Fooxied

Take the first Step of Debauchery
Donor
Game Developer
Sep 7, 2018
908
6,920
TBH $50 is a bit too much. Early access or not. It's just an update.

And also, is it coming to steam on the 16th or just for the $30 tier?
The game costs 10-15$ on Steam and you get it lifetime with free and instant access to new updates. The standard version that will be available on 16th Dec is for 10$+ tiers as well.
 
Jan 7, 2021
454
1,607
The game costs 10-15$ on Steam and you get it lifetime with free and instant access to new updates. The standard version that will be available on 16th Dec is for 10$+ tiers as well.
Yeah I know but early access was 30 bucks before, now 50 bucks. Also, if I remember correctly we access it 3 days after the initial release on Steam, not instantly?

Btw what's the standard version, is there another version of the game? Or does early access have some different content?
 
Last edited:

Fooxied

Take the first Step of Debauchery
Donor
Game Developer
Sep 7, 2018
908
6,920
Yeah I know but early access was 30 bucks before, now 50 bucks. Also, if I remember correctly we access it 3 days after the initial release on Steam, not instantly?

Btw what's the standard version, is there another version of the game? Or does early access have some different content?
Early access is for devoted+, so 30$ tier and I do it to appreciate the support. You get the same version of the game three days later. To me it is pretty fair deal.
 
Jan 7, 2021
454
1,607
Early access is for devoted+, so 30$ tier and I do it to appreciate the support. You get the same version of the game three days later. To me it is pretty fair deal.
Yeah it's fair. It's just that you said early access will be available to $50+ tiers in your previous comment.
 

Jakers15@

Member
Jan 3, 2023
461
1,000
Early access is for devoted+, so 30$ tier and I do it to appreciate the support. You get the same version of the game three days later. To me it is pretty fair deal.



Damn! I liked your new game. Those "demons" or "celestial" beings inside the characters are fantastic. One of the few erotic games where it's super fun to know what the outcome of the monsters will be.

Congratulations on the writing.
 

DevinHesi

Forum Fanatic
Uploader
Oct 29, 2021
5,217
47,742


1732451961450.png

Hey everyone!

Today, I’d like to switch things up a bit and get your input on the topic in the title. Specifically, what would you like us to add or improve in Steps of Debauchery? But… I’m not talking about the storyline itself—we already have a solid plan for that and don’t intend to make major changes. Instead, I’m more interested in the overall game experience and additional features we could realistically implement.

Before you dive into your suggestions, let me clarify a few things about our capabilities.

Right now, our main limitation is the time it takes to create renders (the images that make up the game). To address the inevitable question—yes, we’re actively looking for skilled artists to join the team, but it’s not easy to find people who meet our standards. That said, when it comes to other aspects—writing, translations, programming, UX/UI design—we have virtually unlimited potential and can allocate extra funds as needed.

However, suggestions like creating additional scenes or adding outfit changes during scenes (which would require doubling the renders for each outfit) are off the table for now. We’ve got a few ideas for future additions, but we also want to hear your thoughts in case you come up with something better.

Some ideas we’re considering include:

  • A feature to "try on" outfits already in your inventory.
  • Extra text-based sex stories available for purchase on the in-game laptop.
  • Adding sexting interactions with other characters.
We’d love to hear your feedback on these ideas or any other suggestions you have! Feel free to comment below and join us for this fun Sunday Q&A session.

1732451972396.png
 
Feb 8, 2023
189
1,759


View attachment 4265272

Hey everyone!

Today, I’d like to switch things up a bit and get your input on the topic in the title. Specifically, what would you like us to add or improve in Steps of Debauchery? But… I’m not talking about the storyline itself—we already have a solid plan for that and don’t intend to make major changes. Instead, I’m more interested in the overall game experience and additional features we could realistically implement.

Before you dive into your suggestions, let me clarify a few things about our capabilities.

Right now, our main limitation is the time it takes to create renders (the images that make up the game). To address the inevitable question—yes, we’re actively looking for skilled artists to join the team, but it’s not easy to find people who meet our standards. That said, when it comes to other aspects—writing, translations, programming, UX/UI design—we have virtually unlimited potential and can allocate extra funds as needed.

However, suggestions like creating additional scenes or adding outfit changes during scenes (which would require doubling the renders for each outfit) are off the table for now. We’ve got a few ideas for future additions, but we also want to hear your thoughts in case you come up with something better.

Some ideas we’re considering include:

  • A feature to "try on" outfits already in your inventory.
  • Extra text-based sex stories available for purchase on the in-game laptop.
  • Adding sexting interactions with other characters.
We’d love to hear your feedback on these ideas or any other suggestions you have! Feel free to comment below and join us for this fun Sunday Q&A session.

