Well, I was looking at it and it might be possible with the $ONGLOAD and $ONGSAVE variables, neither of which Avenger uses. Though I do see those used more often with pure QSP games that don't use Quest Navigator. Though not always the case, I know Family Problems also uses those variables and is a Quest Navigator game also. Seems like you might be able to have the game load new variables that weren't previously in the game. From what I could tell at least, was also looking at modules, which is whole other beast but at least QSP games are pretty expandable if you want them to be.