So, quick update of what they posted recently:
Colored props, pretty nice, gives off a more finished vibe to the game.
They have been posting A LOT of stuff about spooky milk farm, on these last months we got a bunch of animations for animal girls.
So, after seeing these posts what I can assume is: Main artist is probably mostly done with the art for SML, at least for what they got planned and fleshed out so far, so he's focusing on both finishing the background art for SML and getting stuff done for SMF, which will most likely be a completely separated game, and that's a bit of a shame, it would be pretty cool to have a second map in SML, like a city outskirts of sorts and you have a farm, forest, lake, and other places that don't rly fit on the city, but I can see why they would do that, they're probably having issues balancing the combat, money and the speed in which stuff is accomplished in the game because the combat system is so precarious, which makes me wonder if they're still planning on doing the beat'em up style for the dungeons and this current turn based version is just the place holder, but idk, if it were me I'd try to build a solid foundation for that kind of stuff and make a scalable system before finishing the game.
![1691594136470.png 1691594136470.png](https://attachments.f95zone.to/2023/08/thumb/2862399_1691594136470.png)
Colored props, pretty nice, gives off a more finished vibe to the game.
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![1691594240501.png 1691594240501.png](https://attachments.f95zone.to/2023/08/thumb/2862419_1691594240501.png)
They have been posting A LOT of stuff about spooky milk farm, on these last months we got a bunch of animations for animal girls.
So, after seeing these posts what I can assume is: Main artist is probably mostly done with the art for SML, at least for what they got planned and fleshed out so far, so he's focusing on both finishing the background art for SML and getting stuff done for SMF, which will most likely be a completely separated game, and that's a bit of a shame, it would be pretty cool to have a second map in SML, like a city outskirts of sorts and you have a farm, forest, lake, and other places that don't rly fit on the city, but I can see why they would do that, they're probably having issues balancing the combat, money and the speed in which stuff is accomplished in the game because the combat system is so precarious, which makes me wonder if they're still planning on doing the beat'em up style for the dungeons and this current turn based version is just the place holder, but idk, if it were me I'd try to build a solid foundation for that kind of stuff and make a scalable system before finishing the game.