- Mar 1, 2018
- 180
- 586
What the hell is an "ayou"?
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What the hell is an "ayou"?
Here is the 2.4.4 version of this mod that I created using these instructions:My main gripe with this game has been the lack of a text speed option so I decided to make a
Instant Text Speed Mod
Replace the Assembly-CSharp.dll file in your SU_2.3.5_Data/Managed subfolder with this one and the text speed should change to instant. I haven't seen any problems yet but I can't guarantee there aren't problems! Back up your original Assembly-CSharp.dll first!
This should ONLY be used on the current version, 2.3.5.
For anyone's curiosity here's the steps I did to make it
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Audio costs money... or at least composers do. And using audio from the TV show would result in the same issue that made this game change its name.Looks like a great game but with no audio it kinda trows me off.
I mean, i'm not an expert but there has to be free audio effects and music to fit in a 18+ game, dam, you can easly sample something from porn sites to use as effects, its gonna be a lot of work, i get it, but still.Audio costs money... or at least composers do. And using audio from the TV show would result in the same issue that made this game change its name.
Honestly, considering the Unity changes to the pricing structure that survived the fiasco from a few months ago, I'll be surprised if this game still exists once Unity figures out this game is being produced on a non-commercial copy with this much use; or at least until it ports to something else, if ever.
There's a difference between "free" and "in the public domain," these are not necessarily the same thing...I mean, i'm not an expert but there has to be free audio effects and music to fit in a 18+ game, dam, you can easly sample something from porn sites to use as effects, its gonna be a lot of work, i get it, but still.
My main gripe with this game has been the lack of a text speed option so I decided to make a
Instant Text Speed Mod
Replace the Assembly-CSharp.dll file in your SU_2.3.5_Data/Managed subfolder with this one and the text speed should change to instant. I haven't seen any problems yet but I can't guarantee there aren't problems! Back up your original Assembly-CSharp.dll first!
This should ONLY be used on the current version, 2.3.5.
For anyone's curiosity here's the steps I did to make it
You don't have permission to view the spoiler content. Log in or register now.
it does make sense. he wants max profit for minimum effort
The thing is the dev doesn't want to brick the game by adding a single button in the cells menu. Because he's a amazing coder and the game is completely stableThis "game" is in such a sorry state. They don't listen on patreon so sure as hell wont listen here, but what on earth are they doing? Here in about 90 seconds I can rattle off a number of easy to implement QOL improvements that would drastically improve the game
1: Allow visiting a room more than once a day, the entire premise is control, he can do anything he wants..........except open a door more than once in 24 horus
2: Have the menu system make sense, "go back" puts you back multiple tabs so you have to navigate menus and sub menus from the start position any time you want to go back 1 tab
3: Have dialogue in the vault scenes, 99% of the effort in this game is going into the incessant story yet the vault scenes have no story so if you missed something, or used an auto clicker and missed a scene you need to replay an entire event over again , that's about 13,000 clicks of the mouse just to get one scene
4: Similar to the above point, you need to talk to multiple characters to progress events, but the scenes that can play are limited by the awkward time cycle, so it is entirely possible you do 6,000 mouse clicks talking to one character but because of the sequence of the time advancing if you want a scene with them you need to redo the entire event yet again
5: Add skip options, solo dev games like this have options to skip dialogue and you can set it to skip all, skip previously seen, skip up to the next dialogue tree etc. This game has more text than any other hentai game in existence yet has no skip options. It is like they have done everything possible to make it a repetitive strange injury inducing device.
6: This is more preference than objective critique, but tone down the writing, at the moment there are literally hundreds of clicks that need to happen to cycle between 2 scenes, 50 text bubbles as the camera pans up and down 1 static image is fine, but if that's what you want, why bother with the pretext of making a "game"? save everybody the incessant clicking and just make videos, less work for the developers, faster turn around on releases and faster releases would also mean more reason to sign up or continue with patreon support.
I honestly do not understand the approach they are taking, it makes no sense as a game or for art style/animation as only about 4 scenes have animation, the rest are 2 static images in a drawn out slideshow ad it also doesnt make sense from trying to make profit as a "content creator"
The reason for a good portion of these issues is entirely based on the tool in which the game is built. It’s using a framework called “Fungus” that lets you sort of point and click build the game in a gui. Fungus then compiles everything into a unity based game. He doesn’t write code. It’s a very old version of that software, it’s buggy and finicky as shit, it can’t be upgraded and he would basically have to rebuild the game in a new system.This "game" is in such a sorry state. They don't listen on patreon so sure as hell wont listen here, but what on earth are they doing? Here in about 90 seconds I can rattle off a number of easy to implement QOL improvements that would drastically improve the game
1: Allow visiting a room more than once a day, the entire premise is control, he can do anything he wants..........except open a door more than once in 24 horus
2: Have the menu system make sense, "go back" puts you back multiple tabs so you have to navigate menus and sub menus from the start position any time you want to go back 1 tab
3: Have dialogue in the vault scenes, 99% of the effort in this game is going into the incessant story yet the vault scenes have no story so if you missed something, or used an auto clicker and missed a scene you need to replay an entire event over again , that's about 13,000 clicks of the mouse just to get one scene
4: Similar to the above point, you need to talk to multiple characters to progress events, but the scenes that can play are limited by the awkward time cycle, so it is entirely possible you do 6,000 mouse clicks talking to one character but because of the sequence of the time advancing if you want a scene with them you need to redo the entire event yet again
5: Add skip options, solo dev games like this have options to skip dialogue and you can set it to skip all, skip previously seen, skip up to the next dialogue tree etc. This game has more text than any other hentai game in existence yet has no skip options. It is like they have done everything possible to make it a repetitive strange injury inducing device.
6: This is more preference than objective critique, but tone down the writing, at the moment there are literally hundreds of clicks that need to happen to cycle between 2 scenes, 50 text bubbles as the camera pans up and down 1 static image is fine, but if that's what you want, why bother with the pretext of making a "game"? save everybody the incessant clicking and just make videos, less work for the developers, faster turn around on releases and faster releases would also mean more reason to sign up or continue with patreon support.
I honestly do not understand the approach they are taking, it makes no sense as a game or for art style/animation as only about 4 scenes have animation, the rest are 2 static images in a drawn out slideshow ad it also doesnt make sense from trying to make profit as a "content creator"
Not saying you're wrong about any particular points, but the game does have a skip function - shift+space skips through dialogue relatively quickly, until you hit one of the game hangup points such as the Mercy BJ scene.5: Add skip options, solo dev games like this have options to skip dialogue and you can set it to skip all, skip previously seen, skip up to the next dialogue tree etc. This game has more text than any other hentai game in existence yet has no skip options. It is like they have done everything possible to make it a repetitive strange injury inducing device.
Has anyone made a pc port of the Android build? I’d love to get a look at it and how it does various things.
Is this what you mean?In case anyone could find something useful in it, I moved the Ren'Py code and images from the Something Unlimited Android app to aYou must be registered to see the links.