jctn9

Newbie
Jan 5, 2019
26
28
If delay continues and it's gone silent it may be the movie. Because it's pop culture at the moment. DC time kind of snuck up on him and maybe he's trying to stay off the radar. If that's what it is, can't blame him and that's probably really wise on his part.

On game in general, I'm not a huge fan of how things get added now by way of arbitrary and linear story stuff. It's nice sure but it's there and gone. A lot of the foundation laid probably won't get used. Personally I'm just holding onto one major desire for the game. I want you to be able to get Roulette and Tala in Glamor Slam. The recent leash stuff is encouraging.

As for delays in general.. well I won't say. But seems like a long time since Akabur would release a full game every once in a while punctuated by others showing up with debuts 50% - 70% complete.
 
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Jul 22, 2019
276
1,054
Honestly lots of game companys fail and suck at PR and communication, my only real gripe is how they keep missing deadlines THEY set and that from the looks/sounds of it the code base is just a fucking mess and they are dead set on wasting months each update rather than just cleaning it up with a few months of work. Adding leash/other scenes to girls that already exist on others shouldnt be causing so many issues
Not being great at communication is fine, like you said lots of even professional ones do, but man it's pretty awful to full on get into arguments with consumers about shit. That's never going to go well, no-one's going to get less mad because you go "Uhh technically I didn't say it was actively being done so we didn't lie".

Communication here is pretty easy anyway, just pop in and respond to questions sometimes, or post an update yourself once and people will absolutely love you, regardless of delays or how frequent your updates are (within reason obviously).
 

Morkar

Well-Known Member
Aug 9, 2016
1,117
635
If you complain about the negativity of the communications, it is only YOUR

What you can't is take out 3 teasers and suddenly a few days after saying we have started the testing and several days after saying we have to do the whole vault from scratch because that is laughing at the public Damn if you have to test and remake the vault , do not dedicate yourself to adding new playable characters that nobody has asked, finish what is half and do not be a rat, pay a programmer to fix those problems with the game while you advance with it in a way parallel
if this game had real competition either for something similar but with Marvel (or even DC) or something trainer mod wasn't a scam I am sure that he would put his batteries to good use and he did things better but since there is no one to step on him, things like this happen
 
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Sep 7, 2019
68
140
a) was a joke. b) why so mad about it, also the joke is you don't need to actually DELIVER anything, yikes, joke went right over your head
a) and my was completely serious. How dare you to joke!
b) because I'm ENTITLED. To others ppl work and effort!

// sarcasm off

There very well may be discussion of motivation, incentives and work ethics. And communication skills. I'm less fond of mind-reading and intention-divining that all too often comes with it. I wish games I like had more content as much as other guy. But I don't see constant b1tch1ng and moaning that goes on in this thread for hundreds of pages as solution. Denying payment? Might work to some degree - if you actually are supporter - but may as well result in LESS motivation for creators. Competition might be answer, but for that you would need more people with talent to have incentive to work in this niche and somewhat un-glorious space, that you probably will not put on your CV.

I recently made decision to try to develop my own game. The idea developed in this thread actually, discussed some time ago. So I'm learning daz (sadly no talent to create 2d art), watching tutorials and started creating first characters and locations. Gathered resources and assessed what will be possible. Trying to update by knowledge of X-men and Marvell Universe. Planing to learn Unity because I want some kind of meaningful RPG progression and combat/action (turn based). And there is good chance that even if I'll make it, after months of work, it won't be any good, nobody will want to play. But, there is also possibility, that I will never finish it in the first place. It's a passion project that I want to release at this forum and not planing to monetize (for a number of reasons). But I'm already encountering obstacles, like assets that i would like to have but not able to find and it is discouraging. And you know what is also not very encouraging? Threads like this. I actually don't know if I have half the talent of SU creator. But the point (and this is actually THE POINT I'm trying to make) is not me, but other potential creators. SU is by far not the only game thread like this, with the constant stream of negativity toward creator.

