SKA is by far one of the best in it's genre.
Scenario, dialogues, setting is spot on. This is an intelligent game, from it's simple humor to it's excessively intricate game design.
One of the best RPGM with a progression both really free and also rewarding... up to a point.
Why did i withdraw a star if it is so perfect in every aspect ?
Because it's absurdly difficult. I played in Explorer mode to make it easy, and I ended up try hard every dungeon with sweat on my forehead...
Reaching the point to Richard's domain... I don't know if it is humanly possible to go through, but I had to resort to cheating, which I hate.
Even with cheats it was f$cking hard...
It did ruin my fun, a casual player like me but I couldn't let go... couldn't give up after 40hours of efforts, so I went through the end.
Which brings the second issue. It's overstretching. No matter how anything else is good, you don't want a story that never gives up. No mention of the friggin final boss rush... the epilogue... the repeated dialogues...
It seems the dev didn't want to end the game, and I respect that, but it's way too overstretched imo.
Other than that, a rare gem of a game, stupidly difficult, but hey, to each their kinks...
Scenario, dialogues, setting is spot on. This is an intelligent game, from it's simple humor to it's excessively intricate game design.
One of the best RPGM with a progression both really free and also rewarding... up to a point.
Why did i withdraw a star if it is so perfect in every aspect ?
Because it's absurdly difficult. I played in Explorer mode to make it easy, and I ended up try hard every dungeon with sweat on my forehead...
Reaching the point to Richard's domain... I don't know if it is humanly possible to go through, but I had to resort to cheating, which I hate.
Even with cheats it was f$cking hard...
It did ruin my fun, a casual player like me but I couldn't let go... couldn't give up after 40hours of efforts, so I went through the end.
Which brings the second issue. It's overstretching. No matter how anything else is good, you don't want a story that never gives up. No mention of the friggin final boss rush... the epilogue... the repeated dialogues...
It seems the dev didn't want to end the game, and I respect that, but it's way too overstretched imo.
Other than that, a rare gem of a game, stupidly difficult, but hey, to each their kinks...