and what's about that dumbass who rated 1star and acuccses me of thievery so gratuitous -only thing I stolen him is the abilty to discern reality from his fantasies- says that this is garbage with disrespect and then talks about values? Lol.
dangit, I did miss that review, I wanted to read that - saw the games logo and instantly thought the following:
"this might be a fun trip for the hell of it, it either seems to be clearly parodizing something, or the dev is delusional and it's just gonna be fun to watch his mind work differently. Damn, has 1 Star, so probably not that interesting after all." and after that interest dwindled... and now I come back to see the review got deleted.
But, given the adult nature of this forum and moodswings of the community, the tags and especially the description would've been way more important to polish up with the additions you did in your second post which should have been given as the main description of the game. Otherwise people will jump to the conclusion that this is actually a legit game, not a parody of the VN genre and selected theme (here: Star Wars) by itself - this was more or less asking to get reviewed badly.
nahh bro, it's one of those troll ppl that couldn't be satisfied with good Star wars porn parodies such as Orange Trainer, because their standards are too high for this world.
All that said, I kinda enjoyed orange trainer..I wished the ending would've been Ahsoka coming back to the dude when she left the Jedi temple
Having decent quality that goes above Artwork is not asking for standards that are "too high for this world.". I also enjoyed Orange Trainer - was it good? Hell no. The gameplay was lacking drastically on multiple ends: aquiring Hypermatter was piss easy once you fight in the arena and thus made that point trivial, the struggle between the factions basically meant nothing as losing was not possible due to getting the status reset (which clearly indicates the mechanic has been tied up quickly without resolving, especially stating in earlier versions that this will have dire consequences in later versions - oh look, it didn't), many odds and ends were tied up where people did expect more content and the small bonuses you could get barely did anything. Writing was pretty solid though - credit where its due.
The issue Orange Trainer had was simply that the dev either lost interest in the project or worse yet, couldn't finance the project any longer. The game was playable, granted - but it was missing many scenes that never got implemented or axed (you constantly ran into ---insert picture here--- messages, before they were suddenly absent in the release version.) before he rushed out an ending (after Version 0.14.1) when it was basically declared "finished". Why add two more "mainstay" girls to the station if they have so little in terms of scenes and content when you could clearly do so much more with them? Why even have a mechanic that shows you the tide of battle only for it to reset if the Republic loses? Why's all over the place and I'm leaving out a bunch. The jump from an unfinished version with a pretty boring ending glued to it - when there's a whole lot of unanswered questions stemming from mechanical flaws and design choices - give out the impression the projects budget didn't feel as reassuring as it did a couple versions back.