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Unity Souper Game [Demo v0.16.5] [SinBeans Studio]

3.90 star(s) 14 Votes

Papismurff

New Member
Jan 10, 2021
11
5
127
Unless these ‘magical candies’ make her start violently fisting her own asshole, at this point what even is this game?
Why the fuck is it here, its barely pushing the PG section in Newgrounds
this dev likes to screw over its patrons. their other game has had little to no updates for like 4 years and use remaking of old content as an excuse.
 
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Apr 26, 2021
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Unless these ‘magical candies’ make her start violently fisting her own asshole, at this point what even is this game?
Why the fuck is it here, its barely pushing the PG section in Newgrounds
If I recall correctly, The DEV said something about it not being a hardcore game and they were trying to make a fun sexy game or something like that.
 
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zedascove

Active Member
Jul 13, 2018
702
1,454
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If I recall correctly, The DEV said something about it not being a hardcore game and they were trying to make a fun sexy game or something like that.
So... there's gonna be no sex at all in this game?

That's a bummer if true. Was looking forward to the release.
 

Buffalo Fred

Well-Known Member
Aug 5, 2016
1,020
1,094
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Look on page 19:
"This game is more erotic than porn :D
There will be sex, but it will be shown without explicit depictions of genitals."

I know, its a bummer, but what can you do.
Nothing, sadly lol.
The art in this game is amazing - and I know many of us are wishing on a star that the dev will change his mind. His game, his choice though.
Still, we can always hope! :D
 
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Siserg

Member
Game Developer
Aug 2, 2019
178
459
97
So... there's gonna be no sex at all in this game?

That's a bummer if true. Was looking forward to the release.
It's more erotic, but there will be sex. We also plan to release an 18+ patch after the full game, where we'll show more hot and close-up artworks. But first we need to finish full game with story and finished gameplay with boses :D
 

ital

Active Member
Jan 26, 2019
502
439
227
Why make a porn game without sex? We need to fuck the characters, we don't need anything else. Just make it so the orcs fuck her in every hole. Otherwise, it's a waste of time for both the developer and the player.
 
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Siserg

Member
Game Developer
Aug 2, 2019
178
459
97
Why make a porn game without sex? We need to fuck the characters, we don't need anything else. Just make it so the orcs fuck her in every hole. Otherwise, it's a waste of time for both the developer and the player.
Because this game is humorous and erotic ;) It's not porn, but there is we have sex and hot scenes/minigames.
 

Orez81

Newbie
Feb 8, 2023
22
30
95
I'm the lead artist on Innocent Witches, but I'm only responsible for the art there :) But now I decided to make my own game now.
You are one of the best artists and I love your work, but it is so disappointing that most of your works are just "blue balling" kind. I wish you success with the current work, even though I am also unhappy that it's not a porn game.
 

flippy11

Member
May 11, 2017
115
130
155
It's more erotic, but there will be sex. We also plan to release an 18+ patch after the full game, where we'll show more hot and close-up artworks. But first we need to finish full game with story and finished gameplay with boses :D
Nah, instead of wasting 10 months getting voice actors in every fuckin known language in known history

what ya NEED to do, is get serious and have that soup bastard slam those vegetables in her ass. soup alien enema until she looks like lizzo, lets go cunt make it happen enough of this thomas the tank PG crap, fat controller never seen such bullshit
 

ChupacabraGonzales

Active Member
Jun 19, 2018
876
1,458
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Try both :D
I would be very grateful if you could leave a review of the English voice acting. I'm worried about it and look forward to more feedback.
I tried both, but I preferred the Russian ones. I don't even speak or understand Russian, but I grew up in Eastern Europe and the intonations just feel so spot on, I'd be able to tell the general sentiment behind the dialogue even without subtitles.


