We're sorry if you think animations are where the quality in SU lies. We don't believe so, and we're fairly certain most other people don't either.
If all you cared about where the still images then sure, we get it, but we're not making games for that demographic.
Also, SR7 is not an animator and he'd be the first one to say as much. That's why the animations were taking a week or more to do and even he wasn't fully satisfied with them - another issue that caused them to be setback and in turn set everything else back.
Honestly, it's opinions like this that kept Smoke and Sunset from pausing animations sooner. Thankfully, most of our fans see the value in SU's core art and writing.
Message directly from Locke: Are you serious?! SR7's work is "low quality" just because it isn't animated? It's better than the majority of those "hundreds if not thousands of NSFW pictures of each one of these characters on the internet." It fits the original art style to a T and tells a story that perfectly captures the characters from the show to boot. You're certainly entitled to your opinion, but damn your viewpoint sounds hella skewed and messed up to me. It's the exact same art quality, just not moving - how the hell does that make it "low quality"?! (Rhetorical question, because it clearly doesn't.)
Animations were also never intended for the game in the first place either. We'll go back to them eventually, but not in a way that holds up progress like before. That wasn't in anyone's best interest. We're going to find a better way or get to a point where we can hire an animator to help out - not hold up progress for a week or two just to make 1 animation.
In short, you have no need for concern. We don't intend to do that.
My hot take:
There is no way I'd say the amazing art in this game is of the same quality as what you'd find trolling the net.
That said, I also feel like it's an understatement to imply the animations don't elevate the game a bit. Those early ones (which yeah, I bet took forever), like Lois, Mercy, Roulette, etc., were game changers because it really made you feel like you were playing the source animated series. Ultimately, I think that's the dream, at least for some of us.
So yeah, if I could choose (and who wouldn't?) I'd say animations and completion both! But obviously this is not practical given the resources necessary to make that happen, or at least not right now.
That's what takes me back to my post a couple pages ago about transparency and setting expectations. Would I prefer a HUGE update every two months with tons of animations? Yes, you bet! Do they make the game better? Some say yes, some say no, and I think that's probably fair.
But here's the thing. Does not getting many animations for the foreseeable future make the game bad or undesirable?
Absolutely not. Either way it's a great game.
So I guess what I'm saying is for me, it's just about readjusting expectations and being grateful for the amazing stuff we're getting.