You're repeatedly dismissing every point I make [...]
It's not because you fail to understand why my answers are relevant, that your points were dismissed.
That analogy fails because when the funfair closes, it doesn’t uninstall the rollercoaster from your hard drive.
They generally uninstall it from the place they were located, in order to limits the risk for your security and not be held responsible in case of misused. And it happen that the software you have installed on your computer also present a potential risk for you security now that the servers are closed.
The majority will not do it, but some can launch it by misclick, or years later because they don't remember what game it or by curiosity. And if, among other possibilities, someone have take over the IP addresses
(what can happen, especially after years), who know what they'll put on your computer the update process.
In top of this, Intellectual Property is something complex and composed of many small rights that are, or not transferred.
Take Banksy and the destruction of his "Girl With Balloon" right after it have been sold for 1.2 millions euros. Someone bought the oeuvre, yet he wasn't prosecuted for destroying it, because the buyer bought the right to own the oeuvre, and possibly resell it, not the rights over the oeuvre itself, that stay the immutable property of its creator.
It's exactly the same for software. What you buy is the right to install, use and resell it, but it's property stay into the hands of its developer. Something that can't be changed outside of a revision of the 1886 Bern Convention (therefore outside of a world wide agreement). And something that would also open a monstrous Pandora box for all kind of creations, because intellectual property rights can be extended for a category that need it, but not really tweaked depending on the category.
Anyway, this revision wouldn't even solve the issue, because the Pandora box opened would also directly impact video games.
Purely online games wouldn't be sold anymore. The contract would be changed, worded in such way that you wouldn't anymore buy the software, but rent it, through a one time payment, for the duration of the server life. Something that would be perfectly legal and that not a single Lawmaker, whatever how much he would want to protect consumers, would be able to prevent; no Law can decide what a creator do with his rights over its creation, and therefore force it to sell it instead of renting it.
Starting there, the same wording could be also used for offline video games and, in fact, any kind of software. Seen how the world is currently evolving, with subscription for anything, including faucets when they are connected, Video games editors and publishers do not need to be given such bad idea.
You wanted to know how that petition could harm video games, this is one of the many way it can.
It is functionally the same thing for many people.
But, once again, like for your, "I don't care whether you call it a service or a game", you're trying to argue about a legal matter. Words have a meaning and this meaning matters because it's what define how things are handled by the Law.
If you want to know what can be legally done, and what can, or not, be changed in the Law, you need to starts by using the right words. Else you'll miss important points. It's why I talk about "services" where you talk about "games", and why, unlike what you think, the difference matter. Those games are handled by the laws covering services. Those laws already give you rights that you can try to apply, while it's those law that you've to target.
Whether it’s a server emulator or a private offline instance, the point remains: technical solutions exist. Just because Blizzard didn’t design WoW for offline doesn’t mean it’s impossible, which is exactly what the petition pushes back against. Don’t confuse "not supported" with "not possible."
Once again, WoW can not be used offline, it can just be used with a distant or local server. Confusing the two make your statement looks foolish. But anyway, the issue isn't that the software have been, or not, designed to be used locally. There's way more behind a software design than this.
WoW can be played in PvE, it's a relevant part of the game and the reason why it's possible to play it with a local server. But this isn't something that apply for all online games.
Those other games would then need the creation of bots to handle the other players. This would need the development for those bots, what would imply the development of an AI (not a ChatGPT-like AI, a game-like one). And obviously, this AI would be a farmer, it would need to mimic all the player behaviors, not just a limited range of them. This mean that it isn't just a question of days, because it don't suffice to mimic what the humanly operated character do. The AI would need to fully analyze the context, then pick the expected reaction among the whole range of possibilities offered by the game; this for all the fake players needed to provide at least an average game experience.
And, obviously again, if the server isn't designed to operate the bots by itself, it would need yet another local server, therefore yet another increase of the load for the computer; and this one would be more significant than the server itself.
That’s not a valid counterargument. People petition for change because something is unfair. Saying "life isn’t fair" is an excuse to avoid accountability, not an actual defense of anti-consumer practices.
The context matter, and I provided an explicit one, the impossibility to play the 8 tracks records that I inherited; implied because no one build 8 tracks players, nor even know how to fix them if ever they would be able to find the replacement pieces.
Life is unfair because each year there's things that become impossible. A technology is abandoned, a food manufacturers stop to produce that meal you like, a radio station you listen all days stop to broadcast, and so on. And there's nothing that Law can do, nothing that can be changed in the Law, to oppose to this. You are a consumer of this technology, you were a consumer of this meal, and their disappearance is
not an anti-consumer practice.
It's the immutable reality of the world we all live in. When VHS technology was abandoned, no one had the stupid idea to force movies publishers to provide a DVD copy for the movies that everyone bought. And when it's DVD that will be unplayable, no one will have the stupid idea to force movies publishers to provide a [whatever will be the norm at this time] copy. Nor will lawmakers think that it's a good idea to do so.
