If you have suggestions on how to improve it, we're listening, we're always for improvements in all areas of our game.does anyone have a walkthrough that actually useful? the fking walkthough on the front page tells you to choose your answer carefully because the choice matters BUT IT DOESN'T FKING TELL YOU WHAT THE CHOICES DO, and it's 70 fking pages
If you have suggestions on how to improve it, we're listening, we're always for improvements in all areas of our game.
Have you seen the overall volume of our game? At the moment we're approaching 3 million characters, that's almost 500,000 words. There are over 80 scenes in the game, with more levels and other things. How do you fit it all into a small walkthrough?2 things in my opinion,
the walkthrough is just way to big, nobody wants to spend more time reading the walkthrough than playing the game, the simplest way of fixing it is to turn it into a more bullet point style walkthrough where you just list the requirements for doing each of the event and the choices that have consequences and what they are
and second,
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this is not good, when you have a choice, it should clearly state what the choices are and what they do, whats the point of a walkthrough that does not explain what you need to do and what are the consequences of your choices, < it may be revealed later in the walkthrough but refer to the first point on this, i'm not gonna read a light novel detailing the game before playing it, i'm gonna use it as I go along > also when listing the choices use the exact wordage of the choices, that way, people who need simple answers can just use crtl + f to search for the choice in the walkthrough and don't have to waste time searching through it or bothering you with questions
Have you seen the overall volume of our game? At the moment we're approaching 3 million characters, that's almost 500,000 words. There are over 80 scenes in the game, with more levels and other things. How do you fit it all into a small walkthrough?
Regarding the second, it's simple (I mean the first part of the second point).
At that moment we had slightly different plans for the games, and since this system was not yet implemented, we left this system unimplemented.
I also insist you treat the game as a WIP product. That is, the game is still not complete, and that some things in it are not implemented. Then you can enjoy the game itself more.
Wow, that is just a wonderful Valentine's card!
My appreciation to you, the best team for their hard work at Shadow Portal also my undying love and obvious obsession over Sarah Kerrigan!Wow, that is just a wonderful Valentine's card!
Canon Qob Sarah
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Shadow Portal's QoB
Methinks the latter has less spikey parts that will hurt durinh sex and more boobege the sexualistion of her desighn is damn good considering what they started with (see first picture) if it ain't doing for you fair enough, but this game Is basically about Sarah's transformation into the QoB a major event in StarCraft lore it would be real dumb if she stayed the same, so don't bash the dev for doing what they need to do in order for the story to make sense.
PS Nova was done dirty by Actiblizz people would love to see her finally get a game of her own
Ha ha ha, that really came out funny.View attachment 3375632
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lol go aheadHa ha ha, that really came out funny.
I hope you don't mind if I send this to our Discord.
When exactly is the public release, kind sir, if I may ask?Hi, everybody! We have great news! 0.39 is already on our patreon!
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What does that mean? Of course, that in just a couple of days there will be a public release that can be downloaded here on f95.
Who can't wait to play it, we welcome you to our patreon! The update was a blast!
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I apologize, it's been a very intense day.When exactly is the public release, kind sir, if I may ask?
(You guys rock btw)
Hi, It's similar loudness at menu and in game. Have you checked the sound setting in preferences? There are two level bars for music and sound.Is this game supposed to be extremely loud in the menu and hard to hear anything at all ingame?