Create and Fuck your AI Cum Slut -70% Summer Sale
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2.70 star(s) 6 Votes
Sep 29, 2019
476
245
unless i am mistaken you can set a rule for if any slave is at this task they wear this outfit
That work normal give the rule if a slave is in no Task he must wear School Clothes so all new Slave that dont have Work or Task will change into the clothes i want if you want to change that as Facility rule make the same give the rule all slave that are at school must wear that.Its not that difficult i make a Stats returning Rule for all start with intel,Charis,Agility and so on always when they reach xy points in one stats they change from alone the job and the Clothes i set for the Job it work fine.

to the Hotels there must be a Bug as if i Build let us say place for 1000 People only 500 come to my Station to get more People i need to build now even more Hotels if not im stuck at 500 mean if i build then again place for 500 only 250 more come its always the half from what its possible
 
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Brok TheDog

Active Member
Donor
Jun 2, 2018
710
876
I stopped by to see how the 2 was coming along, but from what I can see, it's not progressing at all. In three years, even the impregnation hasn't been implemented. I'm really glad I didn't pay for this one.
:cautious:
 
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StationmasterDev

Member
Game Developer
Jan 14, 2018
442
1,094
PregImage.png

New public build: Adds a colonies list, a bunch of stuff to address feedback from here and the Discord, and... pregnancy.

Pregnancy is still in-progress (vats, maternity clothes, and a bunch of other mechanical stuff will be the next patch), but it's tracked, has full integration with the RA, slave list, and implants, shows on characters, and has policies for what to do with infants.



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depechedNode

Well-Known Member
Oct 10, 2017
1,808
3,767
I was very skeptical about use of AICG, but I liked it, good enough for me. Didn't play much after seeing there was no pregnancy, so don't know how many different faces are there or different bodies, but I hope it's a huge variety or will be. One annoying issue was virgin status of slave, it was shown while acquiring a slave but then mysteriously disappearing. Now looking at the new changelog there's a mention about something similar, so I hope it's fixed. Other users already mentioned many of the issues needs fixing, I don't have anything else to add for now.

So far game looks very promising, I enjoyed my little play time, good luck to the dev.
 

IIWW

New Member
Apr 18, 2018
1
2
3 better starship balancing." Once you have a few ship yards for the biggest ship and can make more of them. there is little reason to use anything else. maybe have some systems full of something that only smaller chips can go into? or make the smaller ships worth something or able to do something to not be well... useless. could even be a speed buff like if you need a fleet some where fast. the smaller the ship the faster it goes. giving the small and medium ships some value and adding a whole new layer to the strategy side as you balance speed with combat power.
I basically never use anything but the smallest ships. They cause less casualties. I honestly have the opposite feeling: why would I ever build the biggest ones? They cause more damage to the system You're about to conquer, and in return... it's a bit faster to build up the strenght? There is no real time pressure in this game, I don't feel that big ships are worth it.
 

Caracurt

New Member
May 19, 2019
6
2
Скачал последнею версию.Игра постоянно вылетает?В старых версиях такого не было.Спасибо за игру.
 

Sir Anal

Member
Aug 19, 2021
410
722
Скачал последнею версию.Игра постоянно вылетает?В старых версиях такого не было.Спасибо за игру.
Is it so difficult to add an English translation ? !
It's one of the rules on this site.
Lazy one ! :p ;)

Так сложно добавить английский перевод? !
Это одно из правил этого сайта.
Ленивец!:p;)
 
Jun 21, 2020
147
236
Can someone please, for the love of god, teach the developer about numeric types? They're using a 32-bit float to store the player's money. This is, quite possibly, one of the most glaring red flags I've ever seen. This is so profoundly idiotic it makes me wonder if the fellow actually suffers from some kind of traumatic head injury. It's almost as if they know it, too, because it's casted to a double every time it's used. The dev needs to fix this, and then see a neurologist.
 
