- Mar 28, 2017
- 12,248
- 16,805
Did you go to cloning?You might have already the probe.nothing, i already try it, i try to reset the device upgrade too, but it just said terra is dead
Did you go to cloning?You might have already the probe.nothing, i already try it, i try to reset the device upgrade too, but it just said terra is dead
That's news? Most of these developers try to enslave their audience by earning a lot and doing little. You can see the big games here, there are many patrons and a lot of money occurring a month. What do you prefer, do the game quickly and finish or keep giving few updates and receive that amount for months until it lasts for years? Just if you look at Summertime Saga, they get 60,000 per month and could very well do more than a simple update every two months. 60,000 dollars is a lot of money and I can't even imagine that much what I could do. I would have a totally relaxed life, I would enjoy life a lot .. it turned out to be a gold mine. And then they put their games up for sale on Steam.
From the way another game is developing, you won't see innovation in SU very early. It will be the same as one user said above, new character, old character being completed ... no adding a new gameplay, no reworking, without an adventure...
I think there is no need for sound/music as it will be a repetitive song that you will later mutate.
You know, I'd like to see how much it'd cost if you comissioned one of these games and paid professionals by the hour and then managed it all with your free time and then tried to sell it in the market. After all, it's cheap and easy and shouldn't take long and you can profit!$$$So it's even worse. There are many games that could have a more advanced progression, but as I said before...
The argument about our income comes up regularly. Here is a little insight, we can hide that number, we choose to not! Our only care is to continue to deliver good content packed updates to SU, while growing our studio. Our Patreon supports our studio, not just SU.You know, I'd like to see how much it'd cost if you comissioned one of these games and paid professionals by the hour and then managed it all with your free time and then tried to sell it in the market. After all, it's cheap and easy and shouldn't take long and you can profit!$$$
People really have no idea what kind of work shit like this involves. How long you think it takes to do a 20 page porn comic/manga? And most of these have story worth shit. Now try to expand the work on that exponentially and make the writer do it every month without stop.
Just because you did jobs your whole life that take no creative or mental effort and talent doesn't every work is like that. Not every work is mindless mechanical droning.
Writing a book/story is super easy says someone that probably wrote one essay with more than 50 pages in his life and half of it was just filling for space. "drawing doesn't take that long" say someone that probably have up drawing after the first horrible doodles and never saw the effort it takes to make consistent high quality stuff that's varied and unique.
I can imagine it's frustrating because people have this terrible tendency to underestimate someone's else work/effort and that goes doubly for creative work. There's a reason it's called creative work and not just mechanical work. You have to actually think what works, plan, revise, change plans, test out what works well within the framework you're searching for and a lot of time, if you're actually worth anything as a creator, you end scrapping ideas and attempts that didn't work out.The argument about our income comes up regularly. Here is a little insight, we can hide that number, we choose to not! Our only care is to continue to deliver good content packed updates to SU, while growing our studio. Our Patreon supports our studio, not just SU.
Ah, I see you're a man of culture as well.Also Gunsmoke gimme that Superwoman and Wonder Woman content asap or else I will buy my pitchfork. Just (half) kidding. But I appreciate the effort so far and the content put and you even doing a mini game involving my favorite psycho princess. Hope you go for something with more uh emotional/relationship depth for your next big project. I enjoy slave training stuff as anyone, but I prefer things with more complexity and involvement.
I do think a lot of those that complain is because they care. But they complaint about content, speed as well, but they care mostly about content and quality. They talk about the work itself and it's flaws. Like the dude who complained about half assed updates and stuff. While I might disagree mostly, I can understand fully where he's coming from. I understand he cares and is invested. Then come fucbois who try to be red pill about how they see all the sheeple being fooled and those evil creators scamming people out if their money. Those add nothing, just smugness.Ah, I see you're a man of culture as well.
I hope you're ready to be called a shill but I do agree with you. I think most ppl are this "annoying" about this is because they do care about the game but I guess the way they go about showing it is rather excessive.
So what should we be focusing on?It mostly feels like there was a noticeable drop in quality since the Batgirl update and instead of them working on or completing things they're just leaving them incomplete. Or not focusing on what they should be focusing before adding random new stuff.
Everything and anything if it were up to this forum.So what should we be focusing on?
Rebuild?Finishing BoB 2?So what should we be focusing on?
There are many things in the game that make no sense, for example, catching Diana (WonderWoman) and then I raised her level to the max, so I put her in MB and then put in the cell. If I don't, I have to remove it from the cell, then do it all again (raise its level) and put it in the cell again. I think it's weird, wouldn't the game's proposal kind of "humiliate them"? Another example is Glamour, which in my opinion needs to be reworked in this requirement, I think that's super cool, but, I kind of feel it's empty.So what should we be focusing on?
Finish the heroines/henchwomens. Then add new content. If no kidding.So what should we be focusing on?
There is only 1 thing you should focus on, and that's anything related to Jinx.So what should we be focusing on?
Exactly! We're just going to keep on doing what we do. Deliver updates to SU, and grow our studio.Everything and anything if it were up to this forum.
Gunsmoke and co should set their own pace and work on what they like to work on.
The last thing we need is a burntout artist who produces no updates at all.
Finishing existing girls before introducing new ones is probably a good place to start. Don't get me wrong, I really like Jinx/Rose and would love it if Lex took them in on a more permanent basis as henchwomen rather than as part-time girls, but there are still a lot of girls that we've been waiting forever for that it might be better to do first.So what should we be focusing on?
Finish Galatea for one thing. She should have been finished alongside Supergirl like Cheshire was finished alongside Artemis. Instead she got two new outfits. Oh, and there was the one scene with Maxima and two new random characters. Which while nice-ish shouldn't have been included until Supergirl and Galatea was done.Exactly! We're just going to keep on doing what we do. Deliver updates to SU, and grow our studio.
2045when is next update ?????
Blackfire and StarfireSo what should we be focusing on?
For me it would be more on Lois Lane please.So what should we be focusing on?