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Unity Souper Game [Demo v0.8.8h] [SinBeans Studio]

3.90 star(s) 8 Votes

Siserg

Member
Game Developer
Aug 2, 2019
101
246
Hi everyone!
Our Sylvie with the SinBeans team wishes you all happy holidays! May your dreams come true and smiles will fill your home! ;)
She also asked me to let you know that the finished Soup will be coming your way in 2025 on and !
And for those who like more spicy—hot version of this greeting will be released tomorrow on and , so don’t miss it! ;)
Thank you for supporting us with your warm comments and financial help in 2024. And only because of you our worlds come to life and have a chance to shine!
 

sabata2

Newbie
Jan 22, 2021
28
31
Mobile version DEFINITELY needs an auto-click/feed upgrade early on. As well as a "eat the bugs" upgrade to act as more defense.
On phone we don't get the niceties of an auto clicker or use of a keyboard. We *need* something to reduce tap strain.

Dragging the food to the pot, while immersive, is very finicky. MULTIPLE times I'd try to add a new food only for it to act like I had only tapped it. I would MUCH prefer tapping the fresh food and have it perform an animation of the soup reaching out to grab it, over manually dragging it there myself.

I suspect the grind scaling is going to be retooled once more skills are added, because atleast 21 skills, with 1 skill point every 5 levels is WAY too long for a clicker grind with no ascension mechanic.
 

Siserg

Member
Game Developer
Aug 2, 2019
101
246
Mobile version DEFINITELY needs an auto-click/feed upgrade early on. As well as a "eat the bugs" upgrade to act as more defense.
On phone we don't get the niceties of an auto clicker or use of a keyboard. We *need* something to reduce tap strain.

Dragging the food to the pot, while immersive, is very finicky. MULTIPLE times I'd try to add a new food only for it to act like I had only tapped it. I would MUCH prefer tapping the fresh food and have it perform an animation of the soup reaching out to grab it, over manually dragging it there myself.

I suspect the grind scaling is going to be retooled once more skills are added, because atleast 21 skills, with 1 skill point every 5 levels is WAY too long for a clicker grind with no ascension mechanic.
Thank you for the feedback! We've already changed the balance and it's not as grindy as it was in the demo. Also we will add more events during gameplay to make the experience more dynamic. The item-dragging mechanic is essential for future features where players will decide whether to discard an item or add it to the soup.
 
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masugu

New Member
Sep 21, 2018
4
0
New cheat table for version v0.3.1.45
How to use it:
open Cheat Engine and add the game process, open the table in Cheat Engine.
in the game, enter a vegetable, go back to the table and check that the value has been updated to the number that the vegetable gave you in the game.
double click on the value to change it to 1, freeze the process (the box must be marked “X”) and ready, you can click on the vegetables and destroy them with a click.

View attachment 4291756
Thanks for the table, but seems like it does not work when i put the vege in, the value stays ??
Am I doing something wrong ? I am familiar with using cheat engine.
 

absent0

Newbie
Aug 31, 2019
15
49
Thanks for the table, but seems like it does not work when i put the vege in, the value stays ??
Am I doing something wrong ? I am familiar with using cheat engine.
that's weird, are you using version 0.3.1.45 of the game?
I just downloaded again the game and the table to test, and it updates the data, both when I put the vegetable and when I click on it.
I really don't know what to tell you, see if you have assigned the correct process in CE, or try making a new game and try again, if it doesn't work next time I will upload the results of the pointer scan and everyone will look for the value that works, I don't know...
 

masugu

New Member
Sep 21, 2018
4
0
that's weird, are you using version 0.3.1.45 of the game?
I just downloaded again the game and the table to test, and it updates the data, both when I put the vegetable and when I click on it.
I really don't know what to tell you, see if you have assigned the correct process in CE, or try making a new game and try again, if it doesn't work next time I will upload the results of the pointer scan and everyone will look for the value that works, I don't know...
Thanks for the reply, yes I tried a fresh download and deleted the old save file, but it's still doing the same thing, I am using CE 7.5 as well, definitely weird.

I appreciate the effort but if it's still not working, it's fine :)
 

cepreil

New Member
Jul 15, 2019
2
4
Hey! Just wanted to say your game was the freshest thing I've played in a long time and love your artstyle.
 
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3.90 star(s) 8 Votes