What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 599 10.6%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 862 15.3%
  • GAME 3 - Sexbot Rebellion

    Votes: 598 10.6%
  • GAME 4 - Dairy Dynasty

    Votes: 576 10.2%
  • GAME 5 - Space Journey X Continued

    Votes: 2,089 37.0%
  • Any above OK with me

    Votes: 845 15.0%
  • Something else

    Votes: 82 1.5%

  • Total voters
    5,651

Majindevil

Member
Nov 20, 2018
497
1,229
Where can you find P, I, G? and I found two premium ones as well. Are there more?
when i remember correct that three are the premium shells P=Protector I=Infiltrator and G=Golden Seductress
the i shell is so far only one time obtainable for the quest in the beginning and the P and G shells you can get random from bots in loot crates from in QuThor
 
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Yevaud6

Well-Known Member
Aug 25, 2016
1,858
751
when i remember correct that three are the premium shells P=Protector I=Infiltrator and G=Golden Seductress
the i shell is so far only one time obtainable for the quest in the beginning and the P and G shells you can get random from bots in loot crates from in QuThor
Took awhile, but finally got them all. Thanks
 

uvuvwevwe

Newbie
Jul 21, 2017
32
4
when i remember correct that three are the premium shells P=Protector I=Infiltrator and G=Golden Seductress
the i shell is so far only one time obtainable for the quest in the beginning and the P and G shells you can get random from bots in loot crates from in QuThor
ok i already got them all then.
 

vikion

New Member
Apr 7, 2020
5
25
For anyone struggling with console commands, here are a few:

1. Set the amount of money you have
GAME.money = X

2. Control the hour of the day
GAME.hour = X

3. Modify installed systems
subSys[SYSTEM_NAME][ROW][COLUMN] = X

Possible values for each variable:
SYSTEM_NAME: "cargo", "engines", "hyperdrive", "launcher", "mining", "shields", "uplink", "weapons"
ROW: 1, 2, 3
COLUMN: 1, 2, 3, 4

4. Manage crewmate stress/energy:
Code:
khelara.attr["STS"] = X
nimhe.attr["STS"] = X
vee.attr["ENE"] = X
tris.attr["STS"] = X
5. Give yourself items
GAME.mc.addItem(ITEM_CODE)

Item codes:
Candle: "ITMCandle"

6. Add items to cargo bay
GAME.ship.loadWare(ITEM_CODE)

Item codes:
AI core: "ITMAICore"
Basic crates: "ITMCrateBots"
Rare crates: "ITMCrateBotsRare"
Military crates: "ITMCrateBotsMil"
Precursor crates: "ITMCrateBotsPre"
Bio weapons: "ITMBioWeapons"

---------------------------

There are, of course, tons of item codes you might need, but I've not required any so far. Feel free to suggest more if you want me to add any to the list.
 
Last edited:

Yevaud6

Well-Known Member
Aug 25, 2016
1,858
751
For anyone struggling with console commands, here are a few:

1. Set the amount of money you have
GAME.money = X

2. Control the hour of the day
GAME.hour = X

3. Modify installed systems
subSys[SYSTEM_NAME][ROW][COLUMN] = X

Possible values for each variable:
SYSTEM_NAME: "cargo", "engines", "hyperdrive", "launcher", "mining", "shields", "uplink", "weapons"
ROW: 1, 2, 3
COLUMN: 1, 2, 3, 4

4. Manage crewmate stress/energy:
Code:
khelara.attr["STS"] = X
nimhe.attr["STS"] = X
vee.attr["ENE"] = X
tris.attr["STS"] = X
5. Give yourself items
GAME.mc.addItem(ITEM_CODE)

Item codes:
Candle: "ITMCandle"

6. Add items to cargo bay
GAME.ship.loadWare(ITEM_CODE)

Item codes:
AI core: "ITMAICore"
Basic crates: "ITMCrateBots"
Rare crates: "ITMCrateBotsRare"
Military crates: "ITMCrateBotsMil"
Precursor crates: "ITMCrateBotsPre"

---------------------------

There are, of course, tons of item codes you might need, but I've not required any so far. Feel free to suggest more if you want me to add any to the list.
Most of this is on page 52 of the walkthrough, it even tells you where you can look up the complete list of item codes in the game files.
The time of day and stess/energy council commands are new though. Thanks
Can't wrap my head around that subsys code though. I'll probably just spawn the item and apply it manually.

one good item code to include is "ITMBioWeapons" for that quest that requires 100t of it to be sold at the pirate hideout.
 
Last edited:
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vikion

New Member
Apr 7, 2020
5
25
Most of this is on page 52 of the walkthrough, it even tells you where you can look up the complete list of item codes in the game files.
The time of day and stess/energy council commands are new though. Thanks
Can't wrap my head around that subsys code though. I'll probably just spawn the item and apply it manually.

one good item code to include is "ITMBioWeapons" for that quest that requires 100t of it to be sold at the pirate hideout.
Ah, I didn't know that codes were in the walkthrough! Also, the subsys code is pretty easy to figure out - look at the interface in the Engine Room and see which piece is missing. I find this easier to manage than the spawning method because I don't need to maintain extra stock in the cargo.
 

