everyone wants to do a phone game where they just cram in images from various porns
Tale as old as time, which happens across all media: a popular fad gets milked/copied to hell and back, until it runs dry. Porn games aren't immune to it. Remember the surge of "fuck all of the oblivious NPC" games just a couple of years ago?
 

Content_Consumer

Well-Known Member
Dec 24, 2019
1,027
3,529
5 save slots? really?
Also it doesn't save where you're at, it forces you to start the day again, so to see what another choice does you have to go through 500 clicks again.

So far as I can see, from a user perspective, the switch from Renpy to Unity is at best a waste of time and really a downgrade.
shittier save system, less save slots, no rollback, "more sandbox-like"...

On that note, I know devs think it makes their VN/game more "interactive", but that isn't, by itself, a good thing.

Two grocery stores;
In one I get to fill my cart with items I choose and have someone swipe all the items and bag them for me and they take any card or cash for payment.
In the other I still choose all the items but then I have to swipe and bag them myself and then I find out you can only pay with 5 different cards and if I decide I want to put an item back or change it for a different item I then have to start all over again at the beginning of the last isle I walked down, putting everything I wanted from the isle back in the cart.

The second store doesn't have the selling point of "more interactive check-outs".
I'll never visit the second store because all they've done is give me extra pointless work that I don't need or benefit from.
I'll go to the first store where I get to make my choices, but I don't have to do a whole bunch of pointless busy work.


So, all that to say, you've got a theme and story that can be entertaining, but you're choosing to deliver it in a way that at best makes it tedious for the consumer and at worst seems to be punishing them for wanting to see other paths/routes/options.
Very much in the same vein as those munters who keep using RPGM, a total trash-heap of an engine for delivering a VN.

Really the only "good" implementation of Unity for VNs I've seen is Love of Magic, but that dev basically recreated the entire functionality of renpy to do it.
 

Aason

Member
Game Developer
Mar 2, 2018
212
1,180
Tale as old as time, which happens across all media: a popular fad gets milked/copied to hell and back, until it runs dry. Porn games aren't immune to it. Remember the surge of "fuck all of the oblivious NPC" games just a couple of years ago?
I introduced the Phone genre myself.

That isn't the feature or selling point you seem to think it is.
One of the most detested attributes out there.
I couldn't disagree more. This is what I always wanted to do with the game, and more importantly, this is what I'm having fun making.
If you don't like this genre, well, it's a shame, go play something else.
 

Turret

Forum Fanatic
Jun 23, 2017
4,273
7,335
That isn't the feature or selling point you seem to think it is.
One of the most detested attributes out there.
I couldn't disagree more. This is what I always wanted to do with the game, and more importantly, this is what I'm having fun making.
If you don't like this genre, well, it's a shame, go play something else.
Well, Content_Consumer is not really wrong on this. In most AVN games made by 1-man-teams or a couple friends doing it together the sandbox-style failed abyssally. They simply do not fill out the sandbox enough leaving several game sectors empty and pointless click orgy (My wife is a star would be a prime example) or it takes ages for them to do so, which is not surprising since small teams have to do all themselves.
So if you can fill out the sandbox with content in a reasonable timeframe, go for it. But if that is not the case, your sandbox will fail.
 
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Aason

Member
Game Developer
Mar 2, 2018
212
1,180
Well, Content_Consumer is not really wrong on this. In most AVN games made by 1-man-teams or a couple friends doing it together the sandbox-style failed abyssally. They simply do not fill out the sandbox enough leaving several game sectors empty and pointless click orgy (My wife is a star would be a prime example) or it takes ages for them to do so, which is not surprising since small teams have to do all themselves.
So if you can fill out the sandbox with content in a reasonable timeframe, go for it. But if that is not the case, your sandbox will fail.
In Slut Phone, the sandbox is there to create a sense of freedom and immersion, not to pad gameplay. Clear objectives guide players, so you can dive into the story as quickly as you want. The sandbox is just for atmosphere, not a grind.
 
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Rezevel

Newbie
Jan 13, 2018
19
39
Right now, being in Unity mostly just makes the ability to save way worse. Limited slots, it resets you to the start of the day instead of where you actually saved, no rollback so you can't easily see the results of multiple choice.
I do see the possibilities. The ability to go on twitter to like the posts where your dad and brother vague-brag about fucking you would be a fun touch if it had a mechanical effect, like increasing corruption. Maybe actually being able to go post your own sexy photos that increase your boyfriend's suspicions, maybe encouraging him to show you off without knowing other guys are using you.
The swap to unity has added a lot of possibilities, but currently it's more annoying than what has been currently implemented is worth, in my opinion. Looking forward to capitalizing on those possibilities, though
 
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