This is a lower score than I would normally give to a game with this much effort, but unfortunately this game just makes a few too many wrong turns for me to recommend it to anyone who isn't specifically looking for NTR-corruption.
Positives:
+ Good Art
+ Interesting, Unique themes of playing an isekai-protagonist, magical girl, and the "corruptor" at once.
+ A very intricate corruption-system that deals with representing changing a character's "inner world".
+ Plenty of gameplay that links to ->
+ A commitment to slow, proggressing corruption
So all in all, this would be a foundation I would normally enjoy a lot.
But... the Negatives get in the way of this:
- Low-quality writing in most aspects, in the plot, pacing, dialogue and characterization of most characters that get screentime.
- Using the default RPG-battle system is a pain, not to mention that the combat is mostly used padding. This type of combat is already outdated, and does very little to add to the game, and the game puts no good twists to it.
- NTR as a central trope, which makes it hard to stomach in you don't like NTR.
- Heavy reliance on multiple sets to premade assets, that very often get left underdeveloped, leading to a very bland and forgettable setting.
- The setup of playing as the MC, while also being in the position of inflicting the Mind Control presents problems.
You can argue about whether it's icky or not, but most importantly It Makes The RPG-Gameplay Portions of The Game Feel Obsolete, as one half of the gameplay is working against the other half. So anything Aura "wants to do" is like a "waste of time", since the only incentives for gameplay are to corrupt her more. The game would only be enjoyable this way, if you were specifically just aiming for getting to see the scenes, rather than trying to roleplay or do a specific run.
...So in practise, the negatives of this game kind of counteract all the positives of it.
The art may be pretty, but the dull and flat scene/dialogue writing gets in the way of it.
Even if you enjoy the story-setup, the actual pacing and padding of the story-beats will turn you off.
Even if you think the scenes look good, and the gameplay is bearable, you might get turned off by the prospect of NTR and "self-corruption" theming.
And you might not be able to get past the cringy parts of the dialogue, which is most of it.
So, there are a lot of problems with this game, that are kind of fundemental to it.
Positives:
+ Good Art
+ Interesting, Unique themes of playing an isekai-protagonist, magical girl, and the "corruptor" at once.
+ A very intricate corruption-system that deals with representing changing a character's "inner world".
+ Plenty of gameplay that links to ->
+ A commitment to slow, proggressing corruption
So all in all, this would be a foundation I would normally enjoy a lot.
But... the Negatives get in the way of this:
- Low-quality writing in most aspects, in the plot, pacing, dialogue and characterization of most characters that get screentime.
- Using the default RPG-battle system is a pain, not to mention that the combat is mostly used padding. This type of combat is already outdated, and does very little to add to the game, and the game puts no good twists to it.
- NTR as a central trope, which makes it hard to stomach in you don't like NTR.
- Heavy reliance on multiple sets to premade assets, that very often get left underdeveloped, leading to a very bland and forgettable setting.
- The setup of playing as the MC, while also being in the position of inflicting the Mind Control presents problems.
You can argue about whether it's icky or not, but most importantly It Makes The RPG-Gameplay Portions of The Game Feel Obsolete, as one half of the gameplay is working against the other half. So anything Aura "wants to do" is like a "waste of time", since the only incentives for gameplay are to corrupt her more. The game would only be enjoyable this way, if you were specifically just aiming for getting to see the scenes, rather than trying to roleplay or do a specific run.
...So in practise, the negatives of this game kind of counteract all the positives of it.
The art may be pretty, but the dull and flat scene/dialogue writing gets in the way of it.
Even if you enjoy the story-setup, the actual pacing and padding of the story-beats will turn you off.
Even if you think the scenes look good, and the gameplay is bearable, you might get turned off by the prospect of NTR and "self-corruption" theming.
And you might not be able to get past the cringy parts of the dialogue, which is most of it.
So, there are a lot of problems with this game, that are kind of fundemental to it.