Ren'Py Completed Star Channel 34 [Season 1 - Ep. 12] [Akabur]

3.80 star(s) 60 Votes

Dickhead8888

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Dec 31, 2017
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This game really had the potential to be the best of all if it had that classic Witch Trainer structure with repetitive favor requests and all that. But calling it the worst one? I don’t think so. He recently released another game that’s way worse, and there must be others that are even more disappointing. I’d say Star Channel is either the second or third best, Witch Trainer being the best, and Princess Trainer the second. Although, to be honest, Star Channel might actually be better than Princess Trainer overall... So yeah, I guess it takes second place for me.
I'd have to agree with the guy, Queen Trainer is objectively better. It had direction and onjectives, it knew what it wanted to be. On the surface QT is the return to the Akabur formula, and Akabur is showed to have some love and efforts put into this game (Excuse the Jasmin main storyline), or at least the game didnt have the "I got myself into a cornet just let me out" "This is what you guys wanted, happy?" and "Just get this done and over" with Star Channel, where he only cared about the first 2 episodes where he jampacked with 50% of the whole game content up front.

All SC really had it going is all the times and support the luxury that all his other games before and after it did not have.
 

Ishimura-Lou

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Nov 1, 2018
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damn Im only on ep5 and its painfully cringe writing, he made Lara so dumb and Genie with that Toby like some 10 years old boys that never saw women, oh and now developer so bored that he write one event into 2-3 events

Will there be any new broadcasts (the most think I liked in the game) or game will give me just 1 CG per episode instead of them?

edit: my mistake, WHOLE 2 CG`s per episode!!!!
 
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cxx

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Nov 14, 2017
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damn Im only on ep5 and its painfully cringe writing, he made Lara so dumb and Genie with that Toby like some 10 years old boys that never saw women, oh and now developer so bored that he write one event into 2-3 events

Will there be any new broadcasts (the most think I liked in the game) or game will give me just 1 CG per episode instead of them?

edit: my mistake, WHOLE 2 CG`s per episode!!!!
there'll be many broadcasts.
 

Chaussettes

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Apr 1, 2018
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AI evolving this fast is so scary. I remember just 2-3 years ago, when I was presented with AI art I found it very upsetting, ugly, devoid of "soul", even if the art in itself was often very good and on par with masters. I found it absolutely impossible de fap to it, even an "uglier" drawing made by a real human was so much more interesting and usable to me.

But now, I find myself less and less repulsed by it, sometimes it even works well enough. If the game is well made, I even think I could enjoy it even if it uses AI art. The next few years are going to change things so drastically (in every way of course, but focusing here on adult media). And I honestly don't know if it's a good thing or not. But I have to admit that when I look at devs like Akabur, who seem to do... Well, not a lot for the last 5 years (he's one of the OG, never forget, but it's a past time), I don't think I mind AI taking over as much as I did previously.
 

F1forhalp

MRP: Unreal Tournament CTF
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Oct 28, 2019
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all those AI are learning off material the companies aren't supposed to use for AI training, down to outright stolen copyrighted assets. that's why.
 
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overminder

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Dec 30, 2020
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all those AI are learning off material the companies aren't supposed to use for AI training, down to outright stolen copyrighted assets. that's why.
But what the difference between chinese kiddo look at the picture and make recopy or do it AI? I mean copyright violation was all time.The change only one thing - the speed. AI can clone faster. Yep, it's the kick on the employement. But, in the future we can say "bye-bye" to all this "i make my 0000.00001 version of the game, plz give more donate next 5 years".

 
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buff

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May 29, 2017
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We had these _exact_ conversations in the late 1990s about digital art replacing hand-drawn art. Much wringing of hands and clutching of pearls about the fate of the poor artists, bemoaning the lost culture, and dreading the inevitable enstupidation of The Children who will consume this lesser, "not real" art.

Meanwhile the artists went out and learned photoshop.
 
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VonRaschke

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Aug 11, 2016
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We had these _exact_ conversations in the late 1990s about digital art replacing hand-drawn art. Much wringing of hands and clutching of pearls about the fate of the poor artists, bemoaning the lost culture, and dreading the inevitable enstupidation of The Children who will consume this lesser, "not real" art.

