- Aug 21, 2018
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I want to point out that almost no "coding," in the traditional sense of the word, happens in this game. This game is built in a unity tool called "Fungus". This tool is a gui driven system that lets you connect scenes together, add images, dialogue, etc. and it will generate the code and compile it for you.compression for images ≠ bad coding
So the code is probably terrible, almost all gui generated code is. This is also why bugs are so random and difficult to solve. The version of Fungus used is very old, it cannot be updated (they've tried) and this is, by far, the largest project ever built with it. The creators of fungus are surprised it works at all. Take that for whatever you want, but that's the code situation of this game.
There is an android version built in ren'py. I'm less sure of the in's and out's of that production, but I may have a playable version on my PC from decompiling the version available that I vastly prefer to the damn unity one.