That's actually what I was thinking too. If they go back and forth between release, bug patching, release, etc. I admire their idea that, with the two month update system, they would be able to get more in and make sure it works, or at the very least put as much in as we'd have gotten in a month and have the bugfixes already there, but quite obviously that isn't what's happening. I get that the dev doesn't want to stick to a strict schedule, to ensure that they maintain interest in the project, and I admire that, however I think that taking a month off of for bug fixing would be good. It'd give the devs time to get a good idea of what they want to do for the next update, rather than go right into the next update without planning it out. As for their outreach, I absolutely agree. I follow them, not a patron, and used to see fairly often streams going on every week or so, but after reading your comment I realized that I hadn't seen a stream in quite a while. In fact, just checked, their last stream was 16 May, after that it was silence on their patreon until the 31st when they mentioned that their update would be postponed. I think this will be a good update for them though, not necessarily in the quality of the update but in the fact that it'll basically make them take a step back and reanalyze what they're doing. Hopefully they'll see that they need to make some changes in their operations, even a slight change right now will be for the better! I still have faith in SR7 and in SU, I love this game and I want to see it to it's completion, however long that takes!