Can't wait for the next update to be "Almost Done (We swear!!)"
Honestly, they should just get rid of the release window if they're not going to stick with it. I remember they used to pride themselves on releasing on time, but it seems that they've given up on that.Can't wait for the next update to be "Almost Done (We swear!!)"
Oh, I learned my lesson last time. I didn't preemptively subscribe at the end of June because I knew they wouldn't make it. I couldn't care less about the sychophants willingly giving their money to this shit, I get mad because there's a part of me that still looks forward to each update and it's fucking annoying that these guys never live up to expectations, but continually brag about how great they are at keeping their promises. Even if I took them at face value and Sunset really did suffer a terrible case of tendonitis, I'd expect the art to have been done first long ago and all they have to do left is coding and testing. But again, they won't hire anyone else, because god forbid someone helps them meet their deadlines but take even a fraction of their monthly rake-in that would set most people on a path to comfortable living. (I mean, fuck, even just splitting 15k in half is more a month than I make working 40 hours a week). I don't know how much living expenses are in Canada, but I know the U.S. dollar goes about the same over there.Yeah dude, I understand you. But think, if you are dissatisfied just cancel the patreon. They are paid $ 15,000 but have not hidden it from the public. After all, no one was forced to support them, you see?
Not talking of the very beginning, as I said I enjoyed Raven which was not 3 years ago.content was better at the beggining? are you joking, high or both? the game spent almost 3 years in limbo, with a couple of blowjobs AT MOST. im not a fan of the overall design decision, but if you think it was better at the beggining because they had 3 animations worth anything, and one of them was a borked blowjob that's still borked to this day! i really have no idea what to tell you.
Not talking of the very beginning, as I said I enjoyed Raven which was not 3 years ago.
I don't know which phase it was, didn't pay much attention to this. But I also enjoyed Lois and Mercy content which was way before Raven. Anyways, what I meant was not that it was better because "animation", it was fine but just a bonus to me. My issue with current content is more about gameplay and writing.but raven was not in the beggining, her content was from what? development "phase 3"?
There should be an option for dialogue so people can have both optionsthis game has its flaws, biggest of which IMO is that you don't get to actually replay scenes with dialogue, in the vault. so many scenes are one and done and all you get is the silent film version after
Actually no.The game was not better at the beginning.It takes 6-7 updates before even can be called a real game.Never paid for it so not angry, but nobody can deny that content was better at the beginning. Last time I really enjoyed this game was during Raven's training.
SR7 made a huge deal about the Prison and Yacht events, which were quite fun, but after one or 2 replays they are just slide shows.
Something is wrong in the gameplay, too. Training in cells was fun, but then you put them in the bordello and it's just like a reward gallery where you have nothing to do besides watching pictures. And I miss having to go in different parts of the city for quests, as basic as they were.
Also, I'm not a comics scholar nor have I watched the cartoons it's adapted from, and even I feel that stories and dialogues were better in the early days.
Raven was february 2019 together with Miss Martian.Not talking of the very beginning, as I said I enjoyed Raven which was not 3 years ago.
They are not getting 15K.You forget Patreon's cut,PayPal's cut and all taxes.Depending on country it's possible to end with only around 5K.I can't be the only one to think that with $15,082USD/month (from their Patreon CAA 13/7/2020), they should be able to manage their studio a little better? I can't help to think about what's the endgame for the game here? Do they have a proper roadmap to finish the game, or will it progressively just keep getting bigger and bigger and then eventually abandoned...
Their can't be that many business dev parts for Smokeshank to handle, so let's assume he's on part time.
• Let's assume Sunset is the only FTE on the project, and gives himself a nice comfortable salary of $6,000/month ($72k/year)
• Let's assume Smokshank works 2 days a week, and does 0.4FTE at the same rate, at $1,200/month
• Let's assume ~$2,000 goes to all the other mods on their Discord.
That leaves them ~$5,800 left as either a grievance fund, or to go to a full time developer. If they were serious about overhauling the game to rebuild it in another engine, that's a ~$69k salary to pay a full-time developer. I'm not trying to attack the devs (this is probably my fav porn game out there), but you could seriously avoid all this burnout, crunch time, and stress injuries if they simply properly managed the development of their own product.
It makes no sense for 1 guy to handle the art AND code for a project as large as this themself. If they're serious about the project, SR7 should handle the art, and bring someone else onboard ASAP to handle and rebuild the codebase. They also need a proper roadmap for finishing the game.