View attachment 4265273
Improve the system of money in the game, make money more important in the game and more opportunities to spend them perhaps new ways of earning, you can make the most revealing outfits very expensive, and then, having a lot of money, we can see this or that scene in the game in a more revealing outfit, and not having money in a more modest one. , more secrets in the game perhaps adding special achivki for finding those or other secrets or elections in the story, you can do for example an additional activity collecting a puzzle in the game and when we find all the elements and collect it we can uvdididid an additional scene with animation, etc. and the most important minus is probably for me it is routine sometimes in the game just nothing to do, I would like every minute in the game to be filled with content, I would like the city in the game to feel alive, I would like to see new content when visiting locations on different days and times of day Partially this is implemented in the game, but it's not enough, more events in the bar, college and park, small events in the clothing store and gym with opportunities to earn more money by working, for example, as a clothing model or helping the fitness trainer, adding secondary characters to the game that will appear in the game, for example, once or twice at different hours Riley will be able to interact with and see a mini scene, a chance to go on a date with some characters outside of the main story receiving messages from them in your phone and being able to correspond with them by selecting replicas or sending photos, i would like more quests in Riley's laptop where she gets money for various lewd tasks, you could make this a secondary quest throughout the game where Riley as she becomes more liberated can take more lewd tasks that for example can only be available during the day or only at night and in a certain place, that way we would check our phone more often, you can also make Rili's lewdness rating in this app, which will be a hidden indicator of Rili's promiscuity in the overall game.

In general, I really love your game, you are one of the coolest developers I know, I will be incredibly happy if you like at least something from what I wrote above and can transfer it in one or another form into the game, I wish you success and development of this wonderful game:love:

ps By the way, why did you refuse your free discord? I think there will be a lot of discussions and ideas for the game.

toxican art
 
Last edited:

Fooxied

Take the first Step of Debauchery
Donor
Game Developer
Sep 7, 2018
908
6,920
Improve the system of money in the game, make money more important in the game and more opportunities to spend them perhaps new ways of earning, you can make the most revealing outfits very expensive, and then, having a lot of money, we can see this or that scene in the game in a more revealing outfit, and not having money in a more modest one. , more secrets in the game perhaps adding special achivki for finding those or other secrets or elections in the story, you can do for example an additional activity collecting a puzzle in the game and when we find all the elements and collect it we can uvdididid an additional scene with animation, etc. and the most important minus is probably for me it is routine sometimes in the game just nothing to do, I would like every minute in the game to be filled with content, I would like the city in the game to feel alive, I would like to see new content when visiting locations on different days and times of day Partially this is implemented in the game, but it's not enough, more events in the bar, college and park, small events in the clothing store and gym with opportunities to earn more money by working, for example, as a clothing model or helping the fitness trainer, adding secondary characters to the game that will appear in the game, for example, once or twice at different hours Riley will be able to interact with and see a mini scene, a chance to go on a date with some characters outside of the main story receiving messages from them in your phone and being able to correspond with them by selecting replicas or sending photos, i would like more quests in Riley's laptop where she gets money for various lewd tasks, you could make this a secondary quest throughout the game where Riley as she becomes more liberated can take more lewd tasks that for example can only be available during the day or only at night and in a certain place, that way we would check our phone more often, you can also make Rili's lewdness rating in this app, which will be a hidden indicator of Rili's promiscuity in the overall game.

In general, I really love your game, you are one of the coolest developers I know, I will be incredibly happy if you like at least something from what I wrote above and can transfer it in one or another form into the game, I wish you success and development of this wonderful game:love:

ps By the way, why did you refuse your free discord? I think there will be a lot of discussions and ideas for the game.

toxican art
All the things you mentioned don’t match what I asked for in my post, unfortunately. You’re asking for new scenes, and new scenes require new renders.
 
  • Sad
Reactions: MishelHappiness^_^

Fooxied

Take the first Step of Debauchery
Donor
Game Developer
Sep 7, 2018
908
6,920
Sorry, unfortunately I couldn't quite understand what you want. Do you want new ideas for the game that don't involve new renders? How is this possible? Could you give a small example? Sexting was a great idea, it doesn't require that much effort because fluid animation is not necessary, but still, images are needed to materialize this idea.


I really don't understand, please don't be mad.
It requires few renders, yes, but not a huge amount of them. Every single scene in the game requires days/weeks of work to create 100-200 renders, while sexting could be text based with few renders here and there, which are rather easy to make.

I've added more examples of things we plan to add in the post on Patreon.
 
Feb 8, 2023
189
1,759
It requires few renders, yes, but not a huge amount of them. Every single scene in the game requires days/weeks of work to create 100-200 renders, while sexting could be text based with few renders here and there, which are rather easy to make.