I do fully believe in ability and need to criticize. And to express disappointment. And to vote with the wallet. But I don't like entitled attitudes. And I don't like people denigrating others people work by claiming, that it takes no effort and is easy, when they actually create nothing themselves. Mind you, I don't belie it the insane theory some seems to believe, that you need to "do something better" to criticize. And I have my criticism and ideas of improvement for SU too, that I expressed some time ago already. No need to repet over, and over again ad nauseam. But attacking creators characters, accusing them of dishonestly, laziness because you done some napkin math on how much content he supposed to be able to make is not constructive in my opinion. Not even, when, some other author is able provide larger amount, because humans people vary both in their talent and trait conscientiousness.

In this case, thinking that creating and updating something successfully is so easy that it takes no effort at all. I call BS. Go on and try. On the unlikely possibility, that you create something worth time playing, something good, I'll be more than happy to be wrong on my prediction, that will all your bravado you actually will never create nothing worthwhile in this space (and my efforts are likely to fail too). That was the point of the previous post that apparently went over YOUR head (you see this petty insult can be thrown both ways).
 
May 31, 2020
123
106
a) and my was completely serious. How dare you to joke!
b) because I'm ENTITLED. To others ppl work and effort!

// sarcasm off

There very well may be discussion of motivation, incentives and work ethics. And communication skills. I'm less fond of mind-reading and intention-divining that all too often comes with it. I wish games I like had more content as much as other guy. But I don't see constant b1tch1ng and moaning that goes on in this thread for hundreds of pages as solution. Denying payment? Might work to some degree - if you actually are supporter - but may as well result in LESS motivation for creators. Competition might be answer, but for that you would need more people with talent to have incentive to work in this niche and somewhat un-glorious space, that you probably will not put on your CV.

I recently made decision to try to develop my own game. The idea developed in this thread actually, discussed some time ago. So I'm learning daz (sadly no talent to create 2d art), watching tutorials and started creating first characters and locations. Gathered resources and assessed what will be possible. Trying to update by knowledge of X-men and Marvell Universe. Planing to learn Unity because I want some kind of meaningful RPG progression and combat/action (turn based). And there is good chance that even if I'll make it, after months of work, it won't be any good, nobody will want to play. But, there is also possibility, that I will never finish it in the first place. It's a passion project that I want to release at this forum and not planing to monetize (for a number of reasons). But I'm already encountering obstacles, like assets that i would like to have but not able to find and it is discouraging. And you know what is also not very encouraging? Threads like this. I actually don't know if I have half the talent of SU creator. But the point (and this is actually THE POINT I'm trying to make) is not me, but other potential creators. SU is by far not the only game thread like this, with the constant stream of negativity toward creator.

I do fully believe in ability and need to criticize. And to express disappointment. And to vote with the wallet. But I don't like entitled attitudes. And I don't like people denigrating others people work by claiming, that it takes no effort and is easy, when they actually create nothing themselves. Mind you, I don't belie it the insane theory some seems to believe, that you need to "do something better" to criticize. And I have my criticism and ideas of improvement for SU too, that I expressed some time ago already. No need to repet over, and over again ad nauseam. But attacking creators characters, accusing them of dishonestly, laziness because you done some napkin math on how much content he supposed to be able to make is not constructive in my opinion. Not even, when, some other author is able provide larger amount, because humans people vary both in their talent and trait conscientiousness.

In this case, thinking that creating and updating something successfully is so easy that it takes no effort at all. I call BS. Go on and try. On the unlikely possibility, that you create something worth time playing, something good, I'll be more than happy to be wrong on my prediction, that will all your bravado you actually will never create nothing worthwhile in this space (and my efforts are likely to fail too). That was the point of the previous post that apparently went over YOUR head (you see this petty insult can be thrown both ways).
Wow man
I hope when I complete to read this message the update will come out
 

Jarul

Active Member
Feb 8, 2018
519
942
I mean, I agree but I think he may really be having trouble with the coding. So MAYBE he is actually trying and he needs the support
Man, if I would be making porn games for a leaving for 5 years like he is I would either learn how to do basic programing (this game is basic programing) or hire someone to do it for me.

Fact that he hired someone who scammed him indicate only that he did not supervise his employee. Not that all programmers are scammers :D He can get in touch with some game devs from Patreon or f95 and ask for trusted programmer.

Even if he prefer someone cheaper - knowing how novice programmers are paid I assure you there is a shitload of Russians/East Europeans/some other developing country people who will rewrite this entire game to Renpy as side-job in few months for a couple of hundreds/month.
 
