- Nov 15, 2017
- 601
- 481
Compared to where she ends up you don't actually have to corrupt her too much before you can unlock vice. Fully unlocking it is quite a bit more, but considering some of the stuff Aura is willing to do once vice options are fully unlocked it's not that surprising. The game has decent amount of player choice in the order in which you corrupt Aura, but there are story reasons you need to eventually take nearly all of the mental changes if you are going to get the corruption ending. The answer to why certain changes need to happen is often "that's how Aura's mind works" or "that's what the developer decided." My very simplified explanation is that Aura implicitly has a very limited number of things she can strongly cares about, and Alicia needs to change all of them to successfully align Aura's personality to Alicia's plan.This is a very cool game. Unlike other games, the gameplay is very catchy and would work even without NSFW scenes. The music choice is absolutely incredible. Now I am at 26 hours and was doing mostly a corrupt run, I wanted to have some vice options, but it seems that I have to basically pick all the corruptions before I can advance further to unlock vice, I am not sure how is it possible from a developer perspective, but I would prefer to just pick what I wanted and go the way I prefer most games and that is like "paragade mass effect", major decisions do the good way, but the ones that don't really matter the bad, way. I am not sure (maybe I will find out later in the story) why it is necessary to completely tarnish my relationship with Rose in order to extort a little bit from the Farmer or steal the mana thing from the hermit. Or even mess up my school grades. Richard has great grades, and he is evil. Why can't Aura have great grades and be a little bit evil also? These things are not mutually exclusive. Also, Jacob's farm should be moved a little bit to the left/down. I ended up there way too many times by accident. Otherwise perfect game. The bossfights are interesting and there are always different ways to solve them. I especially like that some enemies will lose armor when you light up the fires because they hate light. Very cool mechanic. Also also, F11 to toggle between fullscreen in the same way browsers have it would be nice. Never tried RPG Maker, but if it's as simple as in other engines, then it should be very simple to implement![]()
Aura needs to have 50* relationship with Rose to enter the second set of chambers. Unlocking the second set of chambers unlocks the vice stat. Other than that there's no special relationship between Rose and vice. I swear a changelog had mentioned auto-corrupting the orb that gives you access to vice actions, but I've never actually triggered it happening, so I can't help you in that approach.
*corrected from 0 after Yellowie The Goldie pointed out my mistake.
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