View attachment 2448135
how to fix it ?
iirc dev has said there will be 2 endings in 1.0, and the "fully corrupted" one will be if you do every mental change in the game. I guess the mental changes Alicia has done will be reversed in the happy ending.If have questions for the future of the game. If you pursue the corruption path, will there be a good end? If not, when I am supposed to stop? The game seems programmed in a way that makes me think we can get to the final arc being fully corrupted.
So if I make all the mental changes except one I can still get the happy ending?iirc dev has said there will be 2 endings in 1.0, and the "fully corrupted" one will be if you do every mental change in the game. I guess the mental changes Alicia has done will be reversed in the happy ending.
https://f95zone.to/search/255586318/?q=endings&t=post&c[thread]=76764&c[users]=aura-dev&o=relevanceSo if I make all the mental changes except one I can still get the happy ending?
That's just the number of monthly updates. We're at about 55% progress.Wait 1.0? we are still at 0.28. Oh boy
Thankfully aura-dev has a bit more room to focus on content creation now that I'm on board doing the bulk of the bugfixes and general editor stuff.That's just the number of monthly updates. We're at about 55% progress.
Stuff like that is basically my wheelhouse now, so if you do have notes feel free to tag me in them. At the moment I'm mainly focused on reducing technical debt and implementing old things in better ways.Trihan I didn't expect anything besides the typos I mentioned to get worked on for a while. From how he works it seemed likely that aura-dev would eventually be reviewing older content to make sure it was polished to work with future changes, so I figured I would take a few notes since I was going to be reading through it again anyway.
Going by changelog notes on the first page im almost sure version 0.28.0a fixes thathow to fix it ?
a fixes another gamebreaking bug in the gym that happens in a much later scene.Going by changelog notes on the first page im almost sure version 0.28.0a fixes that