I've added more examples of things we plan to add in the post on Patreon.
Mini scenes in the city that would diversify the routine and gameplay, with 10-15 renders is also a difficult task?
 
Feb 8, 2023
189
1,759
Explain how 10-15 renders could be repeatable and not boring after 2nd time.
I mean in each update to do 1-2 such scenes in the open world to those who explore the city had something to do, just sometimes to farm money or do the same thing to continue the story, quite boring, if you are difficult to do it I do not blame you game development is a lot of work, but could you at least render locations a little change or recycle from time to time or for example on different days of the week it would greatly make the city livelier
 

Fooxied

Take the first Step of Debauchery
Donor
Game Developer
Sep 7, 2018
908
6,920
I mean in each update to do 1-2 such scenes in the open world to those who explore the city had something to do, just sometimes to farm money or do the same thing to continue the story, quite boring, if you are difficult to do it I do not blame you game development is a lot of work, but could you at least render locations a little change or recycle from time to time or for example on different days of the week it would greatly make the city livelier
So you basically ask for new scenes and more renders. I already explained it is not doable, if we want to maintain the updates frequency, at least till we will find additional artists.
 
  • Like
Reactions: MishelHappiness^_^
Dec 28, 2017
219
331


View attachment 4265272

Hey everyone!

Today, I’d like to switch things up a bit and get your input on the topic in the title. Specifically, what would you like us to add or improve in Steps of Debauchery? But… I’m not talking about the storyline itself—we already have a solid plan for that and don’t intend to make major changes. Instead, I’m more interested in the overall game experience and additional features we could realistically implement.

Before you dive into your suggestions, let me clarify a few things about our capabilities.

Right now, our main limitation is the time it takes to create renders (the images that make up the game). To address the inevitable question—yes, we’re actively looking for skilled artists to join the team, but it’s not easy to find people who meet our standards. That said, when it comes to other aspects—writing, translations, programming, UX/UI design—we have virtually unlimited potential and can allocate extra funds as needed.

However, suggestions like creating additional scenes or adding outfit changes during scenes (which would require doubling the renders for each outfit) are off the table for now. We’ve got a few ideas for future additions, but we also want to hear your thoughts in case you come up with something better.

Some ideas we’re considering include:

  • A feature to "try on" outfits already in your inventory.
  • Extra text-based sex stories available for purchase on the in-game laptop.
  • Adding sexting interactions with other characters.
We’d love to hear your feedback on these ideas or any other suggestions you have! Feel free to comment below and join us for this fun Sunday Q&A session.

View attachment 4265273
The possibility to skip or make time-consuming tasks easier would be very nice. I think removing/reworking the going to school every day to keep a good grade task and generally make more money from the bar would be a good solution.
 
  • Like
Reactions: elMeno88

Ozliat

Member
May 26, 2023
253
1,039
I wouldn't bother (sexting is good enough - not many renders while offering variation and non-story related branching and a way to add additional kink and spice of some of the side stories)

I said don't bother because up until now the game was in "setting up the story phase" - where the hottest scenes were directly main story related and no repetitive daily events.

After 4.0 update the game will have more room for more repeatable events that Riley can do during her day/night (think Riley having a "hot" scene in school,gym,neighbor aside from the once we have now already) that can be repeatable by choice or players can skip if they don't desire to do them.

You already add those with the smaller updates once in a while expanding the "do-to" daily events anyway - they will just keep getting more and more in time so at some point people have more than enough daily and "hot" events.

Jokes aside but I literally have a save just before the bar dance so I just load it when ever I feel the need to do something (yea I like doing something before getting the hot scene unlike all the people who complained about the dance event)

*hot* scene - meaning having sex or something similar. (I just don't like to spoil stuff)
 

Jakers15@

Member
Jan 3, 2023
461
1,000
Regarding sexting, I give complete freedom. Surprise me.
The only observation I make is that sexting requires a lot of narrative quality. Keep an eye out! You need to create the situation where this theme fits. Conversations need to be spicy, exciting and sentimental. Suppose the Sexting is between Rylei and Elijah. From this perspective, it is necessary to understand that a married woman is being seduced by a boy into sending her indecent photos without her husband knowing. This is very dangerous, absolutely immoral and exciting. This is a sea of possibilities and ideas.
I think you can just focus on this subject. The author of the game True Bond did a very well done sexting and left thousands of players looking forward to a future update. Detail: during the sexting, the female character Jéssica did not envy any photos revealed. He only worked with provocations. Indirect and double meaning messages.
Follow the same path, tease, tease and tease some more and then, when all the players think that a nude will finally be sent, BAM!, you finish the update! This will leave new players thirsty for a new chapter.
 
  • Heart
Reactions: LucyHawkins
4.40 star(s) 152 Votes