RPGM Spy Bunny Luna [v0.5.10] [Choyoru]

4.50 star(s) 2 Votes

Choyoru

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Jul 8, 2020
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I'm assuming that it's something to do with it being hard to make a game about consequences if there are no consequences. Just a guess though.
That's exactly it. Consequences are part of the gameplay. If I provide all the tools to cheat and miss out on a huge part of the gameplay, where's the fun?
 
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bobbot

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May 10, 2018
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That's exactly it. Consequences are part of the gameplay. If I provide all the tools to cheat and miss out on a huge part of the gameplay, where's the fun?
... couldnt earning em be part of the fun? gives you a chance to throw a mean puzzle or minigame at the player thats designed to be hair tearingly unfun. from hangman that also needs a self made decryption key in game to even get a chance to see if you got it wrong to sokobon where you need to get the rocks/boxes into the correctly collored holes not only on a time limit but on ice. a real chance to channel evil and frustration... heck could also make it have aditional costs so its not free trading one set of problems for annother.
 

Choyoru

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New update : v0.4.7

mega

This update includes:
  • A new outfit for Luna: Bunny Girl.
  • 2 new missions.
  • 1 new mission area.
  • 3 new buildings in town.
  • A rework of the waitress mini-game.
  • Some balancing and bug fixes.
  • More rewards at the end of repeatable missions.
  • Improved statistics page ( in the menu ).
  • A new feature in combat: You can read Luna's thoughts.
 

Choyoru

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Hi, Dev. I wonder what kind of bdsm? The scene or some bondage gear?
  • Bondage outfit that changes depending on the area.
  • And currently the BDSM scenes are being tested on Patreon.
If you have any suggestions for bondage outfits, or anything else, you can share them on Discord. I'll use them for future updates.
 
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Aswanattle

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May 2, 2020
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I could add more save slots, but I'm afraid it would break the game. In the sense that people will save to avoid penalties.
At first, I only wanted to put 1 save slot. But, I ended up putting 2. So if I put more save slots, I will have to find a solution, like removing the save point in the base or preventing disabling autosave.
If it's possible, at the least it would be nice to have multiple save games, so that if you want to do multiple playthroughs you don't have to void your previous playthroughs when starting a new one. Keep the two saves, but two saves for each playthrough. But unlikely to easily, if it's even possible, implement in RPGM...
Please keep autosave toggleable, as it is possible to semi-softlock yourself under the right circumstances. Also, it toggles back on automatically when the game loads, even if you turned it off before

A far as gameplay goes:
Would be nice if every orgasm gave a consistent amount of Phantasm, because you cannot make this shit up phantasm.png

Bondage bots are helped by Tentacle bots, but can end up getting in the Tentacle bots' way, as the chastity belt prevents Tentacle bots from doing anything other than basic attacks (intended?)

Some BDSM perks that keep bondage gear on after losing a battle would be nice
 

Choyoru

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If it's possible, at the least it would be nice to have multiple save games, so that if you want to do multiple playthroughs you don't have to void your previous playthroughs when starting a new one. Keep the two saves, but two saves for each playthrough. But unlikely to easily, if it's even possible, implement in RPGM...
Please keep autosave toggleable, as it is possible to semi-softlock yourself under the right circumstances. Also, it toggles back on automatically when the game loads, even if you turned it off before

A far as gameplay goes:
Would be nice if every orgasm gave a consistent amount of Phantasm, because you cannot make this shit up View attachment 5335667

Bondage bots are helped by Tentacle bots, but can end up getting in the Tentacle bots' way, as the chastity belt prevents Tentacle bots from doing anything other than basic attacks (intended?)

Some BDSM perks that keep bondage gear on after losing a battle would be nice
For backups, in the game folder you have a folder called "save". Simply rename it "save1" so that the game considers it to be the first time you are launching it. If you want to return to your old save, simply rename your "save1" file to "save".
I've been trying to fix the autosave script for a while now. But it's very complicated because I didn't write it myself.

For Phantasm, I'll think about it.

Chastity belts are not present in all bondage outfits. They are unique to "warehouse" dungeons. In addition, new animations will be available. I can easily replace the animation with a blowjob.

Normally, in version 0.5, it will be possible to keep the bondage outfit after a game over.
 

RagueltheUFO

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Jan 19, 2020
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Probably the only thing I can bring up until I make it until the end of this version. When I'm playing in the third area, the bots have a huge range of being able to see Luna when they realistically shouldn't be able to. It's one thing when you're on the other side of furniture that stops the enemy from engaging you in combat, but I think the fact that you can't walk past certain enemies due to how they can catch you from the corner behind a wall. I get its a security camera but you would think a spy would be able to sneak around it.
 

alithanar8

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Oct 27, 2017
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so are you gonna add corruption elements to the base? As Luna gets more corrupted is she gonna influence the base to the point where the upgrades they offer are more lewd in nature?
 

ChupacabraGonzales

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This looks like a good enough game that I'm willing to support it on Patreon.
Good job, dev!

I don't know if RPG maker supports it, but as an extra layer of difficulty it would be interesting to see a "real time" setting where enemies don't pause during your turn to pick an action in ATB and they continue to perform their moves whenever their gauge fills. (similar to what Malise and the Machines used to have)
 

Choyoru

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This looks like a good enough game that I'm willing to support it on Patreon.
Good job, dev!

I don't know if RPG maker supports it, but as an extra layer of difficulty it would be interesting to see a "real time" setting where enemies don't pause during your turn to pick an action in ATB and they continue to perform their moves whenever their gauge fills. (similar to what Malise and the Machines used to have)
It's possible, but I chose not to include it. Because I like games for relaxation.
And so, yes, I could create a future game with this system (If I feel like it).
 
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Choyoru

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so are you gonna add corruption elements to the base? As Luna gets more corrupted is she gonna influence the base to the point where the upgrades they offer are more lewd in nature?
Yes, that's already the case with passives (corruption). But in addition, by version 0.7, missions will be introduced that will involve corruption. I won't say more; I don't want to spoil it for you.
 

ChupacabraGonzales

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May I also suggest lewd marks or tattoos. Seems like like it would go really well with the standing picture.
Not just lewd crests, but also stuff like subtle tattoos on breast/belly/thighs.
Speaking of breasts and belly, some nipple or navel piercings is another thing I'd love to see.

But perhaps some of these are already in the game, I'll just keep playing and see what 0.6 has to offer...
 
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Choyoru

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Jul 8, 2020
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May I also suggest lewd marks or tattoos. Seems like like it would go really well with the standing picture.
Not just lewd crests, but also stuff like subtle tattoos on breast/belly/thighs.
Speaking of breasts and belly, some nipple or navel piercings is another thing I'd love to see.

But perhaps some of these are already in the game, I'll just keep playing and see what 0.6 has to offer...
I could add a tattoo and piercing studio to personalize Luna. But that's not my main goal at the moment.

Some of the lewd outfits give by enemies have these kinds of piercings. But be careful, Luna likes them way too much ^^
 

ChupacabraGonzales

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Jun 19, 2018
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Any hint on how to get Bunny Girl outfit or the new one in 6.0? (I guess the 6.0 is the new bondage from the roguelike)

Also, some sort of option to do nothing, skip turn or defend/guard would be great as well.
Right now can't lose on purpose during combat.
 
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4.50 star(s) 2 Votes