how to enter gallery?Ok I didn't want to post because I was unaware of the etiquette for this site but since Trongle seems fine with it and someone specifically asked back on pg. 103, here's a save file
I think I have everything but am not absolutely sure. Also, there's not enough arena coins to unlock all the spells so I can guarantee this does not have truly everything unlocked, just the spells I found most useful in it
It would still be good for others to post theirs as well to better cover any missing content for the hungry masses here; you don't FUCK with pepearg111 and get away with it
The one nice pro of these enemies is they are the one enemy kind where you KNOW who they'll fuck, so you can plan accordingly for afterglow combos after they've become dolls.(P.S. those voodoo scarecrows can go fuck themselves)
At first, maintaining this set of armor was quite challenging. You could obtain blue gold by killing more bosses and use it to exchange for powerful skills. This way, you could gradually enhance your attack and defense capabilities. Or you could purchase some needles and thread in the store and use them before the final settlement of the game.Does anyone have a strategy to make armor last a bit longer? I have a hard time getting any thread because the armor keeps getting destroyed
Also, I don't suppose there's an easier difficulty in the make? :> I understand these games aren't supposed to be beat in 1 run, but I'm so bad I rarely even get any metaprogress from run to runWhich is rough
No, MAYBE closer to the end of development, but i'm doing my best to balance just one difficulty to my liking. There's lots of gear you can use to make runs easier (see Trumpet of Disarray which is an easy mode spell)Also, I don't suppose there's an easier difficulty in the make? :> I understand these games aren't supposed to be beat in 1 run, but I'm so bad I rarely even get any metaprogress from run to runWhich is rough
Boost Level | (Blue Ninja's Base Dam) | 0 Spaces Travelled | 1 Space Travelled | 2 Spaces Travelled | 3 Spaces Travelled | 4 Spaces Travelled | 5 Spaces Travelled |
|---|---|---|---|---|---|---|---|
-3 | (4) | 0 | 1 | 2 | 3 | 4 | 0 (N/A) |
-2 | (6) | 0 | 2 | 3 | 4 | 5 | 0 (N/A) |
-1 | (8) | 0 | 2 | 4 | 5 | 7 | 0 (N/A) |
0 | (10) | 0 | 2 | 4 | 6 | 8 | 0 (N/A) |
+1 | (12) | 0 | 3 | 5 | 8 | 10 | 0 (N/A) |
+2 | (14) | 0 | 3 | 6 | 9 | 12 | 0 (N/A) |
+3 | (16) | 0 | 4 | 7 | 10 | 13 | 0 (N/A) |
+4 | (18) | 0 | 4 | 8 | 11 | 15 | 0 (N/A) |
+5 | (20) | 0 | 4 | 8 | 12 | 15 | 0 (N/A) |
+6 | (22) | 0 | 5 | 9 | 14 | 18 | 0 (N/A) |
That is definitely unintentional lol, thanks for finding thatI do not know if this is intentional or not, but crash damage is directly tied to Blue Ninja's attack stat: the higher it gets boosted, the more and more crash damage enemies take. This applies even when Blue Ninja is not involved in the attack (ie. Red Swordswoman or Green Archer knock enemies into each other); the crash damage just goes up (or down) based on the number of times Blue Ninja's attack has been boosted.
If this is stated anywhere in the game, I am too dense to have noticed. Anyway, here are the possible crash damage values mapped out based on the boost level/base damage of Blue Ninja's attack and the number of spaces traveled. Anything highlighted/italicized can only be obtained by using the alternate costumes to modify Blue Ninja's base damage up or down
(Note: if the target does not move any spaces they will always cause 0 crash damage, and also traveling the entire field (5 spaces) means they end in the furthest rank and so cannot crash into anything. Very few things can actually interact with/harm enemies in the queue for joining the battle)
i am too lazy to check if anyone else has already previously posted a breakdown like this, ain't no way i'm readin 100+ pages
Boost Level (Blue Ninja's Base Dam) 0 Spaces Travelled 1 Space Travelled 2 Spaces Travelled 3 Spaces Travelled 4 Spaces Travelled 5 Spaces Travelled -3 (4) 0 1 2 3 4 0 (N/A) -2 (6) 0 2 3 4 5 0 (N/A) -1 (8) 0 2 4 5 7 0 (N/A) 0 (10) 0 2 4 6 8 0 (N/A) +1 (12) 0 3 5 8 10 0 (N/A) +2 (14) 0 3 6 9 12 0 (N/A) +3 (16) 0 4 7 10 13 0 (N/A) +4 (18) 0 4 8 11 15 0 (N/A) +5 (20) 0 4 8 12 15 0 (N/A) +6 (22) 0 5 9 14 18 0 (N/A)
same here its still crashing for mesadly the new update hasnt fixed the crash upon entering the holy lands that happens on mobile :<