HBKTheIcon69

Well-Known Member
Dec 25, 2018
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350
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Go to C\Users\ your user name\Appdata\LocalLow\Skyflare Studios\Solas City Heroes
And find your character save. It can be opened with notepad, in there you will find "Ismale":false
(or true)
IF you want the character to be female set it to false ("Ismale":false)
If you want the character to be male set it to true ("Ismale":true)
What about the talents as there's like the bottom third of them that when I've clicked on say that requirements aren't met and I assumed it was just by character level mind being at level 20.
 

HBKTheIcon69

Well-Known Member
Dec 25, 2018
1,225
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Anyone got a solid way that works for having MC masturbate as all I read is it about the ecstasy being at 90% etc which I get the arousal meter etc, I thought that was different from ecstasy percentage.
 

hawkhunter

Member
Aug 10, 2017
457
338
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I disagree with the notion that we're unhappy with the gun as we've experienced not having the gun be present.
As the gun is the only mechanic in the game which is triggered by means out of your control since it only occurs when an enemy is too far from you (and with some specific enemies which are then always trying to keep somewhat distance from you) but going after them to close the distance is impossible if there's more than two and they're on both side of you or you got a hoard of enemies blocking you from getting to them. In both cases dodging is not fluid or possible due to how visuals are with showing what Y-axis or lane your in (which has always made me let enemies come to me rather than deal with it since I've many a time felt I should be able to hit the enemy but can't......only for them to hit me when neither of us have moved) while enemies prevent you from moving if they hit you. So when I'm changing Y-axis or lanes I always move backwards and then do the change since changing Y-axis or lanes seems to be really slow.
Mechanics that aren't triggered out of control I would say is trap boxes and such. Additionally enemies attacking or moving as well since that can be controlled a bit via distance management/kiting.

If guns had to be put in the game I would much preferred it if they were instead implemented in the form of an turret that mechanic/trap placing enemies (Which I had forgotten about in my previous post as they are rare and appear very late game) can well place if you leave them be/ignore them. As then it's your own fault for letting them place the traps similar to it's your own fault for hitting the boxes or stepping on a trap. But again I feel that they could have been completely nulled by enemy changes. As the guns are currently I would still find them to be annoying if it was my first time playing.

PS I recall also that you don't encounter enemies that can use guns until past a few levels so even first time players would still have the experience of not having guns be present in the game until that point.
He added the villain customizer dlc. So you could just create a replicate of all normal enemies without guns.
Or make your own mix.
That reverts it back to the state before the gun update. Or traps or whatever people don´t enjoy.
 

hawkhunter

Member
Aug 10, 2017
457
338
227
Anyone got a solid way that works for having MC masturbate as all I read is it about the ecstasy being at 90% etc which I get the arousal meter etc, I thought that was different from ecstasy percentage.
I think you need to stay above a certain ecstasy level for some time.
Go into the extra menu and start a stage with the following restrains on: Butt Plug + Vibrator (raises ecstasy and prevents it to be lowered)
Try not to use super moves since they have a chance to remove them
 
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RubyZeronyka

Active Member
Jul 26, 2020
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He added the villain customizer dlc. So you could just create a replicate of all normal enemies without guns.
Or make your own mix.
That reverts it back to the state before the gun update. Or traps or whatever people don´t enjoy.
That actually is quite a clever idea I didn't thought about lol

One complain I have with the current version tho is that I can't get the male chars to not have that damn beard mark on them with the randomizer of enemies unless I turn the randomizations off, so no true femboys for me unless I make them uwu

And yeah I REALLY dislike the guns in this game, or at least the way they got implemented.... I don't have an issue having enemies with projectiles but the guns here just feel straight up broken, cause not only the gunshots travel way too fast and the guns themselves feel anticlimactic with the whole vibe of the game, the gunshots also knock you way the fuck back like if the enemies are using a pocket sized sniper rifle or if the bullets have the power of a long range shotgun or something. If at least that crap didn't knock you back it wouldn't be as bad, hell, it would even make sense if the gunshots traveled faster and acted like how your projectiles' power up does.

Also, I don't know if it's just me but I noticed that some stages seem to not work with the custom villains system at all. I would have a bunch of stages when they show up and then in another they're gone, just to be back on the next and it was always on "those" stages.

Other than that, the DLC version of this seems amazing, specially if you pair it with the mod that adds extra options like the vibrations and skin oilyness. Only wish you could add nail polish to the characters, but that's just me being a bit fabulously nitpicky on makeup options XD
 
Last edited:

Mardion

Member
Feb 23, 2018
184
196
131
He added the villain customizer dlc. So you could just create a replicate of all normal enemies without guns.
That's... not really a valid option. In the villain customizer, you can only create new enemies from scratch. So in order to "replicate" an existing enemy, you'd have to spend hours fine-tuning their appearance and identifying each one's moves. And then, they will just be used randomly, you can't assign them to the same stages in the same order they were before.
 

