it is disappointing that there isnt really any customization in the corruption aspect. with how it's laid out, it feels like there should be but it really is just click everything with zero agency which is frustrating. like i hate how aura dresses like a caricature of a hooker and looks so radically different from just the first corruption room. some aspects i can forgive because it'd be exponentially more work like branching storylines with how you influence relationships but i feel like the appearance wouldve been an easy win.
also wish the dev would revamp the early game lewd scenes to actually progress in a way that makes sense instead of just a bunch of one-off zero character progression scenes. it almost feels like those scenes weren't even supposed to be there in the first place and the dev just added them as an afterthought. trying to revisit the game after so many updates and im just reminded of how much of a slog alot of it is.
I basically said exactly this in a previous post manyyyyy pages back and got barked at, its hard to give genuine criticism without someone defending the awful design choices. Like for example, there is a really hot scene in an underground bar(which takes you forever to get too, even if you ctrl-skip through assloads of meaningless exposition/dialogue) and it only has 2 scenes. Initial > follow up > ??? Nothing else. You're somehow able to keep generating "favor" or whatever the resource was by working there, but its pointless as there is nothing else to do and the entirety of that area is devoid of any other content.
There is a ton of that in the game, its masses upon masses of text, followed by a trickling of scenes here and there, and then certain areas just stop instantly from being interesting once you've seen one or two scenes. The sheer volume of scenes that could have been in that bar is immense, and yet nothing was done with it.