Ren'Py - Stranded Dick [v0.15] [Sex and Games]

  1. 2.00 star(s)

    peter12378

    I really tried, but it is just too grindy. I got 0.3 to the end of content, day 55 on normal mode, without cheats and walkthrough. Now with 0.4 again some days more, and I just do not see where to make progress. I will not just keep grinding 95% of the time, to have 5% time left to see how to progress.

    And please note that I do not speak at all about the overall story, or the sex scenes. These are ok to me. But in a game where I just get frustrated because I do not make any progress, story does not matter, anyways.
  2. 2.00 star(s)

    Zmeu

    FAR too grindy/repetitive.
    "Fixed" meal times, so you can't even snack while searching the same area for the billionth time, so you have to go lay down... Just no.

    English is passable, but not perfect, but doesn't factor in to the score.
    Renders are average.

    2/5 rating given purely based on grind and stupid mechanics.
  3. 3.00 star(s)

    bobthebuilder223

    This game has great potential but needs a lot more work:

    The most glaring issues in my opinion:
    - The models are too generic. Not like the girls aren't attractive but you can create anything you want and it doesn't seem like the models have been tampered with at all before implementation.
    - The grind - too much grinding for too little content at the moment. There are only so many bananas and blueberries you can pick before things get a bit tedious.
    - The Writing. Needs some proofreading in the future.
  4. 4.00 star(s)

    Machina4

    The game is not completly axed on mindless sex, which is good for the immersion as you got to work to get H-scenes. While trying to seduce the only girl who survive with you, you have to take care of the foraging or you starve wich mean you cannot just skip the days until you get laid. Again that is good as well. The character are very good looking, the girl is sexy and hot even dressed, its one of the rare game where the male protagonist do not have a monster cock, its still big but not intimidating.

    In overall it have good potential, adding 1-2 more girls would allow to creat a harem, maybe one more from the ship to create a bit more dificulty to spy and make it more lively in the camp as for now the girl seem to do nothing half the day. Jessyca is found like 20days after we arrived on the island, i assume she was also on the ship when it sink. 20days missing at sea you cannot just show up on the beauch alive. I expect many content about Jessica in the next update. And maybe improve the dead end of the foot print found by the camp leding to the cave. I was expecting 1-2 native girls or older shipwreck survivor living in that cave

    A quick note, the incest patch will make the Rachel become your mom, she could be more convincing as a cousin or aunt than a mom in regard to the age gap. Jessica is clearly of Rick's age, more or less 2years difference, she could be your sister but she could as well be your cousin as she is now.
  5. 5.00 star(s)

    GeorgeMarty

    Everything about this game feels exceptionally balanced and it's a pleasure to play. The way the story unfolds and the crafting/gathering element helps to build the an appropriate tension for the graduating payoffs. Well done!
  6. 2.00 star(s)

    PhoenixRage23

    This game had some real potential when I first played it a month or so ago. Now the progress seems to be really slow story wise. The grind is terrible unless you use the cheat playing in (normal) mode. Just a few scenes with peeking. Maybe in another 6 months to a year the dev might actually put h-scenes and actual sex in the game. Hopefully more NPC's will actually be put in the game. The Engrish definitely needs to be proofread.

    More events and storylines need to be added to get a higher rating for the game.
  7. 4.00 star(s)

    Deleted member 1505330

    Wow. I don't know how I let this one slip under my radar.

    The mom is smoking hot and the son isn't the usual short, creepy weirdo in so many of these incest games. The simplicity of the game is perfect as some devs get carried away with too much complexity. The daily tasks are enjoyable but I didn't feel that they were overly grindy.

    I don't mind the slow burn. My only concern is a new character is getting introduced next update which will slow down progress with the mom even more which is just about to get spicy. I like that the story is believable that both characters slowly drift towards romance and have a normal aversion to incest, but because of their circumstances it just starts to happen.

    Keep up the good work and I look forward to more updates. I haven't funded a game in a while but I'm definitely going to sign up for this one.

    The only knock is the poor English and I'd be happy to volunteer to rework the dialogue as I'm a native English speaker.
  8. 3.00 star(s)

    Mister Boombastic

    The game definitely has potential! But it still needs a lot of work, and development seems to be rather slow.

    For now I give it 3 stars, but this can improve once more characters and more lewd scenes are added. If you're looking for a full game experience with lots of sexy content I'd advise to try this game in about 2-3 years from now.