I did try to go back to English voice when Troll/Orc guy first showed up, just to hear what he sounds like in English, but the dialogues continued playing in Russian even if the language was set to English.
(I am now farther into the game and tried to change the setting again and it worked this time. Looks like the issue was only during the scene where she first meets the Troll before soup gameplay)

No disrespect to the English voice actor. I just think the Russian voice fits the Elf girl's character a lot better. It immediately makes me think that her background is young rebellious and frustrated at her current circumstances.
If I closed my eyes and heard English voice for the first time, I'd think it's some library girl that wears glasses. Sounds a bit too much like something out of a fairy tale, and not enough frustration or discomfort about her living situation.

Part of the reason I feel this way might also be the audio mixing. I have no idea how to describe it, or if any of this is even true, but Elf's English voice feels like it is in the "Narrator" layer on top of everything else.
Like if you think about all the sounds of in the game as boxes:
- You have one big box which is the music, this is because it's an omnipresent sound that doesn't have a source object.
- Then you smaller box inside represented by the Ambiental/environment sounds, these have tangible source (like traffic you can hear out the window, rainfall, etc...) but they encompass the entire scene and have the same relative intensity
- Then really tiny boxes which are Sound Effects and Voices (I'm gonna think of voices as sound effects that have the character as the source object), these would vary in intensity based on the relative position to the listener.

The English elf voice doesn't feel like it's inside one of the tiny boxes under everything else, it feels like it's the big box encompassing everything else.
Maybe this is just a very stupid way of saying that I think the voice is too loud and doesn't blend with the rest of the sounds.

Again, I don't want to sound like I'm hating the English VA for the Elf.
I just think they could use some direction to make the character sound more natural and fitting to her background. And voice might need some mixing so it doesn't cover all other sounds, cause it doesn't feel like it's coming from inside the apartment, it feels like a narrator speaking.
 
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Siserg

Member
Game Developer
Aug 2, 2019
178
459
97
I tried both, but I preferred the Russian ones. I don't even speak or understand Russian, but I grew up in Eastern Europe and the intonations just feel so spot on, I'd be able to tell the general sentiment behind the dialogue even without subtitles.


I did try to go back to English voice when Troll/Orc guy first showed up, just to hear what he sounds like in English, but the dialogues continued playing in Russian even if the language was set to English.
(I am now farther into the game and tried to change the setting again and it worked this time. Looks like the issue was only during the scene where she first meets the Troll before soup gameplay)

No disrespect to the English voice actor. I just think the Russian voice fits the Elf girl's character a lot better. It immediately makes me think that her background is young rebellious and frustrated at her current circumstances.
If I closed my eyes and heard English voice for the first time, I'd think it's some library girl that wears glasses. Sounds a bit too much like something out of a fairy tale, and not enough frustration or discomfort about her living situation.

Part of the reason I feel this way might also be the audio mixing. I have no idea how to describe it, or if any of this is even true, but Elf's English voice feels like it is in the "Narrator" layer on top of everything else.
Like if you think about all the sounds of in the game as boxes:
- You have one big box which is the music, this is because it's an omnipresent sound that doesn't have a source object.
- Then you smaller box inside represented by the Ambiental/environment sounds, these have tangible source (like traffic you can hear out the window, rainfall, etc...) but they encompass the entire scene and have the same relative intensity
- Then really tiny boxes which are Sound Effects and Voices (I'm gonna think of voices as sound effects that have the character as the source object), these would vary in intensity based on the relative position to the listener.

The English elf voice doesn't feel like it's inside one of the tiny boxes under everything else, it feels like it's the big box encompassing everything else.
Maybe this is just a very stupid way of saying that I think the voice is too loud and doesn't blend with the rest of the sounds.

Again, I don't want to sound like I'm hating the English VA for the Elf.
I just think they could use some direction to make the character sound more natural and fitting to her background. And voice might need some mixing so it doesn't cover all other sounds, cause it doesn't feel like it's coming from inside the apartment, it feels like a narrator speaking.
This is very helpful, thank you! I'll send this feedback to our sound designer. Maybe he can make some adjustments... :)
 
3.90 star(s) 14 Votes