Jul 23, 2017
49
54
I mean, I agree but I think he may really be having trouble with the coding. So MAYBE he is actually trying and he needs the support
I agree he might really be struggling with the code, which is understandable, but if that is the case, the "no communication = best communication" bullshit is still extremely delusional in my opinion
 
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Aquatic

Newbie
Aug 7, 2018
95
213
I love the idea and artstyle behind this game. (Seriously it gets the DCAU style down to a T.)

However, this is probably the biggest example I can think of for bloat harming a game. The team really should have had a small overall concept, they then could have added expansions as time went on.

Fun, but I've basically lost interest until what is considered "final" 1.0 is released.
 
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cyan101

Member
Apr 12, 2019
363
171
I agree he might really be struggling with the code, which is understandable, but if that is the case, the "no communication = best communication" bullshit is still extremely delusional in my opinion
They make how much a month, i'm sure they could look for programming assistance if they needed. But might be the same as communication where pride and fear of talking about wasting time or whatever
 

lolgotem

Member
Jun 8, 2020
298
446
from the looks/sounds of it the code base is just a fucking mess and they are dead set on wasting months each update rather than just cleaning it up with a few months of work.
I would say this is by far my biggest issue with this game. It's been stated a dozen times, but with every girl functionally being no different then each other it makes no sense to me how he could possibly be running into bugs.

The vault should be even easier than that, he doesnt put dialogue on the scenes it's literally a 1-frame picture panning down. Every update is being straddled by his incompetence. He needs to hire a new developer to clean that shit up and do the coding for future updates while he just dedicates himself fulling to drawing imo.

99% of the code in this game should be reusable but it seems like the code base is in such a god awful state he's rewriting shit every update and that shouldn't be necessary at all.
 
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Kosh11

Newbie
May 22, 2018
15
40
So how long until this starts getting compared to Yandere Simulator? Both has practically been in development almost the same amount of time, (Yandere being older though I think) both are plagued by spaghetti code, both suffering from developer needing to learn how to code. Atrocious communication skills, overly sensitive/strict forum rules. Oh and lastly, both barely working on the game.
 
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Sep 7, 2019
68
140
Wow man
I hope when I complete to read this message the update will come out
You probably shouldn't bother if it takes sooooooo much effort... Frankly I'm SHOCKED, that you graciously took you time to answer at all. And I'm deeply sorry and ashamed that my post didn't meet your standards.
 

HmmmYes777

Member
May 10, 2018
201
498
I can't seem too get more with the guards aside from them dancing naked. Am I doing something wrong? And yes I did try to search this thread but I can't seem to find the answer.
 

acwrig2

Newbie
Mar 9, 2019
73
53
Basically impossible for a strong rival. Sunset's art rivals Bruce Timm's own art





So far, I haven't seen any comic game with this quality of art. Rogue evolution matches the cartoon but the art style is dull in comparison to dcau.




One problem for marvel games is Marvel doesn't have a large cohesive animated universe besides Earth's mightiest heroes but no artist has been able to even closely replicate that style. So unless the artist comes up with an original art style there's really no chance for strong compettition

For dc, the best option would be to replicate the young justice style, but again no one has done so perfectly
Could do a Marvel game and just do it in Timm's style.
 
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zarqupang

Forum Fanatic
Nov 2, 2017
5,852
1,614
hello dear patroins i will finish the vault as soon as i can plues give me more money and it will be done soon. na i just want your money and i will finish it when i want too lol. that's how it sounds to me lol
 

Jarul

Active Member
Feb 8, 2018
519
942
Sunset has outsourced coding before, the problem is that the coders he finds don't seem to keep their promises (locke)



Maybe the coders in the thread could reach out to him and offer to help tidy up his code
lol :D Maybe I'm old school pirate but I think the DEV, as the one that is laying and misleading his community time and time again should care and "reach out" for help :D Not the other way around.

You really expect that random programmers here should care more then him to change the way he is developing the game? They should care more then person responsible for development, who have time to do it (it is his full-time job) and have serious money from it?

I'm not against reaching for help in any way. I also understand if someone will help him, even for free. But Man - should community really care more for this project then DEV?
 
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