    Positives:
    I like the 'stranded on an uninhabited island' setting and the slow corruption of your love interest(s). Also the explore and survive aspect is nicely integrated into the story. The characters look decent (but also very standard and unoriginal).

    To be improved:
    • There's not a lot of lewd content yet and only one other character besides the MC.
    • The dev is obviously not a native English speaker (or a very bad one). Letting someone proofread it could help a lot.
    • Some tasks are a bit difficult to complete without the walkthrough. For example: when you need to start a fire it tells you to find wood and rocks. It doesn't tell you that you first have to find 7 wood before you can find rocks. So after I found 4 wood I spend half an hour in vain looking for rocks...
    • The characters don't act very realistic. If you wake up stranded on an island after your yacht just sank, your first reaction is not: "Hmm... I wonder which way I should go to find the others", it's: "Help! What happened to the others? Am I the only one that survived?"
  9. 4.00 star(s)

    seanconnery

    I'm really liking this a lot, the slow incest corruption gameplay is still my favorite gametype and this does it pretty much right.

    Maybe it's a bit heavy on the cliches with how the corruption takes place but I'm still enjoying it. I wouldn't mind the corruption going a bit slower with a few more scenes from the mother's perspective as she's getting more horny as well.

    I can only hope the story stays pretty simple like it's going now. That other father and daughter being stranded game got all kinds of silly
  10. 5.00 star(s)

    thunderkiss321

    Fun game! Model is average, but story is well done, love the game play. Patreonized and looking forward to future episodes.

    Suggestion: More random goodies wash up on shore, coconuts for thirst and creating exotic drinks (ie Coconut Banana blueberry Rum cocktails).
  11. 3.00 star(s)

    Deleted member 1044747

    Message in a bottle


    The good
    • Interesting concept and setting
    • Good mix of free roam & visual novel
    • Survival aspects (gathering & crafting)
    • Atmospheric sound effects (waves, birds)
    • Immersive stats (hunger, thirst, exhaustion)
    • Quest log
    • Inventory
    • Good UI

    The so-so
    • Decent (but not great) visuals
    • Characters aren't that appealing - there's also only one love interest so far.

    The improvable
    • Mediocre writing (shallow characters, lack of meaningful dialogue, cheesy story)
    • Kinda unrealistic (even after so many days the survivors still haven't build a real shelter or made fire).
    • (Too) repetitive & grindy
    • Unbalanced (in the beginning lack of food, later on there's a surplus - I think there's also a bug which grants food without actually gathering it).
    • Cosmetic choices (pretty much right / wrong)
    • The "usual" tropes (peeking, erotic dreams, erect dick sticking out of pants...).
    • Nights are too dark (it's hard to see anything - including the clickable stuff).
    • Typos and low-key Engrish
    • No rollback (even when activated in the options).

    Stranded Dick is an interesting genre mix with a lot of potential.
    The survival aspect is overall well done - the writing (dialogue & story) however is severely lacking.
    I wish there was a prologue showing the events prior to the shipwreck - including a proper character introduction.
    I'm also missing meaningful and realistic conversations between the characters - what are their backgrounds, thoughts and emotions?
    Instead the characters seem one-dimensional and shallow.
    If the dev could improve both gameplay and writing (or get a good writer on board), this could turn into a pretty good adult game.
  12. 5.00 star(s)

    pastera

    The game is excellent, and one of the better ones out there.
    Progress is logical (for an adult game :D) the renders are awesome, Rachel is just so freaking hot that I personally almost don't want other characters to be added and I want to see the relationship between the MC and Rachel develop isolated on the island.

    Frankly I can't wait to see more and I am backing it just to give a helping hand and hope the devs continue working on this.
    It's hot, and while the we are still in "tame" territory right now, action is building up to some hot stuff and I am glad it's not going straight up to sex and handjobs. There is build up, and that's the mark of quality.
    Keep it up!
  13. 4.00 star(s)

    Sun Quan

    Game version 0.1 DEMO.

    [CAUTION! I give long reviews!]

    Decent start so far. Like many other games revolving around the deserted island theme, e.g. Stranded with Benefits, Lewd Island, etc... this one has a pretty standard beginning. Your character wakes up on the island already, no images of any of the people who were on the yacht with you, where you came from, or what happened the night the accident occurred. This may mean we'll see those details later in flashbacks or the dev simply never will reveal it. I actually like that we don't know what the other people look like until we actually meet them, it adds an element of anticipation. More of that when I discuss the story.

