- Nov 15, 2017
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I would like to add a bit more information that Beta didn't cover. At one point you got the clear gem once you reached an end of content area for the first time. Aura-dev was getting concerned that it was getting to be too much work to access the gem, and was considering adding an early ending where Aura was turned into one of Arwin's maids. He instead decided to just give the clear gem at the start of the game. That was by far the most information we have been provided about what to expect from endings.Unless I'm mistaken, aren't there only going to be two endings? A pure ending, and a corrupted ending, or has there been an update on Patreon that expanded on the planned endings that I've missed.
Based on how the game is designed I would expect most of the post 1.0 endings to either be extensions like that or to come from side areas that are added that don't complicate the main story too much. Any endings that would be based on differences in mental changes would be considerably more work to add because right now the corruption ending is just going to be completing every mental change before Aura reaches the Roya ending. An ending where, as a random example, Aura ends up corrupted but ditching Richard would require a not insignificant rework of the corruption system. Right now Richard is influential in way too many changes for him getting dumped to make much sense. I'm not saying there's no chance of the second sort of ending, just that the amount of work required for one is significantly more than for the other sort.