Just finished all the content. Pretty good.
The Yacht in particular was very enjoyable and played to the strengths of the writer very well. Went back for all henchwomen and never really ran out of content. Fun stuff. I think the writer realized at this point what people enjoyed, as the prison content was very linear.
The girls, as always, are fairly varied. One of them randomly not showing up and turning out to be dead was pretty fascinating. There's always something to differentiate each of them.
Only two criticisms I'd make. One, the whole 'this character is too busy' is unnecessary. It just mandates that you click a couple of extra times to get what you want.
Second, the explanations of how the device works etc gets kinda repetitive. After the first time, it's not really necessary. You could just hint that Lex told them the rules between the first and second visits. Otherwise its kinda bloaty.
Also, I wouldn't say that there needs to be a failure state in the game, but I think it'd be interesting if Threat did something. I've been at 100% threat the entire game and pretty much nothing has happened to me.