    Firstly, the graphics in this game are really nice, what few there are of them. The main character looks like the nerd he's supposed to be without being disgustingly unattractive or an over-the-top douchebag the way you see in other games with teen MCs. He looks like a regular guy but reliable enough that one can accept that his female classmates might start being attracted to him without the distraction of other dudes. Rachel, the only other character in the game so far, has an attractive model. Neither her face, her hair, nor her body are completely unique but the dev put enough work into her that I didn't mind. She looks pretty hot, she doesn't have over-exaggerated attributes, and her poses look natural and lovely. She looks a bit too old to be in the recent-High-school-graduate category but what the hell, it's an adult game with "Dick" in the title, she's hot, I'm not picky. During the scenes where she's relaxing on the beach or bathing she looks pretty incredible and I'm looking forward to seeing what else the dev does with her and the other girls to be added later.

    Backgrounds wise, the game looks good as well. The island, what little we see of it, looks authentically like a deserted jungle setting. Thus far there are only a few locations, the beach, the inner jungle, and a pond / stream but they're all varied and lovely. In between there are individual scenic renders for when your character forages for supplies and they look good as well, though I got a little tired of seeing them after a while. More on that later. One of the things game devs using DAZ assets tend to overlook is the importance of lighting. Thankfully, that isn't an issue in this game thus far as every scene looks great lighting wise, no matter if it's morning, noon, sunset, or night, each location looks realistic. It really helps to set the mood.

    Speaking of mood, the one thing I really liked about this game were the ambient sounds. Each location has its own sound effects and it really helps to give the impression of the island setting. On the beach one can hear the surf coming in and occasional gulls. In the jungle there is exotic bird call and the sounds of crickets, and by the waterfall and stream you can hear trickling water. It's subtle enough that one can appreciate it without feeling distracted and actually quite relaxing. There isn't much music in the game besides the Title page mood music so there's not much to say about that.

    Gameplay is sadly where this title shows signs of being a nuisance in the future. Simply put, unless there are some changes soon, this game is going to be a grind fest. The main objective for pretty much every quest in the game so far is to forage for items. Mostly, the difficulty lies with finding food as you're basically required to eat and drink twice a day regardless of what your stats say about hunger and thirst, so most of your time in-game is spent Searching. The game is sadly realistic in that sometimes your foraging efforts come up with nothing, so there's never a moment where you can sit back due to a surplus of food, relax and look into other things to do (there aren't any yet, really). Rachel can sometimes find food as well, but it's so rare it's not reliable. Also, for some reason, when you Search in the jungle, you're required to see the same two images of Rick walking around a fallen log every time. It gets really old, really fast, so I'd humbly recommend the dev make these two images only show up the first time Rick goes Searching and maybe later for story purposes. Grinding is not my thing, I'll say that right out. That said, I have enjoyed games with a grind to them when they weren't incredibly repetitive. If there are separate objectives as the game goes on and you're working on something different each time you look for things, it can be fine. That's not this game. In this game you look for blueberries, bananas, wood, and rocks, period. Likely this will expand in the future but, unless things changed as I mentioned before, finding blueberries, bananas, and wood is ALWAYS going to be the majority of what you're doing and that is just not fun. This is just the Demo and I'm already tired of it. I urge the devs to find an alternative to this down the line, a better way to get food especially, as it seems water won't be as big a difficulty once you can make fire and boil water from the stream. I implore the devs to lessen the grind or at least vary what Rick needs to forage for and how often. In a similar vein, there needs to be more balance in the stats. I'd actually recommend the devs get rid of the Hunger and Thirst stats altogether as they don't seem to do anything, and make them only viewable during the required feeding times. The energy accumulation needs some boosting as time passes as I found myself beginning to tire more as the days went on and Rick didn't get enough from blueberries.

    The UI in the game is adequate and that's about as good as I'll give it. There wasn't anything tremendously difficult about it and navigating the locations was easy enough. Inventory was a nice image with the contents of Rachel's pack spread out on the sand. I liked that rather than a RPG-like list of items and their quantity you see in other games. There's a lot of options and such that weren't really used but I figure they'll be more relevant down as the game proceeds.

    The game has a quest system with its own Tasks menu and the layout's pretty nicely set up. There's a little image and a Status label that shows you if there's more you can do to advance the quest in this version. The quests aren't complicated and mostly revolve around foraging, so it wasn't a big deal to advance them. If you think you're stuck... just advance the story. Got a quest to find sticks and rocks but can't find rocks? Just gather sticks until the story advances and shows you a new area where you can find rocks. Easy enough.