RubyZeronyka

Active Member
Jul 26, 2020
903
809
217
That's... not really a valid option. In the villain customizer, you can only create new enemies from scratch. So in order to "replicate" an existing enemy, you'd have to spend hours fine-tuning their appearance and identifying each one's moves. And then, they will just be used randomly, you can't assign them to the same stages in the same order they were before.
I'm with you on that. Tho frankly rather lose some of the uniqueness of those enemies in favor of having no guns than having the OG ones and having to dodge pocket snipers. Clunky, I know, but....
 
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TheNextOne

Member
Apr 21, 2020
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Update on 24-03-2025:

Heroes!

It’s been a while…

I wanted to make this update some time ago but I had several things that required my immediate attention, and over time this update got delayed over and over and well… here it is!

This is a small update, but it adds a bit of new content, however it is focused on fixing spelling errors, and bugs.

Anote on the new content: I did not add new enemies. This is because of some design choices that I took when I first developed the game and I didn’t knew better at the time. However! The new sex positions can be easily accessed via the enemy creator!

The new stage is called The Chaos tower, and it randomizes all enemies there. So you can find any of the default (or your own custom) enemies there, as well as bosses.

I hope you enjoy the new content!

I’m also working hard to finish Kinky Fight Club 2, which is coming soon, so if you are interested in sex and wrestling check that game, or my current RPG project Yaradiel’s crown.

Have a great week!

Cheers!



Changelog - 2.1
Facesit threesome footjob now properly removes boots when that option is enabled
Upon cumming enemies in the capture area will move further away
Fixed an issue that could get the player stuck if an enemy puts a restraint and dies before the whole animation process completes
Fixed an issue that could get the player stuck when getting captured with no restraints
Removed extra lights from a nightclub part that caused performance issues
Fixed an issue with a missing sound fx on some attacks
deleted some console messages no longer needed
Fixed an issue that caused enemies to get stuck and change direction mid-flight while on a knockdown state
Added 12 new threesome positions
Added 12 new sex positions
Manholes no longer collider with characters on area 7-1
Explosives now deal 200% damage to enemies
Fixed an issue with heavy bondage traps and displacement
Heroes nicknames now display properly even if they are longer than 13 characters
Leg restraints now properly reset between characters
Enemy creator now properly tells when a name is not available
Main menu background music now loops properly
Fixed a bunch of small issues
 

skrowl

Newbie
Jul 15, 2017
62
48
82
Looks like 2.1F is up at .

Anyone have it?


Heroes!

Sorry for the inconvenience, I uploaded a new fix to fix two issues:

- Players now can select from the new sex positions to be their preferred (when unlocked)

- Fixed an issue that could get the player stuck in capture due to enemies suddenly dying.

Have a great weekend!

Files
Solas City Heroes Ros 2.1F.rar
 

Rat-attack

Active Member
Aug 18, 2020
962
1,153
210
From the changelog it sounds like an meh update really in my mind since as it says itself it doesn't add any content only a few new positions (24 in total but it's an 50/50 of threesome and normal ones) which uh ..... there's already so many positions it's hard to see them all without hunting for them. (Yes it's a new stage added but it sounds like an bog standard "Tower of Trials" thing)
In one of the first few releases of the game I tried once to go through the positions and put them all into my liked and hated positions but I found myself wanting to see the positions since remembering them all or looking them up just felt too time consuming and monotonous.
 

MrZed

Member
Game Developer
Mar 16, 2020
261
605
258
Since it was released just a few days ago I say we wait about 30 days (I think that much the dev asked for) before sharing it so that the dev can get the full benefit from their release on steam.
Thanks for this, you are awesome!

This is just a small free update to add a bit more content a mostly fix some of the bugs that I didn't had time to fix before, I ask people to wait when I update on patreon because it is what keeps the projects funding during the initial release, but for free content there is no issue, but I really appreacite this gesture!
 

Mi China+

Member
Jun 20, 2019
265
167
218
Why does this game eat a LOT of RAM? Other high real time 3D rendering game doesn't even use more than 2GB RAM and yet this game even on the menu itself eat 6,2GB RAM!!!
 

BobJibberson

New Member
Aug 14, 2018
3
0
36
Great game. It's not perfect but I thoroughly enjoyed my time with it; I even purchased it after completing it once on a previous version that I got from here.
 

MrZed

Member
Game Developer
Mar 16, 2020
261
605
258
Why does this game eat a LOT of RAM? Other high real time 3D rendering game doesn't even use more than 2GB RAM and yet this game even on the menu itself eat 6,2GB RAM!!!
Unity is not smart and forces to load EVERY clothing when opening the game and entering the menu and/or customization.

I tried a bunch of ways to avoid this, to no avail :(
 

Mi China+

Member
Jun 20, 2019
265
167
218
Unity is not smart and forces to load EVERY clothing when opening the game and entering the menu and/or customization.

I tried a bunch of ways to avoid this, to no avail :(
Ask ChatGPT for a ways ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

Good game, but I can only play 1 stage each time before it's crashed again when continue to next.
 
4.00 star(s) 35 Votes