- Jun 16, 2018
- 282
- 776
Gameplay Overview:
This game is a turn-based strategy rogue-like rpg where your goal is to make it all the way to the end in a single run without your party’s stamina being depleted to 0. The approach is to firstly make a fun game, and have sexual themes interwoven strongly into most aspects of the gameplay. Some gameplay mechanics included are:
- Battles revolving around enemy positions. Each enemy type has a different range of effectiveness against your heroines. Pushing and pulling enemies out of their effective range is key for victory in battle.
- Random Skills for replayable fun: Skills have a wide range of uses, from changing enemy positions and healing your party to casting massive AOE attacks! (and maybe some sexy stuff later) Purchase new skills to add to the pool after each run and master their strategies to beat the game.
- Random event road maps: chart your course at the start of each zone to choose which landmarks you’ll visit before you reach your destination. Landmarks range to anything from shops to mini-bosses, There’s no wrong way to go as long as it’s forward!
- Battlefuck and Capture systems. Demons may harass and have sex with the heroines during the battle, and if the heroine’s stamina drops to zero, they will even capture them. But you can get the captured heroine back if you can find a Slaver camp and defeat the slaver boss… However they’ll be in bondage gear and you’ll need a special key to get them out of it.
- Unlockable shops to expand the hubworld, in classic rogue-like fashion: Shops for skills and items to appear in runs, a blacksmith where you can purchase new class-changing outfits, and some NPCs to accept run missions from.
After loading into what should have been a very simple and generic RPG, the Heroine is put off by how long the title of the game is that she abandons her adventure to climb up a tower and ask God why the name of the game is so long. However, to gain an audience with God she will need to traverse the Holy Lands, a place full of demons so lustful that you have to sign a consent waiver before entering. Can the Heroine and her friends make it up God’s tower, and ask some questions, or will the only answers be the game you played along the way?
Playable Characters:
Swordswoman:
- A curious hero who asks way too many questions, for example: “Why is the name of this game so flipping long?”
- She is so mysterious that not even God can remove her helmet.
- Her sword is much much bigger than yours.
Ninja:
- A young narrator who lost her job and got tangled up in the swordswoman’s nonsense. Although she’s very skeptical, she’s along for the ride.
- Ninja likes fighting, and is a connoisseur/critic of video games and anime. Takes pleasure in giving her less-than optimistic opinions.
- She wields a chain-scythe and casts Ninjutsu magic.
Archer:
- The first boss of what would have been a classic RPG, but after the main storyline was abandoned by the Heroine, Archer joined up to remain relevant.
- She is a goblin princess and isn’t afraid to be her worst self in public. She enjoys hunting, tinkering, cooking and eating.
- She is a master of traps and uses a versatile crossbow.
DEVELOPMENT:
Hi, I am making this game because I too enjoy a fun and sexy experience, and I want to be a better artist and game designer. I had the idea for the mechanics after playing an old DS title called Radiant Historia that had a very interesting approach to rpg combat that involves pushing and pulling enemies around a battlefield. After playing some of the most highly acclaimed RPG games on this site, There were 3 I found myself coming back to (Moral Sword of Asagi, Shin-Sei Den, and the recently released Karryn's Prison) I think what made these games stand out above the rest, at least to me, was how the sexual elements directly fed into the gameplay loop and story. These weren't just games that happened to include porn, they were games where porn was tied into every part of it, and I think they were a lot of fun. After rearranging what I liked about these and a few other games into something new and exciting, I created my core mechanics and got to work.
This is currently a two person project between myself AmyTriangle (artist, writer and designer) and CodeMach (Coder). We teamed up on this project eight months ago and ever since have been working towards building a really fun and sexy experience for you. We are working on the demo of the game and hope to have a build for it out soon, we plan to fund a lot of the project through donations and will set aside anything needed to hire any further talent for quality improvements (such as music/sound and animated battle CGs). I've been recording timelapses of like 90% of the assets I've made for the game as a little treat to any supporters.
Thanks for reading, I hope you enjoy watching our game develop!
Discord Server Link:
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