    While there are a few text choices that can be made that affect Rachel's attitude and closeness to Rick, they're few and far between so far. Thus far the correct choices were pretty obvious and that's fine. Sometimes I like choosing the wrong ones on purpose just to see if there are any funny reactions. This game has no Back function so it was necessary to Save frequently in order to check out how options turn out. Not a big deal but it could become one in the future if there are an increasing amount of dialogue choices with consequences that affect multiple characters.

    The Story of the game is pretty bare bones so far, which is both expected and fine. Not a lot of back story is given about pretty much anything, which is realistic when you think about it. How many people washed up on a deserted island suddenly begin thinking about who they are and their life so far, really? You're given the impression that Rick isn't the most popular guy with the ladies, and most of the people on the yacht seem to him like friendly acquaintances rather than close friends. He clearly has known Rachel for a while and hasn't given much thought to her being an attractive woman until they're both stranded in close proximity. His worry for the others who had been on the yacht with them seems kind of low priority, though, leading me to believe they were just people he went to school with. It begs the question, though, why was he invited on this wealthy-persons trip if he's not close with any of them? He doesn't show a lot of concern for the yacht itself, so I doubt it was owned by his family or rented by them. I'm looking forward to learning more.

    Rick's interaction with Rachel is interesting. So far she pretty much treats him like a handy piece of furniture. He's boosted her mood a couple of times, unless you make boneheaded choices, but otherwise she kind of ignores him. Even though they're on a deserted island together and scantily clad, she doesn't feel threatened by him at all. On the flip side, she doesn't cling to him for comfort or seem attracted to him, either. Other than their initial meeting on the island, she hasn't shown any awareness of him as a man at all. While this might be frustrating for players looking for a quick fap, I actually like a slow burning attraction. The Peek system advances as Rick's awareness of Rachel increases and gives us a good idea of how he's thinking of her. At first he's all, "I can't peek, that would be wrong!" but as time goes on and he sees more of her he finds her beauty hard to resist. It's a realistic and gradual change and while peeking is a bit on the shady side, he's not a complete creeper about it. At least not so far. Hopefully as more female characters are introduced, there will be more dynamic interactions. Maybe Rachel will get get jealous if another girl shows proper appreciation for Rick's foraging skills or his willingness to be helpful and protective. I'm hoping for some romance angles as well as harem aspects, so we'll see. Regardless, there's a good base for the devs to work from here. Personally, I'm hoping for mostly girls showing up as the game goes on as I don't really see Rick shining too much if Rachel's boyfriend Steve appears, and the whole MC vs. Alpha Male Rival jealousy thing is a tired plot device. As I said, we'll see.

    The worst part of the game was the editing, or lack thereof. This game has an APPALLING amount of typos and other errors that just made the OCD reader in me wince. While everything was understandable, the errors were just very distracting. It was clear the devs put the majority of their time on the bones of the game's system, the visuals and peripheral details, then typed up the text very quickly and just shipped out the Demo without checking it. Hopefully, once they have the foundation finished they'll pay more attention to the story and how it's scripted out.

    So, sum up:
    Graphics: A
    Sound: A
    Gameplay: C
    Quests: B
    UI: B
    Story: B
    Editing: D


    It's a v0.1 so there's not a ton of content to be had so far. What the game has is a very solid, if not completely original foundation on which to build an enjoyable experience. It's a very attractive game with two decent characters and room to both add more people while deepening the relationship between the existing ones. The story has some elements of mystery that can be expanded to make things really interesting and I'm looking forward to finding out more about who Rick is, why he was invited on this trip, and what exactly caused the accident on the yacht. I'm crossing my fingers that the devs will tweak the less interesting, grindy aspects, spend more effort on the story, and tighten up their script writing a bit. In the meantime I'll probably wait a few versions until a sizable amount more content is added before trying it out again. I can only forage for blueberries so much every month.

    Good luck to the devs and I hope you continue working on this game steadily. I'm looking forward to seeing how it turns out in the future.
  14. 5.00 star(s)

    loiveyoaeu

    i have always dreamed a game like this.The story and trying to survive makes game interesting.I think it needs more girls and some relations like incest.Renders looking good but some more light would be better.I hope game creator would not fail such a good potential game.