- Dec 31, 2016
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That's very impressive for being done in 2GB of vRAM. I couldn't manage anything like that with my old GTX960!When you're working with 2gb vram and forget to fix/set your prompts and walk away because generating is predicted to take a long time...
Happy accidents i guess (just don't start counting fingers, nipples etc, get distracted by other things...)
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tiled diffusion does most/all of the work, but you can't exactly be in a rushThat's very impressive for being done in 2GB of vRAM. I couldn't manage anything like that with my old GTX960!
That space/water image is amazing. Really, really like it. Nice work.Have been messing about with:
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Positive prompt:
Beautiful male, __portrait-type__, __artist-anime____hair-color__, __eyecolor__, __clothing-male__, __headwear-male__, (masterpiece, best quality, high quality, highres, ultra-detailed), __forest-type__, __flower__
Beautiful female, __portrait-type__, __artist-anime____hair-color__, __eyecolor__, __clothing-female__, __headwear-female__, (masterpiece, best quality, high quality, highres, ultra-detailed), __forest-type__, __flower__
Negative prompt:
bad_prompt_version2, bad-artist-anime, bad-hands-5, bad-image-v2,
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judging by your prompts you seem to have been trying to fight the pretty hard to win battle of models generally just thinking of "bikini" as one thing and not having any real concept of "variants"Revisiting an old prompt. This time I'm using my ownYou must be registered to see the links.
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That's very common with SD.judging by your prompts you seem to have been trying to fight the pretty hard to win battle of models generally just thinking of "bikini" as one thing and not having any real concept of "variants"![]()
Yeah I agree. We should all just look more at boobs..yeah i've been clearing out thousands of images from when i was testing what kind of "common" naming/sizing/styling that would work.
Considering how much clothing/fashion images there are online it was a bit surprising how many basic concept hasn't been picked up. Just a basic/simple thing as using bra sizes would have been very effective and, you'd think, easy to do considering all the existing images from models, clothing stores, fashion magazines etc. Hairstyles is a pretty large hit and miss too, even basic hair lengths.
They hould have spent less time pissing of artists and more time looking at boobs and head shots![]()
I suspect that the puffy eye has to do with the source material the checkpoint and or lora etc has been trained on.Experiments with controlnet:
Before:
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After: (why do mine always look like they have tired eyebag eyes?)
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I would be obliged if you would stop taking pictures of my soon-to-be wife
Smoookin.. Awesome stuff.
Yes I agree, Daz is more consistent because you have direct control while SD is always a dice toss however SD is light years ahead in visuals and realism. Though using controllnet and openpose SD is catching up to DAZ in repeatability and consistency. Also with SD you are not forced to endure endless menus only to tweak one little thing..Sorry to interfere as a humble SD novice (and already baffled by all this body horror AI thing...), the first post (OP front page) is misleading regarding the way to implement LoRas in SD, I have lost two days trying to reconcile path problems and extension calls because of it. There is no need to use ui additional networks extension, Loras are directly supported (or git pull is your friend) and it is a breeze... . Thanks for all the effort however, it is interesting to educate oneself but I think DAZ is still far more efficient when you have precise Renpy needs.... (and we have those monster quasiNASA rigs....).