Hello,
Basically animation is Daz is impossible on my system with G8 models. G3 are magnitude faster then G8 but also not as fast as they should be.
For example, loading G8 model + hair and then hovering over aniBlocks or loading animation and then creating character and doing playback of such animation is impossible due to tremendous lag that happens there. Not to mention that working on such animation is impossible.
Changing display mode doesn't help (excluding iRay to normal shaded view) even with bounding box animation don't play correctly.
My spec:
CPU: i9-7900X @ 4x4.5 6x4.0 GHz
RAM: 32GB CL 14
GPU: GTX 1080Ti 11GB VRAM
HDD: NVME Samsung 960 Pro 2TB SSD (700GB free)
Nothing in background / no additional processes / no antivirus etc. system works fine.
It seams to me that Daz doesn't take into account viewport at all and apply everything at every detail level from animation, i.e. loading when dislpaying bounding boxes it should just move nodes without deformations for joints etc.
Loading new G8 model and hovering over aniBlock barely playable.
Loading new G3 model and hovering over aniBlock playable animation.
Does it happens only for me or is it known issue for everyone ?
Basically animation is Daz is impossible on my system with G8 models. G3 are magnitude faster then G8 but also not as fast as they should be.
For example, loading G8 model + hair and then hovering over aniBlocks or loading animation and then creating character and doing playback of such animation is impossible due to tremendous lag that happens there. Not to mention that working on such animation is impossible.
Changing display mode doesn't help (excluding iRay to normal shaded view) even with bounding box animation don't play correctly.
My spec:
CPU: i9-7900X @ 4x4.5 6x4.0 GHz
RAM: 32GB CL 14
GPU: GTX 1080Ti 11GB VRAM
HDD: NVME Samsung 960 Pro 2TB SSD (700GB free)
Nothing in background / no additional processes / no antivirus etc. system works fine.
It seams to me that Daz doesn't take into account viewport at all and apply everything at every detail level from animation, i.e. loading when dislpaying bounding boxes it should just move nodes without deformations for joints etc.
Loading new G8 model and hovering over aniBlock barely playable.
Loading new G3 model and hovering over aniBlock playable animation.
Does it happens only for me or is it known issue for everyone ?
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