- Aug 9, 2018
- 168
- 95
Do you remember what the tech tree prerequisite was?You can definitely build the security office before the mobsters show up, but despite the latest patch I'm not sure it makes a difference. The patch was applied halfway through my last game so there may have been initialisation problems, but I found no discernible difference in fight outcomes with the security office staffed by well trained fighters. After the fight I restored the save, dismissed the bouncers and waited for the mobsters to show again and got exactly the same result, minus18 health. I did this several times and the only thing that changed the result was how much energy I had going into the fight.
I'm now 10 months into a fresh game and have almost completed the security office upgrade. No mobsters yet but when they show I'll rerun the test and get back if there's any difference.
And yeah, the slow recovery and crippling effects of 'winning' a fight makes the victory kinda Pyrrhic, especially if you're in the middle of an election campaign and can no longer even donate money to your candidate.
So now I mostly just pay the mobsters off. The economy is so borked it's not as if the money matters (at 10 months their $120,000 demands are less than 4 days worth of profits) , but being crippled for weeks for trying to hang onto it sure does.
The mobsters seem to turn up as soon as the second expansion occurs. Looking to have the Security Room upgraded, staffed and fully trained prior to their arrival to see if it makes a discernible difference.
My current save was resulting in -50 or lower health despite having full energy and 70-80 fighting skill, no matter how many times I tried to save scum it.