narutoDkurosaki
New Member
- Oct 26, 2020
- 9
- 2
Can somebody give me a copy of the latest saved file please???? I lost my data and don't want to start from the start.
$ PStudioTask.NaughtyPath.Parent.MilfModeling.State = 2$ PStudioTask.NaughtyPath.Parent.MilfModeling.State = 1
Where do we enter this?A BIT MORE COMPLETE CHEAT MOD. CREDIT GOES TO ALL THOSE WHO CAME BEFORE THIS!!! SAVE AS CHEAT MOD 2. MY FIRST TRY, IT WORKS FOR ME BUT USE AT YOUR OWN RISK
init 999 python:
#Enable console
config.console = True
# Define function to open the menu
def EnableCheatMenu():
renpy.call_in_new_context('ShowCheatMenu')
config.keymap['CheatMenuBind'] = ['K_k']
#Enable fast console
config.keymap['console'].append('K_l')
config.underlay.append(renpy.Keymap(CheatMenuBind=EnableCheatMenu))
#<VariableToFile>
label ShowCheatMenu:
jump CheatMenu
label CheatMenu:
menu:
"Modeling Job":
if PStudioTask.MilfModeling.Times <= 0:
pass
else:
$ PStudioTask.NaughtyPath.Parent.MilfModeling.State = 1
$ ModelingWork.LastXShopWorkDate = 0
"Therapy Reset":
if KeepFamilyTask.Shrink.Date == GData.Date :
pass
else:
$ KeepFamilyTask.Shrink.Date = 0
"Motel Upgrades":
if MotelAltRoom.ReservedUntil <= 0:
pass
else:
$ MotelMyRoom.SingleBedReservedUntil = 99999
$ MotelMyRoom.AduldTVReservedUntil = 99999
$ MotelGirlsRoom.AduldTVReservedUntil = 99999
$ MotelMyBath.BrokenLockReservedUntil = 99999
$ MotelGirlsBath.BrokenLockReservedUntil = 99999
$ MotelAltRoom.ReservedUntil = 99999
"WTF Do I do Mode":
if PDebug == False :
$ PDebug = True
else:
$ PDebug = False
init 10 python:
config.overlay_screens.append("cheats")
screen cheats:
zorder 999
if GData.Time > 0 :
key "K_MINUS" action SetVariable("GData.Time", GData.Time-1)
else:
pass
if GData.Time < 23 :
key "K_EQUALS" action SetVariable("GData.Time", GData.Time+1)
else:
pass
$ Player.Money = 50000
$ Player.Energy.Value = 100
$ Player.Energy.Max = 100
$ Relations['Mom', 'OldSis'].conflict.Value = 0
$ Relations['Mom', 'YoungSis'].conflict.Value = 0
$ Relations['OldSis', 'Mom'].conflict.Value = 0
$ Relations['OldSis', 'YoungSis'].conflict.Value = 0
$ Relations['YoungSis', 'Mom'].conflict.Value = 0
$ Relations['YoungSis', 'OldSis'].conflict.Value = 0
$ Relations['YoungSis'].conflict.Value = 0
$ Relations['Mom'].conflict.Value = 0
$ Relations['OldSis'].conflict.Value = 0
$ Relations['Mom'].opinion.Value = 900
$ Relations['OldSis'].opinion.Value = 900
$ Relations['YoungSis'].opinion.Value = 900
$ Relations['FGran'].opinion.Value = 900
$ Relations['BankManager'].opinion.Value = 900
$ Relations['DinerManager'].opinion.Value = 900
$ Relations['Father'].opinion.Value = 900
$ Relations['FatCop'].opinion.Value = 900
$ Relations['FLawyer'].opinion.Value = 900
$ Relations['FLawSecretary'].opinion.Value = 900
$ Relations['HotCop'].opinion.Value = 900
$ Relations['Judge'].opinion.Value = 900
$ Relations['LitTeacher'].opinion.Value = 900
$ Relations['MAunt'].opinion.Value = 900
$ Relations['MotelManager'].opinion.Value = 900
$ Relations['NeighBoy'].opinion.Value = 900
$ Relations['NeighCheerl'].opinion.Value = 900
$ Relations['NeighMom'].opinion.Value = 900
$ Relations['OSFriend'].opinion.Value = 900
$ Relations['PGrapher'].opinion.Value = 900
$ Relations['Principal'].opinion.Value = 900
$ Relations['SluttyMaid'].opinion.Value = 900
$ Relations['SMom'].opinion.Value = 900
$ Relations['StepOS'].opinion.Value = 900
$ Relations['StepYS'].opinion.Value = 900
$ Relations['XShopOwner'].opinion.Value = 900
$ Relations['OSfriend'].opinion.Value = 900
$ Relations['PETeacher'].opinion.Value = 900
$ Relations['NeighCheerl'].allure.Value=5000
$ Relations["Mom"].allure.Value=5000
$ Relations["MAunt"].allure.Value=5000
$ Relations["FLawyer"].allure.Value=5000
$ Relations["FLawSecretary"].allure.Value=5000
$ Relations["HotCop"].allure.Value=5000
$ Relations["Judge"].allure.Value=5000
$ Relations["LitTeacher"].allure.Value=5000
$ Relations["NeighCheerl"].allure.Value=5000
$ Relations["NeighMom"].allure.Value=5000
$ Relations["OldSis"].allure.Value=5000
$ Relations["OSfriend"].allure.Value=5000
$ Relations["PETeacher"].allure.Value=5000
$ Relations["PGrapher"].allure.Value=5000
$ Relations["Principal"].allure.Value=5000
$ Relations["SluttyMaid"].allure.Value=5000
$ Relations["SMom"].allure.Value=5000
$ Relations["StepOS"].allure.Value=5000
$ Relations["StepYS"].allure.Value=5000
$ Relations["YoungSis"].allure.Value=5000
$ Relations["FGran"].allure.Value=5000
$ Relations["MGran"].allure.Value=5000
$ Relations["MotelManager"].allure.Value=5000
$ SchoolAttendanceTask.Attendance = 100
# Modeling Hotkey
if PStudioTask.MilfModeling.Times <= 0:
pass
else:
key "K_u" action SetVariable("PStudioTask.NaughtyPath.Parent.MilfModeling.State", 1), SetVariable("ModelingWork.LastXShopWorkDate", 0)
# Debug Mode Hotkey
if PDebug == False :
key "K_y" action SetVariable("PDebug", True)
else:
key "K_y" action SetVariable("PDebug", False)
init 998 python:
def PlayerSleepsAction():