Yevaud6

Well-Known Member
Aug 25, 2016
1,858
751
Then I will trust in your acumen and try again. FYI It was on a second playthrough; When the Multiverse orb refilled the warehouse the game crashed and my (admittedly old) HDD showed a corrupted file way down deep in the images rabbit hole.
Nevermind. I need to update my hardware anyway.

Excellent game, my friend!
Did everything turn out ok? I've been prepping to use that multiverse thing for when the next version comes out. I'm a little hesitant now. I'm between jobs and kind of need my PC to not break so I can job hunt. Is your PC ok, did it all work out.

yv0751 You've been solidly working on this and made something great, so I don't mean to doubt. I just financially can't afford not to double check before attempting this aspect of the game.
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,350
3,983
Did everything turn out ok? I've been prepping to use that multiverse thing for when the next version comes out. I'm a little hesitant now. I'm between jobs and kind of need my PC to not break so I can job hunt. Is your PC ok, did it all work out.

yv0751 You've been solidly working on this and made something great, so I don't mean to doubt. I just financially can't afford not to double check before attempting this aspect of the game.
For games which are not technically demanding, which are all Renpy Games, it can be a good idea to run them in a VM. Virtual box is free and runs quite well (I used it a lot to run stuff from the internet...).
So that is always a safe option :)
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,350
3,983
Heads Up on V1.40 Progress...

Hi,

today I have added the last piece to V1.40 Assets, namely Ylyee joining the Ship as Special Envoy to the Waystation System. This includes her Quarters on Deck 3.

From tomorrow I will start DEV 1.40 Integration for Release to Testers End of Next week. DEV is a Game Mechanics Update Version I usually release to testers before integrating new Story, Quest and NSFW content.

DEV Main Features

  • Waystation System
  • Waystation new loot sites
  • Waystation "End Boss" (The Assembler)
  • Ylyee joins the Ship
  • Ylyee's room
  • Nimhe Job: Shell crafting (all types, up to Elite)
  • Khelara Job: Ship replating (done overnight when docked if Khelara is set to repair)
  • New wares and assets
  • Various BOT balancing issues
  • Various GUI Updates
  • Multi-Crate unpacking
  • Galaxina mechanics reworked
  • ...
Work on NSFW and Main Quest content will then be started for the 1.40 BETA (End of June) from late next week.

y.v.

screenshot0001.jpg
 

ynosharingakk

Newbie
Mar 11, 2023
79
115
that's quite an urge signal suppressor, those librarians really want their magazines back and will hunt you even in the underverse
Dr.Moira, perhaps, keeps her pet pleaser in MedBay for special patients that need to be petted
T'Ris hides hers... somewhere
 
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Macfinn99

Member
Jun 20, 2017
475
477
Heads Up on V1.40 Progress...

Hi,

today I have added the last piece to V1.40 Assets, namely Ylyee joining the Ship as Special Envoy to the Waystation System. This includes her Quarters on Deck 3.

From tomorrow I will start DEV 1.40 Integration for Release to Testers End of Next week. DEV is a Game Mechanics Update Version I usually release to testers before integrating new Story, Quest and NSFW content.

DEV Main Features

  • Waystation System
  • Waystation new loot sites
  • Waystation "End Boss" (The Assembler)
  • Ylyee joins the Ship
  • Ylyee's room
  • Nimhe Job: Shell crafting (all types, up to Elite)
  • Khelara Job: Ship replating (done overnight when docked if Khelara is set to repair)
  • New wares and assets
  • Various BOT balancing issues
  • Various GUI Updates
  • Multi-Crate unpacking
  • Galaxina mechanics reworked
  • ...
Work on NSFW and Main Quest content will then be started for the 1.40 BETA (End of June) from late next week.

y.v.

View attachment 3666044
Will Ylyee be using the pole in the Crew's Mess for advance Voronian exercise techniques? Maybe even a competition between her and Verity? It would be a shame if after all the trouble of installing the pole that only Verity gets to use it.

( Will the MC be rescueing Verity anymore, . . . ???)
 

Incarnax

New Member
May 3, 2018
10
3
Cool game, y.v. I've been playing for a while and--because I like to tinker with my games, and have ported my customizations through a few versions of your game here--have a question. Why did you implement the v1.3 "premium" shell stuff that way?

While I doubt there is any performance penalty, it's (to my mind) needless complication when a) the static attributes can be pushed into the base parts inside GAME.sbPartsData, b) addons already had talent boosting implementation, and c) SexbotPart (and other classes) already has generic attr and tags variables for expansion purposes so new specific fields might not be necessary.

In my customizations of previous versions of your game, I had implemented some of this stuff already, and found at least one bug so far in V 130_15d.1 ("agressive" with 1 g in a few strings) while porting my code to this new game version.

Anyway, here is some snippets of my customizations of your code. Ignore or use as you wish. I will provide more if you want--no need for attribution.
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