Cool.Thanks for the info.Nobody is paying 66% in taxes and fees on $15k (you're missing several zeroes for that to happen). Patreon and Paypal combined are at most 8%. IIRC GSG is in Canada where even as a business it's making "so little" that it would all be nontaxable in the end anyways (full refund of taxes paid) - plus small business incentives, claiming part of home as business used, etc., way more of that money is staying with GSG than you think.
Nobody is paying 66% in taxes and fees on $15k (you're missing several zeroes for that to happen). Patreon and Paypal combined are at most 8%. IIRC GSG is in Canada where even as a business it's making "so little" that it would all be nontaxable in the end anyways (full refund of taxes paid) - plus small business incentives, claiming part of home as business used, etc., way more of that money is staying with GSG than you think.They are not getting 15K.You forget Patreon's cut,PayPal's cut and all taxes.Depending on country it's possible to end with only around 5K.
Proof positive that opinions can be wrong.This game is still 10x better then summertime saga in my opinion and doesn't have a 65k a month budget.
I agree, I don't understand people saying they want animations or sound/music for games that don't have them or stopped adding them or removed them from a game that did. Especially ones that already have a hard time delivering updates on time and/or been accused of milking patron money. And you want them to add something that will stretch it out even more?I must be the only person who doesn't really care for animations. I'll take a hot still image as long as the context and dialogue of the scene is sufficiently hot. Them going back to animations just means less scenes in general which is not what I want to see.
Pretty much. Game feels like it ran out of steam and ideas a few years ago and is just coasting now.Is there more story to this or is it just a collect the next heroine pokemon style type of game?
Apparently that is not truth,otherwise there wouldn't be so many posts about why the game get a delay and that the dev is a milker.Pretty much. Game feels like it ran out of steam and ideas a few years ago and is just coasting now.
whose NLTSR7 is a good artist but a completely incompetent programmer and also very lazy. He refuses to contract someone to actually fix his shit code because that would mean sharing some of the money. His code is so shitty that this game still saves to your fucking windows registry after all this time, even though this was literally the first complaint people had from the first update. He also surrounds himself with sycophants and yes-men that only sing his praises. Criticizing him gets you an immediate permaban on his discord so he really doesn't hear a lot of complaints since he goes out of his way to ignore them.
If he showed some bare minimum of giving a fuck about his patrons and maybe displaying basic discipline so he can keep himself to a schedule, then he'd get way more money in the long run. It's how NLT managed to become one of the biggest guys around.
Team NLT, makers of a few forgettable tech demoish experiences and Lust Epidemic and Treasures of Nadia. They are the rare exception to the standard rules of Patreon game creators. High quality character models, games driven by actual stories (even if those stories are a tad derivative), with multiple animations every update, and updates that come typically on the first and fifteenth of a month. So in the time it takes Something Unlimited to produce one five minute long update of still images, Team NLT has created four updates with between eight and twelve animated sex scenes. The animations are not particularly complicated and are made with 3D models and therefore far easier to make than standard animation, but the fact the remains that they are four games in and their work is only getting better. The second update for this month was released a week early because the team lead of the project is on vacation, and that update didn't feel like a ton had been cut in favor of a quick release. Their projects are clearly well organized and well run, timely, and produce worthwhile updates twice a month like clockwork. They are the 1%.whose NLT
I love NLT too, the only thing that bothers me is that all the girls use the same genitalia model. It's very much a personal preference thing but I wish he would give some of the girls a puffy pussy, like some other 3D games has done(E.G. Midnight Paradise, False Hero). Another thing that annoy me, the girl's anus are very pink, to the point that it look like they got skin rash or some infection.Team NLT, makers of a few forgettable tech demoish experiences and Lust Epidemic and Treasures of Nadia. They are the rare exception to the standard rules of Patreon game creators. High quality character models, games driven by actual stories (even if those stories are a tad derivative), with multiple animations every update, and updates that come typically on the first and fiftee(nth of a month. So in the time it takes Something Unlimited to produce one five minute long update of still images, Team NLT has created four updates with between eight and twelve animated sex scenes. The animations are not particularly complicated and are made with 3D models and therefore far easier to make than standard animation, but the fact the remains that they are four games in and their work is only getting better. The second update for this month was released a week early because the team lead of the project is on vacation, and that update didn't feel like a ton had been cut in favor of a quick release. Their projects are clearly well organized and well run, timely, and produce worthwhile updates twice a month like clockwork. They are the 1%.