mileduets

Newbie
Mar 13, 2018
58
120
"...not trying to please everyone and keep the game focused on what I intend it to be." I ike this approach. Trying to please everyone by adapting the story to a majority taste ends up in turning stories into all too similar fuckfeasts.
Stories that stand out to me avoid this and follow an original idea and well thought out script with suspense, suprises, turning points and character developement. You're up to a good start here, so please just stick to it.
 

Synful

New Member
May 20, 2018
10
6
Thought this was a remake of something that shares the same name, kinda disappointed it's not...
 

Bailz

Well-Known Member
Mar 3, 2020
1,958
4,152
While I'm still thinking about who exactly you can fuck in one single playthrough, I am planning on doing different endings depending on which girl you pick (so no harem). As for the lesbian tag, don't really read too much into that. I'm probably going to add some girl on girl stuff with the main characters, but at this point I don't really know. Depends on how I develop the story, as I only know roughly where it's going. You can expect nearly all of those tags to be in the game when it's finished though.
if you add girl on girl with the LIs will it be optional with the LI i choose as i dont like sharing or lesbian sex
 
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caxhub

Engaged Member
Aug 22, 2019
2,418
2,287
Download android Alpha1.1 APK
P/s: Request Link Android Game at my
 

RoadWulf

Engaged Member
Nov 18, 2018
3,976
7,923
Renders on top of backgrounds. Not inspiring. Also that first screen of the girl in green looks like she's a giant in a normal sized room. You'll need to work on your perspective positioning.
 

Duckytoast

New Member
Game Developer
Oct 4, 2017
13
74
Renders on top of backgrounds. Not inspiring. Also that first screen of the girl in green looks like she's a giant in a normal sized room. You'll need to work on your perspective positioning.
This was done because it is way more practical. Rendering my characters in their respective scenes/backgrounds takes a lot of rendering power. Rendering characters and backgrounds seperatly and putting the characters on top of the backgrounds saves a lot of render time. I do not have a NVIDIA GPU so rendering with Iray is done purely on my CPU, which isn't very fast. I am planning on redoing/improving many of the renders when I finish the alpha version of the game. I hope that by that time I will have acces to a NVIDIA GPU, which are practically impossible to get for a normal price these days.
 

Jeevant

Failed to make an unlimited money mod for my life
Moderator
Modder
Game Compressor
May 1, 2020
2,096
31,825
Android Port of
Stranded [Alpha 2.1]
Download:
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All my ports now have textbox opacity slider and text size slider which can be found in preferences.You can also change your name anytime mid-game using Change MC Name button found in menu.
Consider supporting me on my or you can also join my for more android ports and mods.
 
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tripod70

Not so Well-known Member
Game Developer
Oct 23, 2020
2,205
3,925
This was done because it is way more practical. Rendering my characters in their respective scenes/backgrounds takes a lot of rendering power. Rendering characters and backgrounds seperatly and putting the characters on top of the backgrounds saves a lot of render time. I do not have a NVIDIA GPU so rendering with Iray is done purely on my CPU, which isn't very fast. I am planning on redoing/improving many of the renders when I finish the alpha version of the game. I hope that by that time I will have acces to a NVIDIA GPU, which are practically impossible to get for a normal price these days.
I will second that.. Specking out a graphics machine here myself............... Holly Shit the Nvidia GPU is 3/4 of it and mostly unavailable at the moment, probably due to the cost.
 

Helios82

New Member
Nov 12, 2020
6
17
Quite promising, I'm waiting to see if the development continues on its way. And from the overview it sounds like a pretty good story.
 

Potato

Member
Oct 15, 2016
249
423
Duckytoast Promising start.

One thing: The letters of the menu need more contrast with the background in order to make them more readable once you selected something. In case you misclick, or want to Load after putting sound off in Preferences, you need to be able to see the next step more easily.
 

Jimbog

Member
Feb 27, 2018
275
463
Good stuff. I like this kind of story, the only problem I had was why the MC thought he had to lie about his profession, it doesn't make sense to me. That being said, I can't wait to see more.
 

Amahl Farouk

Well-Known Member
May 13, 2018
1,312
2,423
Whudya mean "choose?"

Choose? Well OK, I will chose one girl, then I will of course need second girlfriend for when first girl friend is on the rag. Then there is the quick bit on the side cheating to consider, likely 2 or 3 girls to avoid boredom

Now we get to the incidental daliances. To keep a relationship healthy it is important not to feel trapped in it. SO I will pick 3 girls to exercise my freedom of expression with.

Then there are the heat of the moment randoms acts of passion, that should likely be around 12 or 13 girls and should be rotated regularly in order to avoid bed sores.

Choose indeed. The very notion.
 
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RoadWulf

Engaged Member
Nov 18, 2018
3,976
7,923
This was done because it is way more practical. Rendering my characters in their respective scenes/backgrounds takes a lot of rendering power. Rendering characters and backgrounds seperatly and putting the characters on top of the backgrounds saves a lot of render time. I do not have a NVIDIA GPU so rendering with Iray is done purely on my CPU, which isn't very fast. I am planning on redoing/improving many of the renders when I finish the alpha version of the game. I hope that by that time I will have acces to a NVIDIA GPU, which are practically impossible to get for a normal price these days.
You can do that, but you should still pose your characters in the backgrounds in preview and then separate them. That way you know the character can line up where you want them. This is not a long term solution, because it becomes impossible to do things like having characters sit or lay on furniture without it looking horrible.

You also need to make sure that your lighting is the same for the backgrounds hot as it is for the character shot so they look the same. Also look into getting a program like GIMP or Photoshop to do post process work.
 
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brittC25

Active Member
Nov 24, 2018
821
578
Game looks promising.
Thank You Dev for not going melon sized on the girls/womens boobs, cannot tell You much that annoys me these days in most games with a few exceptions.
Will wait till it is a few updates in to give it a good play.
 
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YaYa_UnTIN2

Misunderstood Thinker
Donor
Dec 19, 2017
581
658
Hi,

I liked this when it was called The Village back in 2004.

Change out the Quaker types for hippie types, poison (pox), monsters (animals in woods) add sex (hope for future) and bake.

Let's see where the dev takes this.

Good luck
 

Xicor

Newbie
Jun 13, 2019
91
60
frogbert you are right I have played DanielsK some of the work but as you said they lack some personality in then the game that I enjoyed the most among his works has to be Zoe's Temptation(cause it has corruption and characters have some sort of personality)
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