Not really. You’re assuming the only value is during the game’s lifecycle. But when consumers purchase games, especially full-priced titles, they expect reasonable access, not sudden and complete removal.
The Crew's servers have been online for 10 years. If you bought the game full-priced, you played the game for 10 years, 9 at least. It
is a reasonable access.
Of course, it's more an issue for those who bought the game few months before the server closure. But then, the change needed isn't to force editors to provide an alternate solution, but to force them to stop selling the game at a given time, and to not be authorized to close the server less than X years after this. Something that is doable.
If access to the game dies completely, that’s a loss of value and a broken expectation. That's exactly the sort of scenario consumer rights are designed to prevent.
There's absolutely no valid reason for games to be treated differently to any other goods. And, as I said above, each years there's goods that disappear, this without breaking consumers' rights.
Really? Then why are you arguing against it here, claiming that this petition would kill games?
Because it's the truth. ¯\_(ツ)_/¯
You'll look good if next time you'll buy a purely offline single player video game, it will be to discover that in fact you just rented it and that its editor have all rights to make it stop to function whenever he want. It's obviously the "worse case" scenario, but seen how greedy some publishers are, it's just something they never thought about before. But for them it would be the solution.
A game sales aren't as high as expected in regard of its development cost? Well, you do some changes, call it 2.0, and you brick the 1.0 the instant you release it, forcing people to buy the game again. This
in all legality and without any legal possibilities to goes against it, nor legal possibilities for lawmakers to prevent it.
The owner of the Intellectual Property have all rights over it, and nothing, not even the Law can goes against this.
If they decide to rent you their creation, there's nothing one can do against it.
If they decide that you can't anymore use their creation, there's nothing one can do against it.
If the whole world would decide to change the Bern Convention in order to prevent them to do so, all rights owners would be impacted, from painters to writers, passing by movies and music publishers and all.
This wouldn't kill creations, but each one would need to compensate for the lost. Musicians would then rely on concerts as sole way to earn some money, what would mean a more than significant increase of the tickets price. Movies makers would rely on theaters as sole way to earn money, what would make tickets price more than overpriced. And so on.
This is the reality of the world. Not because of capitalism. Not because of the Law. Just because it is the reality. You can't change something without creating border effects, and people want to be able to eat and have a roof over their head.
Anyway, as I said, I don't argue against the petition by itself, I correct the, near to total, lack of knowledge.
This is a conversation about what should change.
And I answer saying what
can change.
Gods, there's so many things that should change. Racism shouldn't exist. Homophobia shouldn't exist. War shouldn't exist. Misery shouldn't exist. Property shouldn't exist, but property deprivation shouldn't either.
It's not because something should change, that it can be changed. In fact, it doesn't even mean that it must be changed.
People shouldn't starve, they should be able to have the minimum to eat even if they have no money. But why should people working for food sellers be the ones starving because the said sellers have to buy the food to farmers? And why should farmers be the ones starving if they provide the food at a lower cost?
It's an issue inherent to the human society. And once again, not (fully) because of Capitalism, nor because of the Law. It's because either all works deserve a salary or none of them deserve one. But, as long as humans will be humans, the second option will not be viable because there will always be a minority that will overabuse of it.
If you're not interested in the bigger picture, or the human side of consumer rights, then yes, you're technically correct.
Well, perhaps are you interested by both, but you clearly don't see the bigger picture. You talk as if it would suffice to change a law, assuming that it's possible and that it wouldn't create tons of others issues.
As for the human side of consumer rights, your views are clearly one sided, totally dismissing the fact that the person creating the good, here a video game, are also humans and also have rights. You want the consumer to have all the benefits, without caring about the fact that is would deprive the creator from his own benefits.
"Who care if people have to works a full year, for free since you wouldn't want to pay twice, to provide a solution to continue to play the game through a local server, as long as you, the consumer, can continue to play the game". Whatever you want it or not, whatever if you're conscious of it or not, this is what this petition, as well as your posts, are saying. This is what your approach of consumers rights is saying.
This is misleading. No one is asking for developers to rewrite an entire game from scratch.
This is misreading, at least, misknowing at most. I never said, nor implied that the game had to be rewrote from scratch.
It's not because you can't picture that what you ask for
(a version playable through a local server) can possibly imply, that it would never imply a full year of development, and millions spent to pays the persons that would works on it.
For the third time now: how exactly does signing this petition "kill games"? You've thrown that claim around, but never backed it up.
Once again, it's not because you don't understand it, that I haven't said it... Among the reasons I actually gave through my different posts:
"
If there isn't enough signatures, it will comfort editors (because publishers aren't even the ones responsible here) in their decision to make such games; since just a small minority complain about them. And if there's enough signatures, like it will fail once in the hands of lawmakers, it will comfort some publishers in their thought that they can do whatever they want."
This applies now more then ever: If buying isn't owning, piracy isn't stealing
And it's why using the right words is mandatory. "Paying" doesn't mean "buying".