I want to present a hypothesis and see if anyone else feels that that connection has merit.
We have a number of people who find sex scene animation to be critical to the games they like. I was thinking today:
Is the emphasis on such animations likely to be a product of the immersive fappers (who play "porn games")?
Someone had made an observation this week that a great animation is not worth it if it delays progress in the story.
This got me to thinking--perhaps developers of good story based AVNs have less need to spend the time and effort on animations, choosing instead to do the still renders to advance the story rather than slowing down the process.
I know there are a number of story based AVNs that also put a lot of effort in animation, but perhaps they could be considered outliers.
Thoughts?
One reason I'm curious is that since I'm writing projects that are heavily story based, do I really need to perfect my animation skills at this point or can I pretty much ignore that expectation because my intended audience will be less attached to that aspect?
sex scenes enjoyers pays more than story enjoyers probably
Look at Summer Heat. The game has 0 story so far. Philly Games has more patrons than Hopes Gaming too.
Freshwomen have a lot of patrons too i think
Though 1thousand does not have a lot of patrons though.
Those are sex first games and i feel like, sex-first games have more patrons than story-first games, just generally speaking.
if you don't care about getting paid, you can do whatever type of game you ideally want. It's your game/creation.
But if you want to get paid to create, there are factors to consider probably.
The market of people that patron story games is probably smaller than the market that patron sex-first games maybe. At least that's my limited observation so far.