Meanwhile the artists went out and learned photoshop.
This feels like a false equivalency. You're talking about the difference between hand-drawn art and digital art. AI is just taking already existing digital art and repurposing it into new things, but without that existing digital art to learn off of it cannot exist (chicken & the egg paradox). Digital (and hand-drawn) artists can't really shift to "learning AI art" without cannibalizing the pool of existing art and ceasing to form their own artistic identity that differentiates their art from another's art.
 

souldead341

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Oct 16, 2017
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This feels like a false equivalency. You're talking about the difference between hand-drawn art and digital art. AI is just taking already existing digital art and repurposing it into new things, but without that existing digital art to learn off of it cannot exist (chicken & the egg paradox). Digital (and hand-drawn) artists can't really shift to "learning AI art" without cannibalizing the pool of existing art and ceasing to form their own artistic identity that differentiates their art from another's art.
This exactly, there's a difference between learning to use a new tool / medium for art and AI "art". There's also a lot of legal issues with using AI art, including that literally no one gets a copyright on it, so if you make your super awesome OC with AI art anyone can copy and use it without any legal issues.
 

overminder

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Dec 30, 2020
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Damn, people, i didn't planned to start discussion about AI art. You should remember that's just thread for lmao about Abakur productivity.
 

Kryptozoid

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Sep 3, 2016
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We can solve the AI debate AND end 2 or 3 wars before Akabur's next update. So why not ?

This exactly, there's a difference between learning to use a new tool / medium for art and AI "art". There's also a lot of legal issues with using AI art, including that literally no one gets a copyright on it, so if you make your super awesome OC with AI art anyone can copy and use it without any legal issues.
What if I make a character without AI, but then animate it with AI ?

Or simpler even : I generate a character with AI and then change it with Photoshop to improve it ?

To both questions, I would argue that there is enough human input to become copyrighted material.

But of course I'm no lawyer and I'm pretty sure there's not many countries with laws about this particular issue of "AI mixed with human work".

Also, I'm shocked that I have no valid argument against copyrighting prompts, besides : "It doesn't seem right". Enlighten me if you do. All I can see is that if you can copyright words arranged in a certain order to create a book, a song, a movie script...etc then why not a prompt ?
 

MarkKZ

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Dec 16, 2018
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We can solve the AI debate AND end 2 or 3 wars before Akabur's next update. So why not ?


What if I make a character without AI, but then animate it with AI ?

Or simpler even : I generate a character with AI and then change it with Photoshop to improve it ?

To both questions, I would argue that there is enough human input to become copyrighted material.

But of course I'm no lawyer and I'm pretty sure there's not many countries with laws about this particular issue of "AI mixed with human work".

Also, I'm shocked that I have no valid argument against copyrighting prompts, besides : "It doesn't seem right". Enlighten me if you do. All I can see is that if you can copyright words arranged in a certain order to create a book, a song, a movie script...etc then why not a prompt ?

The question is beyond lawyers and down to pure philosophy now. And always has been really, at what point does traced art and other redraws stop to be that? Trying to enforce laws around that shit is really stupid imho, poses, lineart and proportions are pretty finite, the clock's always been ticking on how much counts as original, AI just sped it up
 

Congressman Weiner

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Jul 29, 2018
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I went to a restaurant and ordered exactly what food I wanted, so clearly I am a chef. (That's what AI "artists" sound like to me.)

Now, mind you, I don't have a huge problem with AI being used for art but you're not an "artist" if you use it. And since we're all here for a game using characters that have already been stolen from the real copyright owners and used without their permission, we can't be too critical of "stolen art."

Personally, given how good some of the AI art is, I'm surprised that it's not being used for more games. You could literally make AI art for each one of Akabur's games that have fan-made expansions (such as Witch Trainer Silver) and have a scene for each time Hermione does a task (for instance).

I have been making collections of girls for the Brothel King game and since AI has come around, there's a lot of really good pictures to use.

But they're not made by artists.
 

Kryptozoid

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Sep 3, 2016
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I went to a restaurant and ordered exactly what food I wanted, so clearly I am a chef. (That's what AI "artists" sound like to me.)
I agree with you except on this. You could say : "I wrote a script and directed a movie exactly the way I wanted then the 250 people in the film crew made it for me."

Ultimately, an artist is someone who can distinguish between what sucks and what is cool. He can do art himself but he can also direct other people, or AI to manifest his vision. Whether it's AI and you can iterate how long you want until it's good, or it's a human crew and you don't have infinite retries, but you have to pick the best people for the job instead.

So I think AI can be used by artists. The main reason why most AI slop sucks (but 90% of anything always sucks) is because like all new nerdy shit, it's primarily used by coders or retarded Chris Nolan fans who have no clue what art direction is, and think videogames are beautiful proportionally to the number of polygons on screen and how photo relaistic they look.

But when more people with an artistic vision, and willingness to mix AI with human work use it, we could have some cool stuff. Not sure it's a good thing for mainstream media, but in our part of the web, it could lend to better quality and quantity of content.
 
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3.80 star(s) 60 Votes