Save Editor for ES3-fil????
Obtaining EasySave3 (es3) password with UnityExplorer
1. Use BepInEx with UnityExplorer;
2. Run the game, open UnityExplorer if it's not open (F7 by default)
3. Check "Log Unity Debug?"
in the log window, it should be enabled;
4. Open "C# Console" (a button somewhere at the top)
5. Paste the code below into console, click compile
Code:
ES3Settings es3 = new ES3Settings();
Debug.Log(es3.encryptionPassword);
6. Check the log window for output, the password should be there:
Code:
Invoked REPL (no return value)
[Unity] PassLock
7. Copy the password ("
PassLock" in this case) from logs. Now you can upload and edit your saves at
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