I'll answer this finally since you're being a reasonable adult.
The guy who supposedly "cracked open the game and couldn't find the scenes in the lists" doesn't understand Unity 101, despite belligerently acting like he's some sort of Unity expert. To put it simply - because this is an explanation for those who know nothing about Unity and/or programming in general, i.e. "I'm not interested in playing the semantics game, other people reading this" - Unity only compiles assets that are in use. You can have a 60GB resource folder that turns into a 100MB game upon compiling because only the assets actually in use are going to be compiled and added to the build.
So if, for whatever reason, a scene isn't connected, gets disconnected, or Unity thinks it's not actually in use, its assets don't get compiled. If they aren't compiled, they're not going to show up when you extract assets from that build. So extracting files and not finding assets is not remotely proof that they don't exist. Any number of issues could've caused them not to be added, which is an issue only compounded by something like Fungus that fundamentally changes how scenes are made and how Unity detects something as added to the game when told to compile a build.
I thought something like that was possible.
For the record, I know I was kinda accepting two conflicting realities as simultaneously true. Either SR7 added the content or he hadn't, and either someone could prove it or they hadn't. SR's never lied to us. Repeat: Never lied to us. He's fallen behind schedule and sometimes hasn't been able to deliver stuff he's promised (more usually just failed to deliver stuff he's promised on time - I can't think of anything particular he said he'd make and ended up scraping for whatever reason) but he's not yet willfully deceived the community, not even us ne'er-do-wells.
So either I call SR a liar or I call this other guy a liar... without knowing, or proof either way.
Like a reasonable adult which I try to be or at least convincingly impersonate, I decided to wait till the proof came out.
And I was convinced by the release - No way SR coulda made all the content he put in, in just 2 weeks.
Maybe I shoulda said that way earlier and way clearer. The content was in and the bug(s) was really bad.
And the content was great, and the experience was great once we could access it.
But I still stand by my comment that the 2 weeks or so delay for the fix to come out led to this bad perception.
All my comments actually. "After 2 weeks it looks bad. But 2 weeks in a 8 week cycle is just bad, not catastrophic, bad."
I'm gonna stand by that too.
And I know it's not SR's style, but I really hope in the future, like, a little over 2 months from now, he does himself a favor and builds up a comfortable little buffer of extra content he doesn't release or tell anyone else about.
Yeah the people in every forum would crucify me for saying this, but for his sake I'd do it.
Ravager and Jinx would make an excellent stand-in for one cycle's worth of content. If, in the future, he completes Superwoman or Galatea or anything else ahead of time I hope he keeps it under his hat and if life crashes or there's tech issues he can pull that little (huge) file of content, slip it in and present it to the group in lieu of a full update while still keeping people happy.
At least for this group's sake. The amount of goodwill that's been presented with a complete Roulette, a complete Tala, and 2 new recruitable villains with interesting stories outta nowhere just hasn't been reciprocated fairly.