- Jun 16, 2018
- 347
- 883
I appreciate the feedback.I wish this game was in a playable state already, cause it's very unique and cool.
But yeah, it's not playable.
You need coins to unlock new skills, but without those new skills you're not even gonna get to the boss in the first place.
Re-roll for skills should always be a thing, not a bought item.
Passing the turn should have some nice benefits, like a 1 turn damage up, or a stat restore.
Maybe using an item could not use up the character's turn.
Some skills are just ass and not worth using at all, or eat WAY too much stamina, or sex resistance, OR they shouldn't use up the character's turn.
Bear trap is the best skill in the game, though, hope it stays as it is, or gets more buffs, like more bear traps placed per skill use.
I don't know, I just know the game needs LOTS and lots of quality of life changes for the le average player.
Bosses having 200 HP alongside all the hordes of enemies is just a pain in the ass.
I do hope for the best for this game, looking forward to more in the future.
I dunno if you're on the version i just updated yesterday but i improved a lot of the worst skills (I forgot to improve arrow return, so i'll have to get that another time), and decreased the HP of many level one enemies.
I've got some upcoming spells in a future update that will actually address some of your feedback directly, like one spell that will allow you to use an item as a free action.
That's to say, trust me as someone who has had to play this game for 200+ hours, i am very aware of some of the frustrating elements of the gameplay and every update we have buffed the player. I could go on and on about how difficult the game used to be in comparison to what it is now.
Anyways, I'll get back to work.