This game is exceptional and already one of the best on this site. Unlike most games it has a proper game play and is not only about fucking one girl after the other. The genre is a classical adventure game and the renderings are superb: after a yacht crash, the male protagonist has been stranded on a vacated island together with some girls and the main character needs to survive while constantly corrupting the girls and luring them into having sex with him.
The big plus of the game is a good balance between non-sex activities which are required to advance the game, and sex scenes with the girls.
In line with the adventure genre, the male protagonist needs to find items on the island, craft new items out of found materials and interact with his environment to advance the game play. I also like the variety of available activities. For example, there is not only a single way how to collect food, but the protagonist can choose between collecting berries, fishing or hunting crabs. Moreover, the chosen option affects the future game play, e.g. eating crabs increases the girls arousal level, figs improve their mood.
The girls are very beautiful and the sex scenes are well done. Also, the girls are very realistic. For a change, it is really nice to see girls with normally sized tits and normally shaped figures. All the characters make very plausible high school graduates who wanted to go an a boat trip. Moreover, they act in believable ways and their behavior is realistic, i.e. none of the girls is a sex maniac that cannot wait to be fucked. But the girls are actually somewhat decent (in the beginning). Still they have sexual desires which become more urgent while time passes by and they become constantly more corrupted. Moreover, even after they started fucking with the male protagonist, the girls still try to maintain a decent appearance toward each other. This part is really great.
Nonetheless, there are two negative points:
The writing needs some care. I am not talking about the occasional spelling and grammar mistakes, Of course, these should be fixed, but they are rare and one can easily skip over them as they do not impair intelligibility. However, there are some messages in the game which are plain wrong and confusing. I assume they are left-overs from previous versions of the game. They should definitely be removed.
For example, I was playing version 0.13 and at some point I got the message, that I had reached the end of the story line for version 0.11. The message said, I could continue playing and moving around, but that there would be no further content. First, I believed I had downloaded the wrong version, but after the message, the game continued and there was actually more content and quests. So, this message was an obvious left-over.
Moreover, at three points in the game there is a warning which prompts the player to save the game immediately and claims that all active quests will be disabled. After the warning one can choose whether one agrees (option "Yes!") or whether one want to finish the active quests first. If one chooses the second option, there is actually no chance to complete the active tasks and after some time of useless running and clicking around, the warning re-appears.
First, I thought the warning means that the active tasks would be disabled permanently and disappear from the game which would also imply that one misses content. If not, why should there be such a warning to save the game play otherwise?
However, none of that is true. If one chooses "Yes!", then there is a short intermediate sequence (e.g. a dream or a flashback) which provides additional information and clues. After that the game continues normally and all the quests are still active. One can still proceed with the quests. Actually, it is even necessary to choose "Yes!" as some of the information from the intermediate sequence is required to advance the game play and proceed with the quests. The warning is completely misleading, confusing and does not seem to serve any purpose.
The pace of the game is unbalanced. In the early game play, the pace is rather slow and the game tends to become repetitive and annoying. One spends a lot of time with skipping periods and sleeping, because one has to wait for the next day to continue with the activity. For example, in the beginning one has to set up a camp fire and craft a fishing rod. Obviously, the fishing rod requires a stick (for the rod), some rope (for the fishing line) and some kind of bait. However, the game does not tell so at once, but instead unveils each step one day after the other. Hence, the first day, the player needs to look for the rod, then one has to wait until the message about the rope appears, after that one spends one day with looking for the rope, etc. In between, one does literally nothing. Moreover, without a finished fishing rod, the game does not advance. After you have set up the camp fire and crafted the fishing rod, one gets the first hug by one of the girls, because you are her "hero". It would be much better to have complete list of required materials at once and then search for them collectively.
However, somewhere in the middle of the game, the pace starts to rush. Suddenly, the male protagonist starts to have wet dreams about the girls with a lot of sex scenes. It seems as if the developers wanted to include a bunch of content and did not know where to put it, so they invented the dream sequences.