Oct 10, 2022
4,348
7,746
And You also Want Some Options for Martinez is to Lick her Abs and Make her Wet Clean and then Undo and Lick again her Abs till She Squirt and then Moan in Pleasure :love:, Something like That? :unsure:
Exactly right and many more.:devilish:

I too am waiting for Martinez and to have a hot threesome but the waiting is getting hard:oops::rolleyes: I will have to create a fan story in my mind?:unsure::KEK:
View attachment 3544567
That shit looks so good. :LOL::LOL::LOL:
 

BenHatira

Member
Oct 12, 2021
461
1,733
Okey kinda surprised nobody already posted the Devlog to be fair ... guess another indicator how this game is underappreciated by the community ...

Aaaanyway here we go




Entrance - first time_Camera 3.jpg Hunter 4 - hand take_Hunter 4.jpg hunter 2 - hunter walking 100001.jpg


Hi everyone, I hope you had an amazing weekend and holiday.

These past weeks, I've been fully working on the writing of the game, adding several choices and polishing paths while waiting for the remaining renders and animations.

As you already know, with this update, I will release around 1200 to 2000 renders, along with a nice amount of action scenes and adult content, so you can enjoy a good amount of content.

Also, in the images, you can appreciate the introduction of the creature known as the hunter, one of the many creatures the survivor group will face.

Hunters are considered apex predators, hunting in groups and being extremely fast, durable, and smart. They generally inhabit places where they know people will venture for riches. Their heavy muscle and bone structure make them unstoppable. And with their long, sharp claws, they can cut through anyone.

How will the survivors face this creature? Does it have any weaknesses? Any details or feedback about the design, just let me know in the comments.

We are less than two months away from the release of episode two. Thank you so much for being patient and supporting this project during this time. It would be so much harder without your support. But I'm working hard to give you something we can all enjoy.

---------------------------------------------

keep ya paws of my fb Abi ya Hunter !
 

Darkmetal

Well-Known Member
Jul 6, 2019
1,102
14,273
Okey kinda surprised nobody already posted the Devlog to be fair ... guess another indicator how this game is underappreciated by the community
First off, thanks for posting the Dev log. Personally, I like this game a lot. Heck if the zombie gods decreed that I could only continue playing 10 games on F95, SIB would be one of them.

Generally speaking, most games go through peaks and troughs in community engagement. Excluding games with huge momentum (e.g. BaDIK and a few others), they peak after a release and then gradually decline to a bottom in 3-4 months. Obviously other issues like quality of the game, dev engagement etc. matter more but, all else being equal, ideally, you'd want to hit a new release within that window to keep the momentum and overall subscriber numbers (after smoothing out the step ladder effect), in an upward trend.

[Dev log] We are less than two months away from the release of episode two.
According to the OP, the last update for SIB was in early Jan, which would make it 6-7 months between releases for this game. That's long. This isn't a complaint or a whine, it is what it is and just means this game has a long trough cycle. Kinda like going to a bar at 3:00pm, no ones there but a few old regulars sitting quietly in a corner. :HideThePain:

.... .... ....
[Dev Log] How will the survivors face this creature?
Holy shit Claire, where the fook did we put that Armalite AR-50 sniper rifle??!!? Grab it quick!

hunter-snipe1.jpg
:p:LOL:
 

Nami53

Newbie
Aug 15, 2023
26
69
First off, thanks for posting the Dev log. Personally, I like this game a lot. Heck if the zombie gods decreed that I could only continue playing 10 games on F95, SIB would be one of them.

Generally speaking, most games go through peaks and troughs in community engagement. Excluding games with huge momentum (e.g. BaDIK and a few others), they peak after a release and then gradually decline to a bottom in 3-4 months. Obviously other issues like quality of the game, dev engagement etc. matter more but, all else being equal, ideally, you'd want to hit a new release within that window to keep the momentum and overall subscriber numbers (after smoothing out the step ladder effect), in an upward trend.


According to the OP, the last update for SIB was in early Jan, which would make it 6-7 months between releases for this game. That's long. This isn't a complaint or a whine, it is what it is and just means this game has a long trough cycle. Kinda like going to a bar at 3:00pm, no ones there but a few old regulars sitting quietly in a corner. :HideThePain:

.... .... ....

Holy shit Claire, where the fook did we put that Armalite AR-50 sniper rifle??!!? Grab it quick!

View attachment 3645889
:p:LOL:
The previous update took 4 months. So it's not due to the time as he used to release updates every 3 or 4 months. It's more because the game had a bad launch. It seems the dev had no idea about how to release a game and released a completely unfinished game which received a lot of backlash due to the broken writing, which he said was just to show his art. He reworked the game after the release of episode 1, the version people love as it's just perfect, followed by the amazing episode two but many people still remember the bad taste of that initial release including me.

Also, at the beginning of this update, in some posts, the developer said that he is not doing well economically and he is working full-time in real life and also on this project, so I assume it's matter of time before this project dies.
 
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BenHatira

Member
Oct 12, 2021
461
1,733



Hi everyone I hope you are having an amazing week.
This is a scene of Anais I was working on. These takes still need some work, though, but I hope you enjoy them.

And for the Anais lovers, don't worry. Anais will not be off camera as much as she was in the first part of episode two. The episode took more time than I expected, as it has a lot of story I needed to cover.

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