This game has me in a strange place where I can't really recommend it as a beat-em'-up. Frankly in that regard, it's just... Passing, but in a janky way.
As a smut game, it's very customisable in many good ways which make me wish I could give this a higher rating.
For the beat-em'-up side of things:
Animations are serviceable but look floaty, sometimes they just freak out (like a person grabbing at you while sliding across the floor), and while the hitboxes work, for the most part, some enemy attacks look awkward and stiff (One example I can think of is the kunoichi/MK babe cartwheel attack and other similarly acrobatic-esque kicks) and I can never be too sure about the range.
There are not really combos in the game so much as punches have more attack strings compared to kicks, and are faster but with much shorter range. The combat in general doesn't really have many strategies to it. I find if you can just pile up enemies inside one another (they clip into each other) and spam kick or punch, or use your super, you just do that until you beat the level.
You and enemies can block, but unblockable attacks are pretty slow since they need to be charged, and usually, you can just move out of the way since it's pretty telegraphed or the enemy will just stop blocking, which still knocks them down but it kind of ruins the need for an unblockable attack in the first place.
There's not really any customisation towards your fighting style asides from passives that mostly give buffs, and debuffs, especially towards stuff like your health, attack, and defence values. There is some interesting stuff, but that's more in the sex skill tree, which is less combat and more of a button-mash minigame of sorts on default settings (if you've played the developer's other games you probably know how it works already). You can use skill points to get new supers (I find the starting one to be my favourite), but it makes me a bit jealous that we have enemies in later levels doing attacks we can't do that would fit the characters I've created.
Sound design isn't bad if you don't mind stock effects (fine with me). Although some environmental effects like burning trashcans in the alleys are heard no matter where you are on the maps and it has driven me a bit crazy before. Although I wish the footsteps of your character and the enemy didn't all sound the same nor continuously layered over one another, it sounds like a horde of munching cockroaches at times, just to give you an idea. Oddly enough, there are no sounds for the player sprinting it seems.
Projectiles from the pick-up buff hitting multiple enemies will layer too, and the sound is quite loud to begin with.
Controls overall are fine, if a bit... Odd feeling. I don't feel like anything is wrong, but with the awkwardness & stiffness of the animations, sometimes inputs just don't feel right in a way I can't explain. Although, dodging has been a bit frustrating. I think the input is left or right input + dodge but sometimes my character just won't, or my character does it when I mean to block.
The AI is not great. As mentioned before, they usually just stack up on each other or yourself depending, there seems to be a check of sorts where only 3-4+ will attack you at a time, and then the others will close in on you in another set of 3-4+ after beating the first, but outside of bosses they don't really feel fun to fight. The only challenge comes from differing stats and attack animation speed/reach that some enemies have. They also sorta abuse their floor hovering/sliding animation and states a bit too.
As a superhero game:
We don't really see the heroes do anything in the story at the moment asides from looking like pretty nicely designed heroes, but that's about it really.
The villains we fight, and our own character are really just typical beat-em-up characters in terms of their moves.
You can have a super ability and there's a pick-up item that let you shoot a projectile but that's about the most superhero thing you can do. Admittedly, your character's power is mostly that arousal heals them, which is great for a sex game but otherwise you just kinda feel like an average joe/jane who can handle a couple of people in a fight.
If anything, I would think it's more accurate to say our character and the enemies are just stronger-than-average vigilantes and brawlers of sorts rather than superheroes/villains. I'm not saying the superhero aspect is a lie, but rather it's wrong.
As a porn game:
Definitely the best aspect of it, and out of all the developer's games I think this game has the best implementation of it by far. Unlike many other games, sex isn't entirely a punishment in this game for the most part. In other words: Being good at the game doesn't stop you from seeing sex/you don't have to be bad at videogames to see lewds. If your character climaxes, you do lose a percentage of max health, but there's stuff to offset that thankfully. Certain passives will even allow you to be more effective in submissive situations (sorta).
Instead of clearing the game to get a gallery or lose to every enemy, you can either taunt them until they undress you or get knocked to 0% hp and a sex battle will commence. I won't get too indepth into that since I had already covered it somewhat with button mash segment. Where this game really shines though is that as you mess with game-settings, unlock stuff, and enable certain game features, you can pretty much have sex with any enemy you'd like in any position and with any role, with optional BDSM and exhibitionist stuff. It's pretty great.
The animations are a bit odd, but they get the job done well enough that I can enjoy them quite a bit. You can tweak preferred positions as you unlock them so that when you use a counter ability on an opponent, you'll get positions that you picked at random.
Outside of BDSM, leather & latex, corruption, exhibitionist, futanari and male/fem dom stuff, there isn't really anything kinky or extreme fetish-wise in this game. Not entirely vanilla, but pretty tame compared to a lot of stuff out there.
Character customisation is okay. I like the base body sculpts and faces for females but they don't change much from them.
As a female PC, and with female characters in general, you'll all pretty much always look like a curvy and bimbo-ish onlyfans model but honestly? I kinda like that. Sliders and clothing options are nice, but they'll often come with clipping issues. Hairstyles and clothes are great, but I would like more.
I have males personally disabled since they just look... Bad, just an opinion on my part, but there's just something not right about their faces, head size/shape, and neck. The bodies are fine, but, eh. At least you can do that though which I think is rad, and you can have enemies (and your own character) either use strapons or be a futanari.
The graphics aren't anywhere as amazing or bad as I've seen other reviews say. I'd say they're average. Not bad, not great.
Overall, I like it.
I don't agree with anyone who says this game is perfect or is a 10/10 contender, it's really not. I don't consider the game hot garbage like I did in early builds.
Considering this isn't even in a full release state yet and the developer is already apparently working on stuff I've addressed here, I've got a pretty positive outlook for this game's future in the sex side of things, and while the beat-em-up probably won't ever be amazing, it does feel better than certain other contenders. In the current state, however, I feel like a 3/5 is a good fit (although if it was possible on F95 I'd give it a 3.5)
Fix the animations, sound and AI up & make the combat better, make it a bit less of a grind fest, try and fix clothing clipping, make talents and supers more interesting, make superhero part of the game actually exist and I'd give it a 4/5 for sure.