Catching up on recommendations I played Entrepreneur and A&O.
Entrepreneur is probably the first game where I didn't find a single LI personally attractive yet all are strongly written. Despite not being interested in any LIs I was still very impressed with how lifelike they all turned out to be. In stark contrast with Bare Witness that I played recently, where LI characterisation and pacing falls apart the moment you're not trying chasing the entire harem at once.
It's also has few of those rare scenes where I felt like the characters are let down by the AVN format being static images and text, not being able to convey poignancy of the moment. I didn't regret not turning off the music either, track selection was on point in some places
A&O deserves mad props for going against the grain in terms of it's LI design. Visually I found it to be quite distinct from other AVNs and was surprised to read in the thread that it uses default DAZ assets in places, none of the characters or places feel like I've seen them before like that park that is in every. single. AVN. Probably the only drawback for me so far is the MC. He always wanted to learn MMA yet never even worked out before starting college? Sure I didn't expect him to win against a trained fighter like that other guy, but going down like a sack of potatoes does not inspire confidence in his chances. It also felt a little bit like a forced set up for subsequent trope reversal and MC being saved by Nat. Also not a fan of 2/3(?) LIs being more advanced students/teachers, I prefer power dynamics that are more horizontal, but hey, it could make for interesting plot developments in the future.
That brings me to a game that I found from a signature in one of the posters in A&O thread -
Summer Heat. Base premise is pretty cliche - young guy with his best friend and his sister join a summer art camp to get academic credit, nothing special really. The game however is bereft of porny cliches (it's 0.3 and has no lewd scenes in it yet), subverts some of those and even cleverly pokes fun at a player (there is a funny dialogue exchange that you
will blunder in, but if you try rolling it back it will be gone as if it never happened. It made me laugh so hard the first time I saw it) The dialogue feels very authentic, and short of almost mandatory douchy male friend I found all the characters reasonably realistic. Game being very short (about 30-40m intro) there isn't much of a main plot yet, but there are hints at things not being exactly as straightforward as they may seem. Don't think it warrants including in the list, but is well worth checking out, especially being this short.
Visually the game is amazing, and it has one of the best phone submenus I've seen. Devs claim it's their first game, but I don't believe it, I mean looking at all these alleged "first games" like A long Journey, A&O, Entrepreneur, Elvensang and now SH, I bet there are dozens of failed game husks littering those devs basements. They can't be that good on the first try.