- Oct 10, 2022
- 4,348
- 7,746
One day I'll have Martinez scene.
Exactly right and many more.And You also Want Some Options for Martinez is to Lick her Abs and Make her Wet Clean and then Undo and Lick again her Abs till She Squirt and then Moan in Pleasure , Something like That?
That shit looks so good.I too am waiting for Martinez and to have a hot threesome but the waiting is getting hard I will have to create a fan story in my mind?
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Not so much, just gonna make her forget her own name and what year is this from the pleasure. So nothing out of ordinary, I'd say.You have Very Naughty ideas for Matinez in mind then
She is not Martinez.You must be registered to see the links
You misspelled Martinez dude.Sry ya'll but Anais best gurl for real !
You too. It has an accent on the i: Martínez.You misspelled Martinez dude.
Yeah, that is correct.You too. It has an accent on the i: Martínez.
First off, thanks for posting the Dev log. Personally, I like this game a lot. Heck if the zombie gods decreed that I could only continue playing 10 games on F95, SIB would be one of them.Okey kinda surprised nobody already posted the Devlog to be fair ... guess another indicator how this game is underappreciated by the community
According to the OP, the last update for SIB was in early Jan, which would make it 6-7 months between releases for this game. That's long. This isn't a complaint or a whine, it is what it is and just means this game has a long trough cycle. Kinda like going to a bar at 3:00pm, no ones there but a few old regulars sitting quietly in a corner.[Dev log] We are less than two months away from the release of episode two.
Holy shit Claire, where the fook did we put that Armalite AR-50 sniper rifle??!!? Grab it quick![Dev Log] How will the survivors face this creature?
The previous update took 4 months. So it's not due to the time as he used to release updates every 3 or 4 months. It's more because the game had a bad launch. It seems the dev had no idea about how to release a game and released a completely unfinished game which received a lot of backlash due to the broken writing, which he said was just to show his art. He reworked the game after the release of episode 1, the version people love as it's just perfect, followed by the amazing episode two but many people still remember the bad taste of that initial release including me.First off, thanks for posting the Dev log. Personally, I like this game a lot. Heck if the zombie gods decreed that I could only continue playing 10 games on F95, SIB would be one of them.
Generally speaking, most games go through peaks and troughs in community engagement. Excluding games with huge momentum (e.g. BaDIK and a few others), they peak after a release and then gradually decline to a bottom in 3-4 months. Obviously other issues like quality of the game, dev engagement etc. matter more but, all else being equal, ideally, you'd want to hit a new release within that window to keep the momentum and overall subscriber numbers (after smoothing out the step ladder effect), in an upward trend.
According to the OP, the last update for SIB was in early Jan, which would make it 6-7 months between releases for this game. That's long. This isn't a complaint or a whine, it is what it is and just means this game has a long trough cycle. Kinda like going to a bar at 3:00pm, no ones there but a few old regulars sitting quietly in a corner.
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Holy shit Claire, where the fook did we put that Armalite AR-50 sniper rifle??!!? Grab it quick!
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