I've been playing this for a few days, some way through the froggo system so far. It's very fun, I'm enjoying the grind, and I love the slow pushing of boundaries with the crew members.
This game reminded me of an old-ish Russian game called Space Rangers, even though that one's a procedurally generated sandbox while this is a handcrafted smaller scope story. It's probably the general vibe of flying around on a spaceship, mining, trading, doing missions, fighting bandits, earning rep, and finding new systems.
First of all, can someone confirm how bot skills work? As far as I understand:
* All skills start at 0, and can be trained to a cap
* The cap is variable, depending on the cortex gen, and invisible until you reach it
* The blue bar shows current skill level on the 0-100 range; as long as the bar is shown, actual level value is not displayed
* Modules raise the cap by the specified number
* QC lets you raise the cap of the skill of your choice
* Heart and frown face icons, I actually have no idea what they do. Perhaps faster and slower training?
* Green text on skill names - also no idea
* "Expert" labels on skills - I think they just mean capped and very high
Next, I have a ton of feedback and suggestions. Hope some of it is worth something.