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Caracurt

New Member
May 19, 2019
6
2
Is it so difficult to add an English translation ? !
It's one of the rules on this site.
Lazy one ! :p ;)

Так сложно добавить английский перевод? !
Это одно из правил этого сайта.
Ленивец!:p;)
Извиняюсь))Вроде поменял перевод.Английский не мой родной язык.Извиняюсь
 

Sir Anal

Member
Aug 19, 2021
410
722
Извиняюсь))Вроде поменял перевод.Английский не мой родной язык.Извиняюсь
The problem is that your messages will end up being deleted, plain and simple. !
Yes, I know, it's in Ukrainian, not Russian.
Try deepl.com

Проблема в тому, що ваші повідомлення в кінцевому підсумку будуть просто видалені!
Так, я знаю, це українською, а не російською.
Спробуйте deepl.com

Le problème, c'est que vos messages vont finir par être supprimés, purement et simplement. !
Oui, je sais, c'est en ukrainien, pas en russe.
Essayez deepl.com
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
442
1,094
Can someone please, for the love of god, teach the developer about numeric types? They're using a 32-bit float to store the player's money. This is, quite possibly, one of the most glaring red flags I've ever seen. This is so profoundly idiotic it makes me wonder if the fellow actually suffers from some kind of traumatic head injury. It's almost as if they know it, too, because it's casted to a double every time it's used. The dev needs to fix this, and then see a neurologist.
Heh. There's actually a good reason for this. We're not building Visa here. It's a video game.

A 32-bit float scales better than a double, because when money goes into the decillions, it's functionally infinite at the Starbucks, and there's no reason to track it to all of its decimal places.
 
Jun 21, 2020
147
236
Heh. There's actually a good reason for this. We're not building Visa here. It's a video game.

A 32-bit float scales better than a double, because when money goes into the decillions, it's functionally infinite at the Starbucks, and there's no reason to track it to all of its decimal places.
I can't really fathom what you mean to imply by stating that a 32-bit floating point value "scales better" than a 64-bit floating point value, considering that the latter can store enormously more values, with greater precision. Never mind decillions. As you must know, a 32-bit float cannot precisely store values larger than about 16 million.
 

flannan

Engaged Member
Dec 15, 2022
3,083
3,170
A 32-bit float scales better than a double, because when money goes into the decillions, it's functionally infinite at the Starbucks, and there's no reason to track it to all of its decimal places.
At this point, is there any meaning in tracking the player's money at all? Or is there something in the game that can be bought for this kind of money?
 
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Jan 4, 2019
139
185
I got rolling pretty good, but once I captured like 10 or 12 planets, it triggered a cutscene which ended with it saying it was the end of the public version. A lot of improvements over the original at this point, but also missing a lot of key features. As far as I can tell there are no combat arenas, no recording studios, and no research/tech tree yet.

But, -BE AWARE- I probably would not have put the time in I did if I knew that putting a couple hours in meant that I was going to get a picture of a kitten in a robot suit announcing it was game over unless I got the paid version.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
442
1,094
I can't really fathom what you mean to imply by stating that a 32-bit floating point value "scales better" than a 64-bit floating point value, considering that the latter can store enormously more values, with greater precision. Never mind decillions. As you must know, a 32-bit float cannot precisely store values larger than about 16 million.
I looked at this more, and you're right. I misremembered double as fixed-point. Oops.

As far as scaling, I was thinking about it in terms of purchases and aggregated income (where, if it's more than 6 decimal places in, it doesn't matter if it's added or not), but I could see it introducing some odd behavior around the non-aggregated income sources (like babies in the current patch, which will stop giving you money once you hit somewhere between 1 billion and 1 trillion).

I'll switch it to a double (or maybe even BigInteger, for the banter) in the next patch. Good catch.
 
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Ritzi

New Member
May 1, 2018
2
2
Nice Game! Thanks a lot!

I play on an older PC. I was able to play till the End. a few times i ran out of RAM and the game crashed... It got better the fewer enemy factions were alive on the galaxy Map (0.10.1 DEV).

- RA exempt button in "inspection screen" would be nice
- in 0.10.3 public even when RA exempt was on - a Rule for all was aplied (any)
- on the Galaxy Map - it would be nice tho have some indication where the fleets are stationary.
- when roaming around in the station Huge Tits have a strange look/glitch...
- In Palace some interactive sadistic stations for obedient/devoted Slaves would be nice. ATM they only dance/kneel/lay around
- I missed enemy agression / fleet movement on the galaxy Map. Good luck implementing those^^

I played Stationmaster1 and it this is a huge improvement!!! nice work so far!
 
Oct 23, 2019
44
20
would be minor but really cool if you can chose a flavor on how you came to be with station. instad of some luck space pirate. Maybe you are luck space explorer.

maybe your family have a mysterious past that result in you founding the station and it compel you to be do thing etc.
 
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NethanielShade

New Member
May 15, 2024
1
0
Worth noting that the extreme content mod causes a crash when starting a new game. Crash no longer happens if mod is deleted. Assuming its outdated, and should be stated as such on the OP.
 
2.70 star(s) 6 Votes