global ExitEffect
ExitEffect = "SleepEffectExitLabel"
Location = ObjectsList.get(Player.Destination)
if Location:
Location.GenerateSleepingEvent()
if len(GData.EventsQueue) > 0:
return
if (Player.State & States.Sleeping):
if Player.Energy.GetZeroCenteredPower() >= 100000.95:
Player.State = 0
else:
GData.ProgressTime()
if Player.SleepsTill == GData.Time:
Player.State = 0
if (Player.State & States.Sleeping) == 0:
GData.EventsQueue.append("PlayerWakeUpLabel")
return
init 997 python:
def RemItemFromPlayer(ItmObj, Notify = True):
if Player.Items.get(ItmObj.ObjName) <= 0:
return False
Player.Items[ItmObj.ObjName] -= 0
if Player.Items[ItmObj.ObjName] <= 0:
Player.Items.pop(ItmObj.ObjName, None)
AddNotify( _("{} lost").format(ItmObj.Name))
return True
init 996 python:
def SchoolAttendanceClassesConditionSetState(state, object):
if state == QuestStates.Finished:
SchoolAttendanceTask.Record.append(1)
elif state == QuestStates.Failed:
SchoolAttendanceTask.Record.append(1)
ConditionClass.SetState(object, state)
def SchoolAttendanceTaskSetState(state):
QuestClass.SetState(SchoolAttendanceTask, state)
if state == QuestStates.Failed:
pass
init 995 python:
def FLawSecrCulpritCalcNextActivity():
qcond = LawSecrCulpritTask.NextActivity
qcond.NextDate = GData.Date + 1
dst = GData.RandomInt(1, 3)
if dst == 1:
qcond.NextDest = "ResidentialArea"
elif dst == 2:
qcond.NextDest = "AdministrativeCenter"
else:
qcond.NextDest = "Downtown"
Try to delete both "persistent" files from "save" folder and "%APPDATA%\RenPy\StraitenedTimes-1556023370" folderI got problem, i cannot launch game anymore.
I downloaded many versions and everytime theres new log file and nothing happens
Log notepad file :
Bootstrap to the start of init.init. took 0.04s
Early init. took 0.00s
Loader init. took 0.05s
Loading error handling. took 0.15s
Loading script. took 2.19s
RoadsideDiner.Work.State = WorkStates.Proposed resets the "you got fired flag" so you don't have to wait 7-10 days to ask for the job again. You still have to talk to the manager again to get the job.Thanks although the RoadsideDiner.Work.State = WorkStates.Proposed didn't seem to do anything for me although it didn't give any like invalid command I switched the proposed to working and that seems to have worked. Just incase I also talked to the manager just to make fully sure had job back
Can somebody give me a copy of the latest saved file please???? I lost my data and don't want to start from the start.
Full Save, How u rewatch the scenes is not my problem![]()
Try this file.
That sounds like a bug rather than a feature. How would you even know about the goons? Does Darla mention them in some dialog if you haven't already met them? At any rate, the first confrontation with the goons triggers a couple scenes one might not want to miss. It doesn't even cost you money.I saw a message from a long while ago saying to deal with the motel goons, you have to get mugged by them, then later go with the detectives (who are investigating your dad's case) a couple of times to the motel to catch the guys.
Just to clarify, you do not ever need to get mugged by them, you only need to go with the detectives twice. I've just done it without ever meeting the thugs. I don't know if that's known or not.
The developer left the ending of that route open for a long time now, so I don't think it's going to be continued.I saw a message from a long while ago saying to deal with the motel goons, you have to get mugged by them, then later go with the detectives (who are investigating your dad's case) a couple of times to the motel to catch the guys.
Just to clarify, you do not ever need to get mugged by them, you only need to go with the detectives twice. I've just done it without ever meeting the thugs. I don't know if that's known or not.
Just tested it. You have to meet them at least once (and end up beaten, and the quest to start) to get the dialogue option.The developer left the ending of that route open for a long time now, so I don't think it's going to be continued.
But I think you have to have meet the thugs at least once, before you get to option to ask the cops for help. So it does sound like a bug. But like I said it's an old route so I don't know if it will be fixed or not as it's not game breaking.![]()
That could be it!Just tested it. You have to meet them at least once (and end up beaten, and the quest to start) to get the dialogue option.
I guess he meant that you don't have to go yourself to them to be robbed when the quest is in progress
The SDK (Is android updates 2 behind now? What's the deal?!!!!
I'm assuming you just know the grandmothers bought the house, and haven't seen the scenes where they go in. If you've seen that scene, then you've got some kind of bug going on.2 grandmothers have bought the old house, how can I find out that they live in it?
Every time I go in, there is no one...
How to trigger Jill and Aunt's threesome sex?