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Exciting news this week is that I got the build out, you can see it here:
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Like it says in the post it doesn't have any huge changes, mostly a few bug fixes and a new enemy to love on. There are a few things I wanted to add that were half done, but they just weren't ready, and I need to get some thing out at some point. It wasn't fair how long I made you wait, and just as important I needed the motivational boost I get when I release a new built.
With that boost, my plans for the next build I'm going to put at end of February at the
latest. This one likely won't have any new characters, but I will work to make sure it has at least a few new animations, and more content.
I also want to have people start testing the upgrade to UE5 sooner than later, making sure the stuff I'm doing code wise is performant.
I hope everyone has a wonderful weekend!